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Dayra.7405

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  1. You forget in your argumentation that after the increase of supply there was also a strong increase in demand namely the 1 month rune crafting and the SotO armor.
  2. Fractals and SorO 1st map are partially a kind of time travel aren’t they?
  3. After a relink it's 90% random (Glicko rating with a random modfier, but the glicko of the server is close, and the random quite large). if there is no special announcement, relink is currently every last friday of a month. on relink a dev posts which server play together the next month, e.g.: If there wasn't a relink, it's winner up/looser-down, except that ties block that.
  4. You can transfer your whole account to EU, in the char selection screen bottom left "world selection".On the top right of the dialog you can choose Europe vs America. Cost you at least 500 gems, if you do NOT play WvW, the population of worlds is irrelevant to you, all PvE of EU (or of NA) play together, I.e. you can choose a cheapest world without any difference in PvE.
  5. Gw2 is an MMO not a souls-like, any class can handle them easily as follow: switch on your mentor tag write HP at tag into map chat wait 2 min 😎
  6. Yes you can do things faster with wiki, but it's not true, that you cannot progress without. You know that the term Achievement comes from achieving something 😉
  7. In the meantime we got a lot of mass-crafting (mats -> reserarch notes, mats -> precursors, mats compression (e.g. ore to ingot), Mot -> pile, ...), the amount of player-time and energie wasted by that is quite large. To make an example: Whenever my mithril ore storage of 2500 is ful (and that happens quite often). I can sell them to HP. Why do I need to take out 10 stacks and sell them one by one on the HP? The HP is not really reliable, it usually blanks out 1-2 times during that. Why can't I sell 2500 mithril directly out of the bank? turn them to research notes (I usually do that), but that wastes 1/2 a hour of my time. I don't really play GW2 because the crafting screen is so beautiful. Stack size and crafting speed are 12 years old. They were designed at a time where the mats storage was 250. And they were ok for that, but now the mats storage is 10 times as large and the amount of mats we have to handle is up to 750 times as large (750 stacks of Lucent Mots to build a single item). Stack size and crafting speed aren't admissible anymore.
  8. Better 1 hour online gaming than 1 hour car-excursion, I guess. But having to run the computer over night, to mass-craft garbage is a waste, isn't it?
  9. Yes, yes, BUT, it still doesn't change the time the whole GW2 community wasted with that, also e.g. the unecological amount of power consumption wasted for that is the same, independed who produces the facets.
  10. Pro Math: That doesn't change the total time you (or the community as a whole) spend with such messy mass production. Yeah the amount of time it needs to turn mithril into research notes, is another example of such messy mass production And yes I crated 2 gen1 precursors myself (all others I prefered to buy), I know (a bit) what you are saying.
  11. I don't really care of the price and I got my leg relicts yesterday. I find the handling with the current system limits unacceptable! And I fear once this messy mass items are in the game now, they will become relevant in other areas soon. 750 Stacks of Lucent Motes that doesn't even fit my fully expanded bank that has only space for 510 stacks, just 1/75 of them fit the material storage Buying 750 Stacks of 250 items in the HP is a very painfully procedure (I already hated that when I was buying them for my 8 sigils and 7 runes and that was only a fraction of what is needed now) you (the community) spend hours on the crafting station to compress the Motes to piles I don't play GW2 to do such messy mass processing. To make such amount of matrerials acceptable (Still not nice): material storage need to be expanded by factor 10 for piles and 100 for motes (and future mass items as well) stack size needs to be expanded by factor 10 crafting speed needs to be instant (independent of the amount) the rune-crafter salavager needs an option to salvage all masterworks and rare WITH rune/sigil, but no others (e.g. you get a lot masterwork without rune/sigil in fractals, that you better salvage with copper-tool).
  12. I would rather see that as an indication that (s)he let his computer often on while not playing (e.g. durng the night) with GW2 in the char-selction screen. I think that already counts for play hours of the account.
  13. While I agree that Core-EoD was much better than SotO, I also think, that the two Gyala Delve EoD-expansions where the worst part of GW2 so far, much worser than SotO, I like that they at least recovered from that low-point.
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