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Two glaring problems for all professions (Competitive)


Atalius.9407

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300 CD traits and CC that crit for 7 are still a thing. I think the community would be very happy if some people with common sense thinks about changing these cheap and lazy design choices.

 

Maybe a kick to the groin could do 7 damage crit, but an engineer using a rifle made of light should not hit for 15.

 

There is absolutely no excuse for disregarding these problems for this long besides being insufficient developers/company. It is really easy to just take a look and at least say something about possible fixes and changes.

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just a friendly reminder that this thing. https://wiki.guildwars2.com/wiki/Sigil_of_Misery_(PvP)

together with all the other tormentsigils is not working for almost 2 years now..... just saying.... THE WIKI EVEN SAYS THAT IT DOES NOTHING! clikc on the link and shake your head....

"It presently does not affect Torment condition's duration."   if the wiki even knows its bugged.... how can they not be bothered to fix this?

Tormentduraion sigils also dont work in WvW and pve....

There is Traits for example "weakeningshroud" which literally dont do anything currently... the "weakness on cirt" is a straight up lie. the trait doesnt do it AT ALL.

harbinger projectiles being unreflectable....

the animation of specters skill "mindshock" is gone since 2 patches....

its sad to say... but before they look at 300 sec CDs, which they arguably should have done in the week after they have been set to 300...., they have to seriously fix all the bugs.

pvp is literally unplayable right now. every other game every 10 players get kicked and all receive a penalty....

There is so much spaghetticode going on.. its not even funny.

Edited by Sahne.6950
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5 hours ago, JusticeRetroHunter.7684 said:


ironically they see it as a viable design element, since they shipped new skills with 300s cooldown in EOD…

 

They actually genuinely believe that Smiters Booning is a logical balance/design philosophy. 

The skills team are PVErs and then the PvP team has to go "nope this is garbage, not gonna let it in my game mode" and slap a 300s CD on it.

Aka, the teams don't interact or talk to each other.

Edited by Kozumi.5816
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41 minutes ago, Kozumi.5816 said:

The skills team are PVErs and then the PvP team has to go "nope this is garbage, not gonna let it in my game mode" and slap a 300s CD on it.

Aka, the teams don't interact or talk to each other.

The irony is that for specter it's still worth taking, since Consume Shadows can be a double-edged sword, while Second Opinion is weak enough that a 'this might prevent one downing in the match' trait might actually be worth it.

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