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How Many Boons Can A SB Remove If A SB Could Remove Stability?


prototypedragon.1406

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9 hours ago, Lan Deathrider.5910 said:

Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects.

But have it unable to rip stab? Someone pops a stab CD and a war does a CC. Dispelling force removes the stab (all stacks of it), the CC connects and the target is CCed. I.e. the counter of war (pop stab) is gone.

I would rather have breaching strike target remove stab tbh. And probably the breaching strike animation should get something that lets you know its not aura slicer.

Edited by Hotride.2187
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28 minutes ago, Hotride.2187 said:

But have it unable to rip stab? Someone pops a stab CD and a war does a CC. Dispelling force removes the stab (all stacks of it), the CC connects and the target is CCed. I.e. the counter of war (pop stab) is gone.

I would rather have breaching strike target remove stab tbh. And probably the breaching strike animation should get something that lets you know its not aura slicer.

Counter to warrior is blind more so than stability.

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Some abilities could focus more on the removal of certain blessings, it's not just the spellbreaker's problem, since many professions can apply the same blessings several times as stability, like the warrior with the Stalwart Strength trait that curiously seems to work better against others warriors than against any other profession


The following is translated from another post
the 4 of mace I still can't find the grace and function while the 5 needs to be 2 hits in the area, one that deals damage and slows and the other that knocks down for 2 seconds, both unblockable, it would be quite nice to see features added to it to make targets more vulnerable like adding removal of specific buffs like protection and stability instead of silly increasing their CC duration

 


anet tends to upload things to the game in a detrimental way making it increasingly tedious and less rewarding, to give you an idea, before the game was something more "selfish" the blessings were not shared as much and things were more specialized in certain functions giving a nice and understandable gameplay, now it seems that you earn more by numbers and broken builds ruining the gameplay of the game to a large extent.
And also remove lingering areas that apply blinding or CC XD

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On 12/1/2022 at 1:13 PM, Lan Deathrider.5910 said:

Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects.

when spellbreaker came out i wished the trait would work that way. I still hope that anet will implement this change some day.

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On 12/1/2022 at 6:13 AM, Lan Deathrider.5910 said:

Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects.

You cannot have that baseline, if you're forced to take a grandmaster trait then maybe. But even then I doubt it.

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"how many boons can an sb remove if an sb can remove stability?"

 

the answer to the riddle is, NONE, you won't get a hit in, with all the hit mitigating nonsense you have to go through, or better, they'll just walk away from you nonchalantly and avoid your attacks as you desperately try to hit air. 🤣

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