draxynnic.3719 Posted February 29 Share Posted February 29 They had one job with staff: Resist to urge to nerf the cat out of its damage. Well, and fix the charge animation. So two jobs. BUT STILL! 1 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 29 Share Posted February 29 6 hours ago, draxynnic.3719 said: They had one job with staff: Resist to urge to nerf the cat out of its damage. Well, and fix the charge animation. So two jobs. BUT STILL! If Hard CCs could still do damage it would be fine... *sips coffee* 1 1 Link to comment Share on other sites More sharing options...
Crimthan.9308 Posted February 29 Share Posted February 29 18 hours ago, Myror.7521 said: @Crimthan.9308 well i totaly get your point. The nerf was not needed at all. Lets be Happy that they only nerfed Berserkers burst and left the core one as it is. ^^ I'm sincerely glad you are grateful about that (that you can see the bright side - always appreciated), but that is the kind of compromise and concession that let's the designers think this BS is OK. It isn't. We cannot accept any more of this. Without the Warrior burst, the Warrior is a basic bia like pumpkin spice latte or IPA beer. That's part of the problem - Warrior literally starts a battle basic while many other classes start up fully charged. So to nerf one of the bursts when it wasn't huge to begin with, is criminal. Link to comment Share on other sites More sharing options...
Crimthan.9308 Posted February 29 Share Posted February 29 https://www.reddit.com/r/Guildwars2/s/hrDwx4A4fD ^ To illustrate my point (no, this does NOT mean nerf ranger). If you can't see how much Warrior gets crapped on by this alone, you need to condi cleanse that blindness - may as well get it from "Brawler's recovery" from the discipline line that we're just about forced into... Link to comment Share on other sites More sharing options...
Naxx.6203 Posted March 5 Share Posted March 5 Staff Warrior Feedback in PvE Skills overview Autoattack Regeneration is nice Would be great to see some Adrenaline regen added to it Valiant Leap Increase damage slighlty to help non-healer oriented builds in PvE Line Breaker Increase slightly the range where you don’t have to cast 1st part of the skill Snap Pull Good and useful skill overall Bullet Catcher Sometimes the blocking part of this skill just cancels itself or is canceled by other actions Would be cool and useful to see some condi cleanse added to it Overall thoughts Staff is a really cool and thematic weapon for Warriors. The skills feel smooth and impactful to use. Healing and supportive capabilities are amazing, but Staff could use some buffs to damage, especially in solo scenarios. Heal Warrior builds are finally in good spot with addiction to staff, but it feels like we could use some more condi cleanse and Vigor sources, be it in staff itself or through traits. Link to comment Share on other sites More sharing options...
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