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Is engineer going to start to be funneled into degenerate pvp builds


Stalima.5490

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Because the basic auto attack damage on everything the engineer does keeps getting nerfed it is starting to force engineers into highly degenerate gameplay, high damage stealth attacks, giga regen builds, literally just holo etc. etc.

 

The nerf to the basic attacks is pushing the engineer out of being able to provide sustained pressure and into either hard to avoid burst or overwhelming defensive gameplay with no real middle ground.

Edited by Stalima.5490
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  • Stalima.5490 changed the title to Is engineer going to start to be funneled into degenerate pvp builds
11 hours ago, Stalima.5490 said:

The nerf to the basic attacks is pushing the engineer out of being able to provide sustained pressure and into either hard to avoid burst or overwhelming defensive gameplay with no real middle ground.


One poorly designed thing doesn't negate another poorly designed thing. All this shows is that autos are so overtuned that they outclass other parts of the engi kit that are already over the top. At least the "degenerate" engi pvp builds actually require pushing a few  buttons and some small modicum of skill.

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2 hours ago, Sweetbread.3678 said:


One poorly designed thing doesn't negate another poorly designed thing. All this shows is that autos are so overtuned that they outclass other parts of the engi kit that are already over the top. At least the "degenerate" engi pvp builds actually require pushing a few  buttons and some small modicum of skill.

In comparison to what? previous mechanist builds required more or less the same amount of skill, they just lost 2 toolbelts and thats it, they still had to actively use their 3 pet abilities and still had the same number of utilities.

If you are calling say the function gyro or healing toolbelt a skill based ability then I'm sorry to disappoint you but they are not. because that is basically the only difference between a scrapper and mechanist other than the scrapper dealing more damage in pvp.

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20 hours ago, Stalima.5490 said:

Because the basic auto attack damage on everything the engineer does keeps getting nerfed it is starting to force engineers into highly degenerate gameplay, high damage stealth attacks, giga regen builds, literally just holo etc.

By Degenerative Gameplay do you mean anything other then spamming the AA over and over? Unless you're a pistol/pistol Thief there's no such thing as degenerate gameplay.

Edited by SleepyBat.9034
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I guess we'll only see this when th next "real" season starts. Currently the fake PvP (2 vs. 2 death match - not real PvP) ...

there might be people still playing in unranked and optimizing builds. But a lot might wait for 5 vs. 5 season to seriously play ranked again.

Since 2 vs. 2 depends a lot more on the team than the 5 vs. 5 composition. I think in an environment with more players (at least the 5 vs. 5) ... you still can do interesting things. If you don't only play with a "I want to b eable to compete in 1 vs. x" in mind.

Edited by Luthan.5236
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