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Jen.6021

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Everything posted by Jen.6021

  1. I didn't want to come to forums but here I am, so I hope you seriously consider reverting back Improvisation, you killed a REALLY FUN playstyle and as the name itself of the trait means it was intended to adapt on the fly by the random recharge, that WAS FUN, it wasn't broken, nor meta (Shadow Arts is still more busted) so I don't understand. Isn't the new idea of balance turning into FUN TO PLAY??? From the preview I had doubts because you didn't specify the amount, but 15% (wvw/pvp) 25% (pve) that's just super bad, and to be honest even with 50% won't have the same impact and FUN that the previous effect had. With the new trait values you won't make Deadly Arts competitive anyway unless you nerf SA and we know that won't happen. So there's legit no point on doing this, just revert it, leave the random recharge WAS FUN, way more fun than playing perma stealth. There are other controversial changes in this big patch that I think can be related to the upcoming muti weapon system but this is not one of them for sure.
  2. I legit can't play Willbender at this state, I did test with different people and it's ping related, at higher ping it gets worst, no other rush/dash skill animation is this bad, is there any plan to fix this? Not everybody play with low ping...
  3. Hello! Took me a while but I finished the achievement guides for the five story acts so I want to share with you all End of Dragons Act 1 Story Achievements Guide End of Dragons Act 2 Story Achievements Guide End of Dragons Act 3 Story Achievements Guide End of Dragons Act 4 Story Achievements Guide End of Dragons Act 5 Story Achievements Guide Hope it helps!
  4. Hello! If someone still need help with the marionette and the achievements here is the guide that I made for it. A complete guide of the encounter and all the achievements! https://guildjen.com/2021/07/13/the-twisted-marionette-achievements-guide/ Hope it helps!
  5. Hello! I want to share with you all and hopefully clear up some confusion about how these achievements work and when they are being added. This guide will be updated every week when new episodes are on the spotlight week (updating it at the moment). https://guildjen.com/2021/06/23/seasons-of-the-dragons-legendary-amulet-achievements-guide/ Hope it helps!
  6. Hey guys, here is the achievement guide for the new episode/chapter. Not much this time but I will update this guide with the next update as well. https://guildjen.com/2020/11/17/champions-achievements-guide/
  7. Hey guys!I want to share my Halloween festival achievement guide, I hope it helps :) https://guildjen.com/2020/10/13/halloween-festival-achievements-guide/
  8. Hello! I'm Jen and I'm working on my new website dedicated to the GW2 community! I hope you guys like it and understand that I still have a lot to do, work in progress :p But right now, I want to share with you all, my 99% complete achievements guide of Jormag Rising: https://guildjen.com/2020/07/28/jormag-rising-achievements-guide/
  9. Isnt better to give it even more visibility? i mean unless you dont want to get them at all, all visibility and more people talking about it its welcome, hopefully anet reconsider it and communicate something to us about the "development"
  10. The music on w2z3 tribulation is everything
  11. Most builds cant, also imagine kiting while u have perma 10 torment stacks, good luck running away. Anyway the problem is mostly when fights are 3v3 or 5v5, that kind of small scale roaming. And of course if you have pugs around they will just melt and rally bot, because they will keep moving. If people cant realize how broken is, and instead complain about thief, then im done no reason to keep reading forums. it is broken and an insult to Necromancer ProfessionThat guy is even skill clicking :facepalm:
  12. Most builds cant, also imagine kiting while u have perma 10 torment stacks, good luck running away. Anyway the problem is mostly when fights are 3v3 or 5v5, that kind of small scale roaming. And of course if you have pugs around they will just melt and rally bot, because they will keep moving. If people cant realize how broken is, and instead complain about thief, then im done no reason to keep reading forums.
  13. Poison is around 30% better than bleeding and even have lower breakpoint, and builds like for example, poison soulbeast, poison thief can put you around 15 or more stacks poison very easily, so at that point is doing almost the dmg of burning, while you still have -33% healing, get it? if you need math read here please: https://wiki.guildwars2.com/wiki/Condition_Damage
  14. The -33% healing is fine imo, the problem i see is the damage plus the reduced healing, some builds can easily stack tons of poison, so its a lot of dmg while reducing healing, im not asking to revert poison like it was before, long ago, when you could apply just 1 stack, but def need to reduce the damage of the condition itself.
  15. "Regardless of if that succeeds or not, we understand the importance of balancing our efforts between accessible content with broad appeal, and content that appeals to the more hard core audience, and recognize that we need to do a better job of supporting the latter." WOW, nice ANET!!!!!
  16. Death by Unholy Martyr Yes i loled Personally i dislike bursts based on condi but yea this is proof that people never dodge, cleanse, or mitigate dmg at all grim is a beast tho lol
  17. lol i saw grim on stream doing something like that https://clips.twitch.tv/CulturedCautiousChamoisPogChamp
  18. A good structural change to start: Condi shouldnt be able to burst and melt targets like it does now, condi should be slow damage over time, maybe you should remove the insane amount of cleanses we have now, but burst should be only for power build
  19. The real question here is: Does it matters what we want?
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