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Ruufio.1496

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Everything posted by Ruufio.1496

  1. Casual playerbase, the result of our balance Invisibility
  2. Yaaaaaaaaay sic em is getting nerfed. MGW2GA =)
  3. The other skills on engineer suck too much to drop egun for.
  4. The character is too strong still. Sic em practically double your damage and it can run too fast. The bird swoop needs to be 600 range only and cooldown doubled. The warhorn hawk skill should stop attacking if the ranger faces away from the target - like ghastly claws. I witnessed something really dumb one where a zerk soulbeast with sigil procs just casts hawks and killed someone lol. It made me laugh because it required high amounts of skill.
  5. Well actually WILD is the best roaming guild but lucky for you all and Vt we are inactive atm.
  6. Obviously WvW will be busted to all hell during that week but it'll be entertaining. When ¿
  7. I have no reasonable way of knowing how/if polysaturating gray infusion with ember infusion and juggernaut mixes or if my character will look good with any/all of them - neither does anyone else.
  8. Glad someone found it :) I may make a video and edit the steam post or something. I feel like I can possibly make things a little easier to understand from a glance so that no one passes by. I've been becoming less active but it would be a shame to let the keybinds die considering how many hours I put into them. You really wont find better keybinds. If anything is causing issues let me know. Enjoy. :)
  9. No. The only ones asking for no down state are players of low skill level who either outnumber fights to win (warclaw stomp) or run some instagib build. There is nothing positive for the game to be gained when having a nice fight with downs on each side and having to use your brain to win the fight but having some plebian come along and press 1 on his mount to instakill. Down state adds another element to combat in which you can tell the difference between bad players and good players. Good players will use the down as bait to create opposing downs and then the fight really heats up. Know the guard is going to MI? Launch the down. Etc. But no - lets's just let some random pleb come along and quickness-on-steroids-stomp AKA warbanner on auto attack completely disrupt the fight to the point of no return. Yeah, that'll be good for the game /s My friends and I always fight against more players then we have, so what happens 99% of the time now since they have more players? We lose if one of our players ever goes down. That's how you kill a game mode. Better believe it - players will leave GW2 the day something better comes along. Too many hits to roaming (marked, mount stomp now). (Inb4 fighting against a dozen lesser skilled players with a few skilled players does not equal skill and that only 1v1 equates to skill)
  10. It's like warbanner on auto attack. Just remove it. An example of how dumb mount stomp is: duo roaming with a friend, we get a downed and my friend goes down, I'm going to stealth him so that I can res hi---- AAAAAAAAAND PLAYER 4 ENTERS THE ARENA AND MOUNT STOMPS HIM OHHHHHHHHHHH! SICK PLAY!!!!!! Yeah... remove the stomp from mount. Just make it do damage and dismount.
  11. I wish it didn't because it'd be a nice change of pace from engineer. Too many bad and "meh" abilities. Make conjures like kits, then it won't suck so much.
  12. Why even complain about scrapper when bunker firebrand and bunker chrono exist? A well played bunker chrono (minstrel in WvW) is literally impossible to kill (he can just leave if he's in trouble) Complaining about scrapper is a L2P issue. No one cried about it being "OP" before the patch, now it's suddenly OP... why? Because of an 8k barrier and sneak gyro which has always existed and basically acted the same way? You know that foregoing healing turret and medic gyro for med kit means he's losing out on protection and is vulnerable while spamming med kit 1? If he's specced for healing then he's full tank like a firebrand or chrono. REVEALBOON CORRUPTION Stop running power classes against builds with high armor and protection uptime (unless you can strip the prot like spellbreaker)Conditions are a thing that exists. Daze is also a thing that exists which makes it so you cannot use any skills or even stunbreak. Just accept the fact that there is another bunker in town.
  13. This doesn't come close to killing scrapper. Maybe show me a video of you trying to kill scrapper as core necro and I'll help you (tell you what you did wrong)
  14. Use this and you will kill scrapper easily: http://gw2skills.net/editor/?vRAQRArY4djc0Q5N2TD20A/NOwFq4GkvjAtLKjvAOABwBA-jJR3wAfKDw8JAAY/BgnAAA Save shroud 5 for their stealth (it reveals) Don't want to see any more threads about people on their knights amulet with smoldering sigil weaver being unable to kill a scrapper. Try using what actually counters the scrapper...
  15. Visible stealth, great idea
  16. I should add that this also occurs for many other single target abilities like throw wrench or elixir gun 1. The skills will not even hit the target. It shouldn't be like this.
  17. So I made a thief and as a controller player, I basically won't be able to play thief on action camera. If your reticule is facing even slightly off from your target, then your teleport (eg. Infiltrator's strike, flanking strike) will not register to the target and won't work. In flanking strikes case, it goes away from the target. Can we please get this changed/fixed?
  18. Just checked since you said that and tested about 5 minutes in-game and so far all seems to be fine. Averaging 69 ping right now since the afternoon, as you said.
  19. Does anyone know if a VPN might solve this issue? Is it the ISP throttling information to amazon? I am not too tech savvy on this stuff.
  20. Same problem here from Ontario. Unable to play for days because of massive ping. Pinging GW2 servers in cmd hangs at amazon. I tried everything I could do on my end from flush dns/renew/etc. to reinstalling the game completely. What the hell is going on? Never had this problem before. Ping spikes up to 3k is insane. For me it is also ONLY GW2 that has issues. Changed DNS from 0.0.0.0 to 1.1.1.1 as well and still nothing other than everything else loading faster now.
  21. You know it's refreshing to see Chaith still posting and playing this game even if he's not too serious about it anymore. He's also nice, and pretty.
  22. These were designed using an Xbox 360 controller but I would imagine they should work for any identical controller.This is what it looks like: https://imgur.com/LWhcef1 Search in steam configs for "Keybinds By Zefrost"https://imgur.com/Nqvw1OjYou MUST use the keybinds in the image provided or this will not work. If anyone has any issues, please let me know. I playtested as much as I could and intentionally tried to break the keybinds as well. I managed to break some things and fix those issues. I have not had any problems in a long while but it may be possible that I missed something. I've spent a huge chunk of time (100+ hours) perfecting these keybinds. Anyone interested in using push to talk: if you use a hold push then binding push to talk to shift and holding left stick click should work. If you use a toggle press then you'll have to unbind about face in game and use left stick click. Anyone that knows what they're doing can possibly try a different bind. For reference: Right TriggerLeft Click / Skill 1 Left Trigger (Hold)RSclick=Special ActionRSleft=Skill 2RSdown=Skill 3RSright=Skill 4RSup=Skill 5You can also activate a turbo left moue click by first holding right trigger and then holding left trigger. This is handy for cleaning bags. (This does not give any unfair advantage) Also, letting go of left trigger will cause right trigger (left click) to no longer be active so be wary of that if auto attacking. Left Bumper (Hold)RSclick=Profession skill 1RSleft=Profession skill 2RSdown=Profession skill 3RSright=Profession skill 4RSup=Profession skill 5 Right Bumper (Hold)RSclick=Heal skillRSleft=Utility skill 1RSdown=Utility skill 2RSright=Utility skill 3RSup=Elite skill Left Bumper + Right Bumper(Press)Toggle Action Camera X(Press)Interact / Mount Ability 2 A(Press)Jump / Swim Up(HoldLSclick)Swim Down B(Press)Dodge / Mount Ability 1 Y(Press)Weapon Swap(Hold)Stow Weapon(HoldLSclick)Pet ToggleThe Y button also defaults everything so if anything messes up for some reason (it shouldn't) just press Y. DPad Left(Press)Previous Target(Hold)Take Target DPad Right(Press)Next Target(Hold)Call Target DPad UpScroll Up / Zoom In DPad DownScroll Down / Zoom Out Left Stick (Movement)(Press)About Face(Hold)Snapground TargettingHold is also Shift. Allows you to ping map and link items. Right Stick (Camera)(Press)Right Click(Hold)Look BehindHold is also Alt. Allows you to place personal waypoint and split stacks. Left Stick + Right StickHold left click then right click = Auto Run Start(Press)Enter(Hold)User Interface (moving left stick)(2xPressHold)Mount Menu (moving left stick) Select(Press)Escape(Hold)Squad Markers (moving right stick)(2xPressHold)Spare Radial (moving right stick)If you know what you're doing, you can add anything you want into the spare radial menu. Everything to do with the keybinds is intentional (unless it messes up somehow). For example, vertical mouse movement is less sensitive so that ground target skills do not become impossible to place manually. Left bumper and right bumper become deactivated after activating a skill with a slight camera pause so that the camera doesn't veer off in any direction. This does not happen with left trigger because those keybinds have skills that require being continually pressed (trebuchet movement for example). Shift (left stick click) is instant because it was possible to do so. Alt (right stick click) has a slight delay before activating because it causes problems otherwise. Radial menus linger a little while after activating so that you do not interrupt auto run accidentally.
  23. I agree. Nerf the technobabble 6s daze on chrono.
  24. you could just create a ranger and try to get into a zerg and see what happens before you comment :) I already do it? As if there is some prerequisite? What do you mean "try" to get into a zerg? You hold movement keys to get into zerg. Most hilarious thing I've seen so far in this thread that ranger mains don't even know how to use their ranger in a zerg lol. Use it for its strengths, which is overpowered amounts of duration based unblockables and incredibly high spike damage. See: sick em. You ranger mains don't even know the power of your own class. Ask your WvW commander if they want a ranger in their group :) It's almost as if sometime something very powerful currently exists in GW2 and people haven't realized it yet.That's totally never happened before in GW2... oh wait... I will continue using my pin snipe soulbeast to delete players/commanders from the game in the mean time. Can you tell me please on what server are you playing? I want to meet you, you in your so OP mighty berserk Soulbeast build, and me ... in boonbeast or some similar with it. You would win unless you miss-played badly and got hit by the burst. The point is that ranger (soulbeast) is not useless in zergs.
  25. you could just create a ranger and try to get into a zerg and see what happens before you comment :) I already do it? As if there is some prerequisite? What do you mean "try" to get into a zerg? You hold movement keys to get into zerg. Most hilarious thing I've seen so far in this thread that ranger mains don't even know how to use their ranger in a zerg lol. Use it for its strengths, which is overpowered amounts of duration based unblockables and incredibly high spike damage. See: sick em. You ranger mains don't even know the power of your own class. Ask your WvW commander if they want a ranger in their group :)It's almost as if sometime something very powerful currently exists in GW2 and people haven't realized it yet.That's totally never happened before in GW2... oh wait... I will continue using my pin snipe soulbeast to delete players/commanders from the game in the mean time.
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