Jump to content
  • Sign Up

just keep it 3v3 deathmatch all year round


Duke Nukem.6783

Recommended Posts

conquest is total junk, a pvp mode built around standing in circles in a game filled with aoe attacks is awful

most matches are over in 30 seconds by whoever wins the first team fight and they drag on SO LONG

the maps are too big giving serious credence to movement heavy builds making some professions clearly superior

 

just get rid of it all, you have been trying to make it work for like 12 years now and its not gana ever work, but the 3v3 deathmatch is perfect, its everything gw2 could be in a better system with reasonable match length. just keep that all year round

  • Like 3
  • Thanks 2
  • Confused 4
Link to comment
Share on other sites

3 hours ago, Duke Nukem.6783 said:

conquest is total junk, a pvp mode built around standing in circles in a game filled with aoe attacks is awful

most matches are over in 30 seconds by whoever wins the first team fight and they drag on SO LONG

the maps are too big giving serious credence to movement heavy builds making some professions clearly superior

So maps are too big but you are standing in circles eating aoes with mostly 300-450 radius? 
Movement heavy builds are superior yet no one can disengage from lost teamfight?

  • Like 2
Link to comment
Share on other sites

3v3 is total junk, a pvp mode built around teamfighting in a game filled with classes that are not good at teamfighting is awful

most matches are over in 10 seconds by whoever wins the first fight and they drag on SO LONG

the maps are too small giving serious credence to AoE heavy builds making some professions clearly superior

 

just get rid of it all, you have been trying to make it work for like 6 years now and its not gana ever work, but the conquest is perfect, its everything gw2 could be in a better system with reasonable match length. just keep that all year round

  • Like 3
  • Confused 2
Link to comment
Share on other sites

On 9/22/2023 at 3:07 AM, Spellhunter.9675 said:

So maps are too big but you are standing in circles eating aoes with mostly 300-450 radius? 
Movement heavy builds are superior yet no one can disengage from lost teamfight?

yea its boring, time consuming, games are over before they're really over

 

there's a reason its been a decade and it has never caught on

  • Like 1
Link to comment
Share on other sites

On 9/21/2023 at 11:56 PM, Duke Nukem.6783 said:

conquest is total junk, a pvp mode built around standing in circles in a game filled with aoe attacks is awful

most matches are over in 30 seconds by whoever wins the first team fight and they drag on SO LONG

the maps are too big giving serious credence to movement heavy builds making some professions clearly superior

 

just get rid of it all, you have been trying to make it work for like 12 years now and its not gana ever work, but the 3v3 deathmatch is perfect, its everything gw2 could be in a better system with reasonable match length. just keep that all year round

5v5 is too easily manipulated.

I agree with you but not for the same reasons. I would vouch to enable 3v3 ranked seasons permanently and leave 5v5 for ATs, soley for the purpose of being able to form your own teams so people can't land throw PUGs on you.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...