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Dr Meta.3158

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Everything posted by Dr Meta.3158

  1. It would make since for warhorn 4, not focus or dagger offhands. Maybe even make the trait under blood magic for warhorns, convert the daze into fear, forcing a choice between that and vampiric presence.
  2. Signet of Vampirism has an active animation vs downed state players (and clones) but does not siphon.
  3. Shield 4 of the engineer class is useable every 3.8 seconds as long as you use the followup skill within the time limit.
  4. I remember when people called this game thief wars 2 and guardian wars 2 and mesmer wars 2 (though the only fitting name is fashion wars 2) but it's all the same thing, a need to vent temporary frustration.
  5. Druid needs solid defensive party support to warrant taking it into team fights rather just having it bunker side node. It doesn't need damage buffs to compete with core ranger nor become glass cannon to compete with soulbeast. It needs to retain it's own identity as a defensive support without itself becoming impossible to focus down and kill.
  6. If feel for you warrior mains I really do. Warrior is slow, clunky, and highly telegraphed. Sure it's very tanky and if you manage to catch someone once or twice with a stun you pretty much got them killed. But going through your rotation hoping for the enemy slip up has to be frustrating when you look at your counterpart, the power herald. Yes, I would be frustrated to when I have to put in this much effort to land a kill when the other "warriors" can just teleport through walls and instantly down someone with fast and fluid attacks while sticking to the opponent while having greater speed, sustain, and easier to land CC. Now some may consider the warrior to be balanced and the power herald to be overpowered. And you may be right. Some may ask why not just switch classes? You may be right; that could be the better option. But hey, the warrior mains mastered their class so they could win every 1v1 without contest and you know what, they deserve to win those 1v1s uncontested. So spread the love. Double those damage numbers, give more resistance, make the attacks faster and more mobile and double those stun durations. These people played warrior to not have to think when they fight, so give them what they want!
  7. I honestly don't mind the high sustain, leaps, super speed, high burst and sustained AOE DPS, high defense, blocks, invulnerability, reflect, active and passive CCs, combo field spam, inhibiting conditions, and stealth but at the very least the blind spam needs to go.
  8. The thing that is of worthy notice about Herald in general, regardless of its Mallyx or Shiro builds, is the high up time on its skills that provide immunity to damage along with it's very fast movement speed. These two combined makes both builds highly sustainable even when focused for a very long time. What makes it outrageous is this inherent high amount of survivability and speed is coupled with frequent crowd control and moderate damage from Mallyx or very high burst and very high sustained damage as well as the ability to cling to a target from a greater distance than any other class is capable of shooting from with Shiro. Power herald is clearly the more powerful of the two which makes it even more alarming considering how powerful Condi Herald is. The only saving grace is that Power herald takes a lot of skill to pull off the damage and the average player cannot handle condition builds with it otherwise there would be power heralds everywhere destroying any and everything in sight. Honestly I think something as simple as changing the heal on the glint legend to something like the mirage heal would be enough by itself to bring both builds in line.
  9. I've seen that Cuilan and Alien on NA make scrapper work very well and Cuilan I've seen make it to top 25 last season. Scrapper is great in the right hands.
  10. Stealth is poorly done in this game anyway. In the other NCsoft game, Lineage 2, stealth is a lot less spammy and has a little counterplay in the fact that if yyou take any amount of damage, you are taken out of stealth. In overwatch, there's even more counterplay to stealth (from Sombra), not only is stealthr emvoed when you take damage but you have to self remove it and be held to a quick delay while announcing your presence before you can deal damage and you cannot easily re-stealth in the middle of a fight, you'd have to disengage entirely and stealth.
  11. I agree with Black Storm. A lot of people are playing low damage sustain builds and it makes fighting them a breeze. The only classes I've had to worry about are damage focused soulbeast, all guardians except firebrand and condi revenant who were very threatening and very mobile or packing good defenses depending on the class. Fighting them felt like pre-match combat in a very fast paced do or die type of fight. Core necros I'm loving right now because I do enough damage to kill them but they offer no counter pressure in return outside of lich form which is just screaming chain fear me.
  12. Core necro is like jakkar, loads of health and does no damage just basically there. It's going to get nerfed enough to make it useless and its elite speciliazations horrendous.
  13. You ever tried a spite curses power reaper build?I think that would work better than a condi reaper and definitely better than death magic though not as bursty as your typical Spite soul reaping variant.I never said these traits would work better on condi reaper than on power reaper, because they don't. ;) Spite curses power reaper is my standard roaming and smallscale setup. I posted the build a few weeks ago in another thread. I posted this condi build just to show a build that is not totally worthless if (for what ever reason) you want to play condi reaper. The build is still inferior to a lot of power reaper builds. I do never run soul reaping outside of pve or gimmicky full berserker spectral grasp into RS4 or spinal shivers oneshot builds in the zerg backline. This traitline is overrated and quite useless in the current boon spam meta. You can't burst through the sustain of most meta builds without corrupts on necro. BM is useless on reaper (but great on core and scourge) and DM is useless on any necro build. I can't remember ever having lost to a DM necro, except one single trailblazer scourge. But this was before the massive cripple application was nerfed and he could lock me down easily. I think even this DM build doesn't work anymore.Ah, I wasn't intending to impy that you were insinuating one would work better than the other, just simply inquiring what you though of it on power reaper because its not really commonly used but I had a sense there was good potential behind it.
  14. You ever tried a spite curses power reaper build?I think that would work better than a condi reaper and definitely better than death magic though not as bursty as your typical Spite soul reaping variant.
  15. The field preventing mount usage and gliding keeps appearing and disappearing around the waiting area perimeter around the pvp area and seems to change geometry every time you leave and come back as well as change geometry every time you ascend so high.
  16. Oh my goodness. This is b-e-a-utiful. Shoutout to the mad genius artist who did this.
  17. Transformed out of Reaper Shroud but still consumes lifeforce. No Access to any skills.
  18. I'm just watching this firebrand named dwyana incarnate solo 3 people at once chain stunning and burning them to death while either chain blocking or healing through any damage that somehow gets through the CC spam. Dude literally also just face tanked a beserker without attacking back with minimal key inputs before getting bored and purging the shit out of it. I mean overall people have made some really crazy builds like that with mainly guardians and warriors that just output a level of sustain, damage and CC so abundant that they experience a level of power great enough to become bored with it. Its like the one punch man parody.
  19. Honestly, this guy is the one who made a post with any sense to it in this entire thread. +1 to you.
  20. People are mainly complaining about scrapper because people are trying out it out en masse and pvp has turned into bunker wars. Most of the scrappers playing pvp aren't a threat. Most of them are literally just a reskinned sustain weaver with even less damage but more support and a few platinums have managed to make them into a threat but overall they're still less threatening than holosmiths along with still being less threatening and viable than every other meta build especially soulbeast. That said. I think they're really good for support now in pvp. They're no firebrands sure, but I think they're nice to have against heavy condition damage teams to be able to brawl it out melee style like before scourge. So overall it's a plus for the pvp scene. Just give it some time for the scrapper hype to die down and you'll see the focus shift back to mesmers, holosmiths and soulbeasts again along with probably some rework renegade threads.
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