Erebus.7568 Posted September 17, 2017 Share Posted September 17, 2017 none of the categories fit for this, so it is going in general discussion ^^so Technobabble shouldn't be a race Skill because of how insanely strong it is compared to all Elementalist skills. it is unfair to hide such a powerful ability behind the race type and considering no other class got anything even good enough to consider using it it's simply not fair that a skill as potent as Technobabble is locked behind the race wall.So it should either be changed to reflect the power of the other race skills, or other skills changed to reflect it, or Lastly (which is properly the easiest) simply give it to all races as no other race skill is useful so it is only fair all Elementalist got access to the same Useful tools, the useless doesn't matter anyway. Link to comment Share on other sites More sharing options...
Wolfheart.7483 Posted September 17, 2017 Share Posted September 17, 2017 It is a 3 second daze on a 45 sec. cool down. I am not sure how it is overpowered. Is there some bug or unintended effect for the skill I am overlooking? Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted September 17, 2017 Share Posted September 17, 2017 It's far from overpowered, though. And it honestly makes sense for it to be a racial skill, due to the fact that it's named for the Asura Rank Technobabble skill from GW1. Link to comment Share on other sites More sharing options...
tairneanach.8427 Posted September 17, 2017 Share Posted September 17, 2017 What Wolfheart said, and why Elementalists specifically? Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted September 17, 2017 Share Posted September 17, 2017 While elementalists don't have a huge access to 300 breakbar damage skills, it's not like ele is lacking hard cc. The conjured weapons have a pretty good array of cc, actually. Technobabble, like practically all racials, also have a pretty hefty recharge. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted September 17, 2017 Share Posted September 17, 2017 If the skill is overpowered, it should get adjusted; it's an extreme position to remove it as a racial skill (which would result in complaints that it be replaced by something else interesting). Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted September 17, 2017 Share Posted September 17, 2017 Skill is fine. Useless in pve and spvp and good in wvw. With old traits i had a 7/8 sec daze with my ranger. Link to comment Share on other sites More sharing options...
moonstarmac.4603 Posted September 18, 2017 Share Posted September 18, 2017 Technobabble was one of the GW1 Asura rank skills. With that, it makes sense to be an Asura skill in GW2. Link to comment Share on other sites More sharing options...
Erebus.7568 Posted October 3, 2017 Author Share Posted October 3, 2017 it locks a player down from using any skill for a very long time; could you honestly say that IF it wasn't a race skill that you would not use it in a pvp setup? it is an Obvious choice to bring; Elementalist got no way to avoid people moving out of our heavy aoe's, but this skill gives us that ability, with as good as instant cast+instant hit, as well as adding a very high amount of damage for a heavy CC skill. either they need to buff the other race skills (so they are ever useful in a serious setup) or they need to nerf techno or they need to make it all races imho ^^ Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted October 3, 2017 Share Posted October 3, 2017 @Erebus.7568 said:it locks a player down from using any skill for a very long time; could you honestly say that IF it wasn't a race skill that you would not use it in a pvp setup? it is an Obvious choice to bring; Elementalist got no way to avoid people moving out of our heavy aoe's, but this skill gives us that ability, with as good as instant cast+instant hit, as well as adding a very high amount of damage for a heavy CC skill. either they need to buff the other race skills (so they are ever useful in a serious setup) or they need to nerf techno or they need to make it all races imho ^^It's not a stun, it's a daze and when you are dazed you can move. If your foes stay in your aoe while dazed then they are doing something wrong. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted October 3, 2017 Share Posted October 3, 2017 Also, racial skills can't be used in PVP, so not an issue there. And in WvW so much things fly around that nobody really cares :p Link to comment Share on other sites More sharing options...
Erebus.7568 Posted October 10, 2017 Author Share Posted October 10, 2017 @maddoctor.2738 said:@Erebus.7568 said:it locks a player down from using any skill for a very long time; could you honestly say that IF it wasn't a race skill that you would not use it in a pvp setup? it is an Obvious choice to bring; Elementalist got no way to avoid people moving out of our heavy aoe's, but this skill gives us that ability, with as good as instant cast+instant hit, as well as adding a very high amount of damage for a heavy CC skill. either they need to buff the other race skills (so they are ever useful in a serious setup) or they need to nerf techno or they need to make it all races imho ^^It's not a stun, it's a daze and when you are dazed you can move. If your foes stay in your aoe while dazed then they are doing something wrong.you obv use it together with an immo.it's that you can combo it in builds that becomes extremely strong as they were not meant to have this, as well as it doing a pretty high damage making it decent even when used badly.@joneirikb.7506 said:Also, racial skills can't be used in PVP, so not an issue there. And in WvW so much things fly around that nobody really cares :pcan be used in wvw, so if it is removed from there then fine, else the same issue stands. Link to comment Share on other sites More sharing options...
Panda.1967 Posted October 10, 2017 Share Posted October 10, 2017 @Erebus.7568 said:@maddoctor.2738 said:@Erebus.7568 said:it locks a player down from using any skill for a very long time; could you honestly say that IF it wasn't a race skill that you would not use it in a pvp setup? it is an Obvious choice to bring; Elementalist got no way to avoid people moving out of our heavy aoe's, but this skill gives us that ability, with as good as instant cast+instant hit, as well as adding a very high amount of damage for a heavy CC skill. either they need to buff the other race skills (so they are ever useful in a serious setup) or they need to nerf techno or they need to make it all races imho ^^It's not a stun, it's a daze and when you are dazed you can move. If your foes stay in your aoe while dazed then they are doing something wrong.you obv use it together with an immo.it's that you can combo it in builds that becomes extremely strong as they were not meant to have this, as well as it doing a pretty high damage making it decent even when used badly.@joneirikb.7506 said:Also, racial skills can't be used in PVP, so not an issue there. And in WvW so much things fly around that nobody really cares :pcan be used in wvw, so if it is removed from there then fine, else the same issue stands.You're really not helping your own argument here... first you say elementalists lack a way to prevent opponents from MOVING out of their AoEs, and then claim that Technobabble gives them that ability... Which it does not, since Daze only locks skill use, not movment... then you say to use it with an Immobilize... well if you're using it with an immobilize, then it's not Technobabble that is locking targets in place in your AoE now is it?The skill is nowhere near as overpowered as you are making it out to be, it's useful yes, in fact probably one of the only useful racial skills... but it's not overpowered at all. Link to comment Share on other sites More sharing options...
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