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Kozumi.5816

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Posts posted by Kozumi.5816

  1. 5 hours ago, Xenesis.6389 said:

    I don't know what logic you're using either. You're stating that anet is supporting casuals and boon blobs and not guilds. Meanwhile All boon blobs in wvw are run by guilds as the base for them, you have to have a boon ball in order to run a boon blob which is essentially a boon ball guild running extra important roles, because you know most of them don't take on random useless roles for their zergs.

    For some odd reason, every group game mode(pvp, raids, wvw) is balanced/designed around an EXTREME minority of < 100 players. It's why all of them lose more players than they gain in return. I don't get Anet.

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  2. 15 hours ago, Odin.6487 said:

    The game mode is just straight up boring now. most of the servers are dead and you have to run around forever just to find a person who runs away. 

    Yeah, this is my exact experience with WvW too.

      

    3 hours ago, Xenesis.6389 said:

    WvW has basically turned into raiding, you need the numbers and perfect comp to compete with those balls, or go hide in a corner and backcap ppt, or look for some casual guild also hiding away to ppt lol.

    The only way to have fun in WvW now is to join a guild that "raids" on x y z day, Meanwhile I can load up f2p moba #363631115, press queue, and instantly get matches..

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  3. On 4/27/2022 at 4:31 PM, Kuma.1503 said:

    This frustration is precicely what happens when Anet listens to the thousands of nerf threads. 

    People who make those threads care little for the actual health or fun of the game and either want their personal build/class to be stronger by comparison or want to have free wins in a matchup that gave them trouble. 

    Nerfs are good, power creep is why this games pvp is a mess.

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  4. On 4/26/2022 at 10:19 PM, RUB RUB RUB RUBZ.9136 said:

    Core builds, once feared, now obsolete and useless in WvW, and PvP.

    They are your "starter" class, elites are your "advanced" class. 

      

    On 4/26/2022 at 11:54 PM, RUB RUB RUB RUBZ.9136 said:

    Yes and now its time to make CORE ELITES equal in power. 

    Waste of development time. They wasted 2-3 years of class development time on this during Pof.

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  5. On 4/26/2022 at 8:23 AM, Nephalem.8921 said:

    as a one time experience.

    This is the worst. How do they expect new players to be able to do hard content 3 years from now if they give terrible rewards so no vet wants to do them?

    They forgot they're making a MMO, again, got the 20th time.

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    1. Minstrels / Nomads deleted
    2. Stability and superspeed deleted
    3. Food and Utility items no longer work in WvW
    4. Can no longer enter tower/keep/castle teleport doors while in combat
    5. Entering a tower/keep/castle via the teleport doors gives you a debuff for 60s that makes you unable to reuse the door
    6. All mobility skills quadrupled in cooldown
    7. All healing(6) skills placed on a 60s CD
    8. All stun breaks placed on a 60s CD
    9. Leaping in a smoke field no longer grants stealth
    10. Revealed duration increased to 15 seconds
    11. One Wolf Pack nerfed by 99%

    Now see how the mode is.

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  6. 9 hours ago, Boogiepop Void.6473 said:

    I just had to spend half an hour on nearly a dozen sites trying to figure out what I could salvage for research notes in a cost effective manner. Half of that was just trying to find current lists of things that are actually salvageable as they keep changing the items and anything even hours out of date can leave you with unsalvageable junk items in your inventory with nothing to show for it. The entire Research notes system is a mess and completely and totally unusable without MASSIVE external resources from the player base.

    I love clicking 5000 times too!

    TERRIBLE system.

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  7. 12 hours ago, Caedmon.6798 said:


    It wont change much. Same as having several guilds on a map that still all somehow handhold together. Its a player mentality. The only server on EU ive seen trying something different some years back was JS ( Jade Sea ). They were mostly spreading out with smaller groups on a map instead of relying on a 50 man blob. They took more as we could defend. But i think after a while they got bored of trying because the only fights they could have was facing a 50 man blob. It should come from both sides. I just personally dont see the appeal anymore in running 50v50v50. Theres no skill involved nothing,after an hour im already bored to tears.

    That's because the game mode encourages 50 man blobs and punishes smaller groups.

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  8. On 4/19/2022 at 12:18 PM, Paradoxoglanis.1904 said:

    No spectre nerfs no untamed nerfs no general sustain nerfs no rezzing nerfs. Might as well quit until june.

    PvE side of the game is doing really bad too, so is WvW. I actually don't know what Anet is doing at all...

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  9. On 4/21/2022 at 6:41 AM, phokus.8934 said:

    Pvp population is atrocious.

    It's not going to improve.  They don't even have the manpower to keep PvE players occupied via reward/progression/loot, there's no way they have the additional people to give for PvP and WvW.

  10. On 4/21/2022 at 2:33 PM, Witch of Steam.5138 said:

    It's Not rewarding. 

    The fact they put 2 fishing rod skins in the gemstore only 1 month after releasing EoD, while at the same time making the only reward for fishing being a skin that's worse looking, pretty much sums up fishing.

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  11. 16 hours ago, phokus.8934 said:

    A well designed CM that makes it so everyone is involved and has to know the mechanics.

    But once again ANet fails at delivering any type of good rewards.  After beating it day one, I have no incentive to go back doing it.

    EoD seems to be designed as a single player game and not a MMO. Seems they forgot they were making a MMO(again). Not exactly sure how this design is financially viable for a buy to play MMO.

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