Nah see, this can't be true, because the skill bar bugs have been around since it's inception, which means that for the devs, it's completely acceptable. Because they've never given us any reason to assume otherwise, instead rather choosing to fix "bugs" that at this point are pretty much part of the kit after 7 years of use, and as such this is what I choose to believe. You know the kind of bugs, the ones that create fun synergies. You know, that "fun" stuff we play this game for. It's a bug you see.
The problem the devs seem to have been trying to ignore for years, and is now only just now coming to really bite them in the kitten, is that leaving things as a buggy mess because it's "good enough" for so long is that we literally are unable to tell at this point, and I am sure this goes for the devs too, what was a bug turned feature, and what as a feature turned bug. And since they took so long to get these "bugs" squished, they're removing them without a thought for the ideas and tactics that have since been built around them. And as a result they cause massive unwieldy nerfs that are far larger than they realize because of how ingrained in our classes some of these "Bug-features" become.
Simply put, if one makes balance changes over 7 years, with the bug-features in mind, it means that the second the related bug-features is gone, what it made up for in balance changes, could all be gone with it. It effectively could become an unintentional, massive kit nerf. Basically the time they take to finally fix these bug-features causes them to make so many "balance" changes for the bug itself, and as a result once it's gone, only those nerfs remain in it's place. Like great, you "fixed?" it A-net, I guess, what are you replacing what it did for us with tho?????? Because like, it's often nothing. So we just get kitten for all the changes A-net made to keep the Legend Swap triggering sigil swap abilities from being too strong. Did they adequately compensate for all the changes they made to keep the "bug" from being too strong? No, they just removed it, and let us deal with the previous nerfs in totality. Not only do we have to suffer through the bugs' issues, we also have to suffer through constant kit jank while we wait months for them to iron out the kit afterwards. Like, come on, this is getting really old.
A-net should stop using balance patches and nerfs to get around fixing bugs for years, and instead just fix them. They have it completely mixed up and I am tired of it. I paid for this game, is it too much to ask to be able to seamlessly play most of the classes I paid to play without timewasting bugs??? Personally, it's not the skill bar bugs that are unacceptable to me, it's the sheer volume of kit bugs that I am done with. I don't even care at this point that they fixed the OPs bug. It's just one among many. I feel this was primarily dealt with quickly due to it's obviously broken nature, and if it wasn't for whatever reason, we'd still have it.