Jump to content
  • Sign Up

Kozumi.5816

Members
  • Posts

    880
  • Joined

  • Last visited

Posts posted by Kozumi.5816

  1. 6 hours ago, Veprovina.4876 said:

    That's very much on purpose. It's to make you impulse buy things you never would because of FOMO and anticipation. It's how they squeeze money out of people. Working as intended.

    That works in games with actual new things people want constantly. This game adds gem store items at a snails pace.

    • Thanks 2
    • Sad 1
  2. Just now, Vidit.7108 said:

    I don't have the luxury of time to go back to spending 30 minutes on one fractal boss without any might and fury. People have gotten older and have more going on in life, if the future of this game is take more time to fight bosses I won't be the only one to quit.

    You mean when the game wasn't balanced around how much DPS you could do with every buff in the game and instead basically unbuffed?

    • Confused 1
  3. The classes that were already strong are going to remain strong, while the weak classes are going to remain weak.

    This was a massive waste of development time and resources. 0/10. 

    Hire people who know how to play the game they're working on.

     

    • Like 14
    • Thanks 1
    • Confused 1
  4. Nothing will change because the devs sit in their Discord echo chamber of the same biased players who only play boon balls instead of talking to the other 99.99% of players.

    These same biased players ban or mute anyone who disagrees to ensure the echo chamber is functioning  perfectly.

    • Like 3
    • Thanks 1
  5. 21 hours ago, Trevor Boyer.6524 said:

    On the contrary, it would be much easier to queue dodge one Team USA if they were all allowed to join into the same group.

    It would also massively significantly lower the amount of win trade games because they wouldn't need to win trade if they could all be on the same team, thus we wouldn't have 2 or 3 duos divided who are rotating a queue schedule with throws all day.

    No one win trades on GW2.

    • Haha 6
  6. On 6/7/2022 at 1:09 PM, Crazy.6029 said:

    The other thing that I was wondering about is the balance. Why isn't there a clear communication about the balance direction? Example, a lot of people do not like the overabundance of boon sharing and there are a lot of those that don't like the amount of condition application in the game, so why isn't there more communication about the direction of the balance? Just something to let players know, like, Anet says, " we love boon sharing and are happy how it is" or " we like condition damage and would even like to put more in", just something that would tell what there vision is and then it would be nice if they looked for feedback from the players too. Anyway, I just was seriously wondering and It would be absolutely awesome, if somebody from Anet would respond to this thread.

    They couldn't string along a lot of people if they flat out said "We are designing the game for boonball discord gameplay".

    • Like 2
    • Sad 1
×
×
  • Create New...