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Posts posted by Kozumi.5816
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On 5/18/2022 at 3:32 PM, Hotride.2187 said:
And then they nerf fall dmg after watching the video.
Yeah, minstrels and boons can't reduce fall dmg that's too op!
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1 hour ago, DragonSlayer.1087 said:
they just need somebody who could do an actual balance patch and not just nerfs that only caters to one specific type of gameplay (cough boonball gvg cough).
the june patch is looking less and less and exciting.
That's their vision for WvW. Boonballs runniing around and steamrolling anyone not an organized boonball, only losing to bigger boonballs.
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On 1/1/2022 at 9:22 PM, Vilin.8056 said:
Sadly, this is exactly what a casual MMO means.
Locking certain rewards behind a certain skill level only draws more complaints for a crowd who would never intend for skill based progression.
Therefore grind and money shop became the preferable route by the majority.
This game is not a good casual game at all. A casual could pick the wrong weapon, gear and traits then end up doing 1/100th the damage of someone who is playing optimally. They then join your DE map and contribute 0, or scale up all your events all over the world while contributing zero and being frustrated from constantly dying and unable to solo. This doesn't even get into the fact there's dodging and the games UI is outdated and doesn't display information cleanly, or properly at all.
That's the opposite of a casual MMO.
A good casual MMO is FF14, where you literally can't make a wrong decision when it comes to your characters build/gear and only mistakes with rotations.
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Game is extremely unrewarding to play and why I've constantly taken breaks from it. Anet designs this game for the IDC/IDK's.
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On 5/10/2022 at 7:39 PM, Blood Red Arachnid.2493 said:
Serious question. Do the devs have an intended playstyle in mind for the zerg ele? I don't know what that would be.
Swapping to another class.
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On 5/10/2022 at 2:33 PM, AliamRationem.5172 said:
What the actual...
Hopeless.
I'm sure the 10 people in their discord echo chamber were REALLY mad about dying to a staff ele so it needed to be nerfed ASAP.
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8 hours ago, Xenesis.6389 said:
There are no interesting tactical fights when you force everyone into playing one way, stack 12 boons, 50 players on meta classes, stealth ball into other group. There are no interesting counters, there's no other interesting way to approach a fight, everyone does it the same way. The only interesting part of the fights left is where they take place.
This is Anets vision. The vast majority do not like it and yet Anet seems to not care that they're making an entire game mode for a population that never gains players to replace the ones they're constantly losing.
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13 hours ago, kamikharzeeh.8016 said:
doesn't come on voice for them
Shouldn't need voice to pvp in WvW.
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5 hours ago, Khenzy.9348 said:
how little they care about smaller group fights or roaming in general.
Seem to only care about boonball guilds GvGing eachother which is what 0% of the player base ever experiences when doing WvW.
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On 5/10/2022 at 8:00 PM, SlitheSlivier.1908 said:
Anet needs to revert this patch back
Need to revert the game to August 28th, 2012.
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On 5/12/2022 at 6:05 PM, Svarty.8019 said:
Sooooo... another nerf to power but not condi?
Why would condi get nerfed? Boonballs are immune to condis and condi builds can't secure kills roaming.
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On 5/10/2022 at 10:27 PM, Dagger.2035 said:
This is awful. It is difficult enough to produce downs and secure kills when pugs try to defend objectives from attacking boon blobs. Most downs will be mass resurrected immediately. Damage and mobility are the main advantages a pug cloud has over a boon blob. You just need skilled players which can anticipate the blob's movements, free cast damage, and kite when necessary. Nerfing the damage further gives the advantage to the side with numbers.
I haven't heard any damage complaints recently on the forums, discord, or in the game. Where did these nerfs come from?
The < 100 players they talk to in a private discord that they balance the game around.
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I don't understand why boonballs are being buffed every. single. patch.
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Devs want a sustain heavy button mashing PvP game. It's their vision, mintrel, nomad, cele etc will never get nerfed.
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The old maps are still more rewarding and have more content than all of EoD(not counting PoF), let's focus on making new maps actually worth peoples time first.
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4 hours ago, Rosiep.9128 said:
If you'd ever played the class you'd know that the robot is good at tanking random trash that you're not attacking but it's not going to hold aggro vs a champion or elite unless it's somehow doing more damage than everyone else attacking it, at which point you should be worried about your own damage.
Tanks dungeon and strike bosses for me, as well as everything OW perfectly fine.
Nice assuming I don't play it! Gotta defend your op god mode spec!
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Worse rewards than raids while being harder than the first 1/3rd of raid fights. They will fail harder than raids.
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On 4/5/2022 at 3:10 AM, Kuma.1503 said:
Doing 20k dps with auto attacks is nothing new in this game.
Doing it with a free uber robot tank is, though.
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On 5/2/2022 at 8:30 PM, subversiontwo.7501 said:
I don't think you get it.
The blogpost from december has not come yet.
The betas from the roadmap have not come.
The qoutes are promises of things to come, that have not come.
No one is asking for weekly updates. Assurances of updates to come, are themselves not updates.
Next expac selling feature for the 3rd time!
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On 5/5/2022 at 9:02 AM, Sahne.6950 said:
S+-Tier:
Harbinger
Everything Celestial
Pocketguard ; Pocketscrapper; basicly any pockethealer
A-Tier:
Condibunkers
anything with enough stealth+mobility to run away from the Condibunkers
"what are you doing with your life" -tier:
The rest.
It's accurate, and a joke, The developers seem to love it, though.
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On 4/30/2022 at 3:11 AM, Knighthonor.4061 said:
I would love it if WvW had more layers of gameplay to it that wasn't only centered around zerg fights and organized groups.
Anets vision for WvW is 50 man private tag boon squads running all over so this will never happen. They think SPvP is there for people who want a smaller numbers PvP experience.
However, there are players who want something in between, yet all we get is 5v5 tryhard esports pvp OR 50 man zergs, no in between. Same bs extremist mindset infesting every games design for the past 2 decades.
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11 hours ago, solemn.9608 said:
Hey guys, back from the previous 4 years. Maybe this will be the year ?
But the games buy to play!
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2 hours ago, iKeostuKen.2738 said:
Fix the game mode first for the love of God. WvW should just have its own separate balance.
It does, that's why it's terrible.
If WvW had the SPvP gear system + balance, WvW would be tolerable.
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12 hours ago, Stand The Wall.6987 said:
baby steps, don't need complete reworks every time.
Yeah maybe in 9100 when I'm a floating brain in outer space pvp will finally be good.
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Only way to have fun in roaming for years now..
in World vs. World
Posted
Boons ruin PVE too. Stability and Aegis bypass entire mechanics.