prototypedragon.1406 Posted December 1, 2022 Share Posted December 1, 2022 Idk if I am crazy but being a spell breaker shouldn't we be able to target key boons to remove like stability and protection and resolution in that order instead of having to chip away at the boon chips?🤔 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 1, 2022 Share Posted December 1, 2022 Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects. 2 1 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted December 1, 2022 Share Posted December 1, 2022 (edited) 9 hours ago, Lan Deathrider.5910 said: Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects. But have it unable to rip stab? Someone pops a stab CD and a war does a CC. Dispelling force removes the stab (all stacks of it), the CC connects and the target is CCed. I.e. the counter of war (pop stab) is gone. I would rather have breaching strike target remove stab tbh. And probably the breaching strike animation should get something that lets you know its not aura slicer. Edited December 1, 2022 by Hotride.2187 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 1, 2022 Share Posted December 1, 2022 28 minutes ago, Hotride.2187 said: But have it unable to rip stab? Someone pops a stab CD and a war does a CC. Dispelling force removes the stab (all stacks of it), the CC connects and the target is CCed. I.e. the counter of war (pop stab) is gone. I would rather have breaching strike target remove stab tbh. And probably the breaching strike animation should get something that lets you know its not aura slicer. Counter to warrior is blind more so than stability. 1 1 Link to comment Share on other sites More sharing options...
Shinja.3451 Posted December 2, 2022 Share Posted December 2, 2022 Some abilities could focus more on the removal of certain blessings, it's not just the spellbreaker's problem, since many professions can apply the same blessings several times as stability, like the warrior with the Stalwart Strength trait that curiously seems to work better against others warriors than against any other profession The following is translated from another post the 4 of mace I still can't find the grace and function while the 5 needs to be 2 hits in the area, one that deals damage and slows and the other that knocks down for 2 seconds, both unblockable, it would be quite nice to see features added to it to make targets more vulnerable like adding removal of specific buffs like protection and stability instead of silly increasing their CC duration  anet tends to upload things to the game in a detrimental way making it increasingly tedious and less rewarding, to give you an idea, before the game was something more "selfish" the blessings were not shared as much and things were more specialized in certain functions giving a nice and understandable gameplay, now it seems that you earn more by numbers and broken builds ruining the gameplay of the game to a large extent. And also remove lingering areas that apply blinding or CC XD Link to comment Share on other sites More sharing options...
Ferus.3165 Posted December 2, 2022 Share Posted December 2, 2022 On 12/1/2022 at 1:13 PM, Lan Deathrider.5910 said: Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects. when spellbreaker came out i wished the trait would work that way. I still hope that anet will implement this change some day. 1 Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted December 4, 2022 Share Posted December 4, 2022 On 12/1/2022 at 6:13 AM, Lan Deathrider.5910 said: Have Dispelling Force remove boons regardless of whether the target has stability on them or not. I.E. rip the boons before the CC connects. You cannot have that baseline, if you're forced to take a grandmaster trait then maybe. But even then I doubt it. Link to comment Share on other sites More sharing options...
eXruina.4956 Posted December 4, 2022 Share Posted December 4, 2022 "how many boons can an sb remove if an sb can remove stability?"  the answer to the riddle is, NONE, you won't get a hit in, with all the hit mitigating nonsense you have to go through, or better, they'll just walk away from you nonchalantly and avoid your attacks as you desperately try to hit air. 🤣 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted December 4, 2022 Share Posted December 4, 2022 1 hour ago, SleepyBat.9034 said: You cannot have that baseline, if you're forced to take a grandmaster trait then maybe. But even then I doubt it. Perhaps, but such a trait would immediately crowd out any other trait in it's tier. 1 Link to comment Share on other sites More sharing options...
Napo.1230 Posted December 4, 2022 Share Posted December 4, 2022 Any one think it's pointless to remove boons? I can't remove as many as my enemies can just re apply. Wish it was a de buff so no more could be applied and current ones are less effective. Link to comment Share on other sites More sharing options...
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