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Puck.3697

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Everything posted by Puck.3697

  1. Im fine with the elite speccs becoming the meta, but core classes should be viable atleast, which they are. I get people argue it's "p2w" to have elite speccs above them. But if they aren't stronger. They won't be used. What's the point in developing them if they are weaker then the core speccs?. You may aswell not buy the expansion. It'd make the expansion a waste of money for all PvP players effectively. They may aswell scrap the idea entirely if they were to realistically do that. As u can't use any part of the elite specc with the core specc due to you have to use it to even wield the weapon.
  2. Are we really calling garrisons housing? They most definitely weren't ? you could only go into others if grouped so removal of the social side of it 0 customization or anything If we get FFXIV style housing that would be massively successful for the playerbase which gw2 is built for really. As it provides alot of casual content. Wows garrisons were effectively a plot of land you couldn't do anything with. Had no options you were effectively playing the hero while roleplaying the NPC you find in average barracks as a side piece. I'd like to see proper housing in gw2 it's been a major win in every mmorpg going. It kept Windstar alive by itself for its life span and it's a huge thing in FFXIV... I'd imagine it would bring alot of players in if they do housing right. There's not a single big mmorpg with housing in from a western company currently. So it's a market that would defiantly make the game more popular. ESO is literally the biggest western mmo and has housing ? But yeah housing would bring a lot to Gw2 and would probably received the greatest reaction from the player base. ESO isnt the biggest but I completely forgot about that housing system however. Although if ESO became the largest mmo I'm pretty sure their servers would explode. Their servers can barely run the game at its lowest popularity even in instanced raids ? I did try out ESO. But the "unfixable" game breaking bugs like sorcerer's stunning themselves if they use their teleport on uneven ground put me off after a while ? Although i suspose their F2p model means all accounts remain active even from players who quit the game.. prolly makes averaging their playerbase super hard. Same with gw2 in those aspects.
  3. Are we really calling garrisons housing? They most definitely weren't ? you could only go into others if grouped so removal of the social side of it 0 customization or anything If we get FFXIV style housing that would be massively successful for the playerbase which gw2 is built for really. As it provides alot of casual content. Wows garrisons were effectively a plot of land you couldn't do anything with. Had no options you were effectively playing the hero while roleplaying the NPC you find in average barracks as a side piece. I'd like to see proper housing in gw2 it's been a major win in every mmorpg going. It kept Windstar alive by itself for its life span and it's a huge thing in FFXIV... I'd imagine it would bring alot of players in if they do housing right. There's not a single big mmorpg with housing in from a western company currently. So it's a market that would defiantly make the game more popular.
  4. No. I really like the shatter concept and it's mesmers unique thing. No game has something like this mechanic and I find it hard to beleive people made mesmers because they didn't want it. Imho I'd rather see shatter have a new take on it. Like for example. Instead of using the shatters to explode at the target I'd like to see us absorb our own images to gain resources to then expend into burst combos or maybe fuel a strong burst attack.
  5. i think the flaws in your argument is simple. Yeah ur class is your Game. so why would a company Create a Ordeal where u have to potientally quit ur current class for a New Class. knowing ur going to leave everything you achieved with ur orginal class there. Why not introduce the New features into every class like they do currently which allows u to retain playing one class and Still get new things. in WoW for example, a larger MMORPG with New classes every 2 expansions, they had what? 1 Success in 3 attempts. and that 1 success lasted exactly one expansion. u look at WoWs most played classes their the base ones. this is because Completionists and achievement hunters arent going to restart their process again. they built what they have with their class.. their immersed in that class, rerolling isnt on the table.. even if they hate their classes. New classes are directly a advantage to new players. not current. where elite speccs are good for their current players. as it introduces More into the class they had already chosen, i like the fact GW2 invest in their current classes instead of just creating a cycle of rerolls. It will attract new/former players as much as especs. Or maybe less, seeing how interesting/good especs change the way you play the class, which means basically 9 refreshed classes with some luck.And nobody will magically start on the same footing just because a new class would get introduced into the game -how's that even supposed to work? People that already play the game just "tome" their way to 80 and fully gear the class while knowing and understanding game mechanics. New players are behind no matter what. Not that it matters that much, I just don't understand your point about it (so feel free to explain). Yes. Balance is a design goal and I'm (probably like many other people in this thread/game) well aware it's pretty much unreachable. But that doesn't mean the efforts should be thrown away "because it won't be perfect anyways so w/e". And there's still the fact that whatever they come up with might as well be made into an espec, not sure what's the point of forcing a new class that would be 2 especs "shorter" than the other classes available.Card game is a whole different thing, there's not much content other than releasing new sets, which also doubles as a main/only source of income. Also because of that -power creep. Pretty sure these 2 genres are not comparable in a way you're trying to do it. Almost(?) anything a new class could do, the 9 especs can arguably do better. Im sorry excuse me, what? No E-specs never attract anyone outside of the community. No one I've ever met who is a new player has bought in or gotten into this game because of Elite specs and often times newer players have no clue what they are. So you're a bit disillusion, there is a reason guild wars right now is not honestly one of the top and its because frankly we are not well known about. People always act surprised when I bring up guild wars 2 like "Oh its still going?" As if they thought it just died in some pasture somewhere. Balance is a poor excuse for lacking creativity. One the community LOVES to throw around, just like how they don't have the resources as if A-net is not backed by NCsoft who is huge and is some indie company. If NCsoft wasn't willing to support this game they would of shut it down when they laid a bunch of people off; Clearly there is a reason they are keeping it going. Perhaps because oh I don't know.... It smashed when it initially released and expansions sell well to the community, but I think A-net might have a bigger prize in their sights... which might be a new audience ontop of their current one.if u watch most of peoples top 10 mmorpgs, GW2 is defintly on them, it has been for a long time. its something most MMO reviewers do promote quite heavily. i agree, it has no New Player attraction on elite speccs. thats very true. but the revenant didnt put the game out there anymore either, heres something to remember. WoW Dropped 7 million players chasing "New player attraction". New players are only good if ur old players arent quitting because of the Structuring to bring in new players. u will have to accept naturally some would be against new classes, and i can explain it very easily. a New Class will Appease a Niche of the playerbase looking for that aesthetic / gameplay. but its only going to appeal to those who want to play that new class. a Elite specilization appeases Everyone because it introduces something new directly into Every class, so no matter what class u play this is directly affecting you. the reason people are commenting on balancing / work load, is because ur not just adding a New Class, ur Adding 3 Elite Specializations on that classes introduction. and increasing the quantity of elite specializations each expansion they've gotta do. its not exactly a One time fire and forget with the gw2 Current model. Nowif they can innovate on the Elite specialization idea more and try new things with it, maybe it'll be even better.. or maybe theres a way forward in this regard.. but i dunno we'll have to wait and see if they try change the design of elite specializations.. as eventually we'll have more elite specs then core speccs...
  6. ah oki thankyou for the replies ^^
  7. I'mma just throw this out there. You want them to make elite speccs, then centre the nerfs to basically remove the need for said elite speccs so they are unused?? If your someone who plays this game for mainly Spvp or WvWvW you are basically telling Anet to make the expansion completely wasted on those players therefore hitting their profits? It's obvious to why it works this way. And why Anet would want to keep the elite speccs the viable ones. But the other option is raising level caps and gear to make their expansions needed for optimal play... Otherwise we would all just not buy the expansions lol? Effectively unless Ur playing this game solely for PvE without the elite speccs u have no need to buy the expansion effectively and HoT would be irrelevant to buy for anyone due to not needing it outside the first set of speccs. You can't create a elite specc then make it non-meta. It's a waste of time to do things in that way around really. I won't say If it is or isn't right, in the ideal world every build and weapon would be equally as balanced. But we know why they don't leave core at the top
  8. before anyone says its bad or to reroll im not interested in the proffessions "meta state" im aware alot of people are calling the proffession bad, i get that In new to the game coming from WoW and i enjoy mesmer alot so thats good enough for me. which one comparitively of these 2 are better however? and how do i exactly build it.
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