Brandon Uzumaki.1524 Posted September 8, 2022 Share Posted September 8, 2022 The 1 hour banner can be available for purchase by guilds, on the next guild update, increasing max guild level to 100, bringing new upgrades, more bank slots, new skins, 15% enhancements, a rework of guild missions, and many more, right? right??? 1 1 1 Link to comment Share on other sites More sharing options...
crewthief.8649 Posted September 8, 2022 Share Posted September 8, 2022 On 8/24/2022 at 12:18 AM, Mariyuuna.6508 said: I'm sorry but having this permanent would be too much, entire builds would become dependant on players dropping this food in order to play meta, unlike the birthday cake which is "newbie food" and weaker than both ascended and normal food (Dragon's Revelry Starcake). The only way this could work is if it was nerfed somewhat to not be best in slot. That said Proof of Legends should be infinite once completed so we can buy more. Well, if you make the Proofs of Legends infinite, then the food would essentially become permanent, thereby leading to the scenario that you cited as a reason not to have the enhancement station permanent. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted September 8, 2022 Share Posted September 8, 2022 4 hours ago, crewthief.8649 said: Well, if you make the Proofs of Legends infinite, then the food would essentially become permanent, thereby leading to the scenario that you cited as a reason not to have the enhancement station permanent. Yes, that's one of the solutions. Either make the Proofs of Legends more easily farmable in a repeatable way, or make the stuff you can buy with them worth more. By making them permanent, because making them workt more by buffing up the effects would make them way too OP to put into the game. Anet chose neither of those options. 1 1 Link to comment Share on other sites More sharing options...
infant.8175 Posted September 13, 2022 Share Posted September 13, 2022 to every player that says making this utility station permanent is too much I would politely ask to show us proof because I don't see them complaining about legendary armory legendary sigils and runes or home nodes or the mastery system or fractal titles and bonuses or the rare permanent contracts . 1 4 Link to comment Share on other sites More sharing options...
Xadirius.5198 Posted October 2, 2022 Share Posted October 2, 2022 If we're keeping them consumable, how about we make them cost either, the now basically defunct/redundant, Repair Canisters or Celebration/Birthday boosters. Maybe even give the Infinite Repair Canister an option to trade to an infinite version. Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted October 3, 2022 Share Posted October 3, 2022 On 8/23/2022 at 7:38 PM, lodjur.1284 said: I certainly hope so, as of right now i would say this utility creates some pretty huge theoretical fairness issues. In a way that this game has previously avoided. Back in early WoW, vanilla or BC, I got these potions that made you immune for 10 seconds from a quest. It had no level restriction, so I saved them for some max level BGs. They weren't tide turning, but I know people raged when I was immune for 20 seconds (on my pally), while still able to attack, lol. It can be unfair for a time, but it will eventually fade away, save some of those weirdos like myself who save thing for way too long, just to be one of the last to take advantage. Link to comment Share on other sites More sharing options...
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