asket.5674 Posted September 5 Share Posted September 5 Lets dont be forced to waste an ult slot. Link to comment Share on other sites More sharing options...
SWLDguitar.5746 Posted September 5 Share Posted September 5 I may have pressed this button 4 times in all the years i've played rev. It really does cost too much (and the cast is very long). 2 1 Link to comment Share on other sites More sharing options...
Virdo.1540 Posted September 5 Share Posted September 5 (edited) to be honest, id like to vote for both. It should be made better in terms of energy cost, but the damage, cc & cast time of those green solidified sea farts are still crap Edited September 5 by Virdo.1540 1 1 Link to comment Share on other sites More sharing options...
Jobber.6348 Posted September 5 Share Posted September 5 (edited) I concur with Virdo: I vote for both, as in the cost of the Elite needs to be reduced and the whole skill needs to be reworked entirely. It's just not good in the current game state and for Shiro in general. It doesn't help the player target access better, it doesn't help them finish off targets better, it doesn't help the player DPS against bosses. Perhaps something that lets them 1200 range Reveal and Vuln a target and increase their damage to the target would be more fitting for an Assassin designed skill set over Shiro's aggressive ripping of a fart which is still bad even if you give it more damage because its range sucks, target count sucks and cast time sucks. Edited September 5 by Jobber.6348 2 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 6 Share Posted September 6 I'd be all for reducing it, but 15 seems a bit too low. I'd probably go for somewhere around 35. 1 2 1 Link to comment Share on other sites More sharing options...
asket.5674 Posted September 6 Author Share Posted September 6 (edited) I mean this skill is beyond useless, i would understand its cost if it would be aoe with a radius of 360. Edited September 6 by asket.5674 1 1 Link to comment Share on other sites More sharing options...
HardStuckBronze.2439 Posted September 7 Share Posted September 7 (edited) As an enjoyer of rev in PvP who understands how to build energy I support this. That’s the perfect amount of energy to phase traversal + jade winds -> legend swap and then profit or riposting shadows stun break into a jade winds -> legend swap and counter attack Edited September 7 by HardStuckBronze.2439 Link to comment Share on other sites More sharing options...
emtea.6931 Posted September 9 Share Posted September 9 On 9/6/2024 at 4:28 PM, asket.5674 said: I mean this skill is beyond useless, i would understand its cost if it would be aoe with a radius of 360. it is aoe, and it has a radius of 600. dropping it to 360 would be a substantial nerf https://wiki.guildwars2.com/wiki/Jade_Winds Link to comment Share on other sites More sharing options...
emtea.6931 Posted September 9 Share Posted September 9 15 would be way too low for this. 30 to 40 would be more in line with other Rev CC. it's a situationally useful skill, but at 50 it's too hard to use, you basically have to use it when you swap to shiro or you can't use it. 3 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted September 10 Share Posted September 10 2 hours ago, emtea.6931 said: 15 would be way too low for this. 30 to 40 would be more in line with other Rev CC. it's a situationally useful skill, but at 50 it's too hard to use, you basically have to use it when you swap to shiro or you can't use it. 35 is perfect Link to comment Share on other sites More sharing options...
asket.5674 Posted September 10 Author Share Posted September 10 5 hours ago, emtea.6931 said: it is aoe, and it has a radius of 600. dropping it to 360 would be a substantial nerf https://wiki.guildwars2.com/wiki/Jade_Winds Sorry, gonna highlight my edgy jokes in future but thanks for your interest😘 Link to comment Share on other sites More sharing options...
asket.5674 Posted September 10 Author Share Posted September 10 5 hours ago, emtea.6931 said: 15 would be way too low for this. 30 to 40 would be more in line with other Rev CC. it's a situationally useful skill, but at 50 it's too hard to use, you basically have to use it when you swap to shiro or you can't use it. Just increase its cd and its fine, 20 is max i can do. 1 Link to comment Share on other sites More sharing options...
zeyeti.8347 Posted September 10 Share Posted September 10 Maybe not 15 energy , but certainly not 50 energy , that's way too high , or a higher cooldow/15 energy is a good call . 1 Link to comment Share on other sites More sharing options...
Shagie.7612 Posted September 10 Share Posted September 10 15 energy? basically a better chilled to the bone? legend's been meta in competitive for basically the entire lifetime of the class, including currently for builds that are literally the opposite damage type from it, but needs more buffs, lol okay 2 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted September 10 Share Posted September 10 3 hours ago, asket.5674 said: Just increase its cd and its fine, 20 is max i can do. 35 and cd can stay then 1 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted September 10 Share Posted September 10 51 minutes ago, zeyeti.8347 said: Maybe not 15 energy , but certainly not 50 energy , that's way too high , or a higher cooldow/15 energy is a good call . 3 hours ago, asket.5674 said: Just increase its cd and its fine, 20 is max i can do. 35 and cd can stay 1 Link to comment Share on other sites More sharing options...
zeyeti.8347 Posted September 10 Share Posted September 10 3 hours ago, arazoth.7290 said: 35 and cd can stay 35 is better but will have the same problem dumping out all possibilities of using impossible odds with weapon skills , it's gonna be either weapon skills or impossible odds , but both certainly not , talking in pve , in pvp/wvw this skill need a complete other balance matter. Link to comment Share on other sites More sharing options...
asket.5674 Posted September 10 Author Share Posted September 10 5 hours ago, arazoth.7290 said: 35 and cd can stay Ok 30 sec and cd can stay Link to comment Share on other sites More sharing options...
arazoth.7290 Posted September 10 Share Posted September 10 2 hours ago, zeyeti.8347 said: 35 is better but will have the same problem dumping out all possibilities of using impossible odds with weapon skills , it's gonna be either weapon skills or impossible odds , but both certainly not , talking in pve , in pvp/wvw this skill need a complete other balance matter. mmm if they could rework it little bit sake time like something @Jobber.6348suggested in a post, then it's more usefull. Jade winds is in a weird spot atm, so it would require for overall the better some change ontop of looking into the energy part that's too high Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 11 Share Posted September 11 18 hours ago, zeyeti.8347 said: 35 is better but will have the same problem dumping out all possibilities of using impossible odds with weapon skills , it's gonna be either weapon skills or impossible odds , but both certainly not , talking in pve , in pvp/wvw this skill need a complete other balance matter. It's a powerful effect in the situations where it is called for. 20 is basically a high-end weapon skill, and it's certainly stronger than that. People manage to make use of Rite of the Great Dwarf at 40e. The problem with Jade Winds is that at the normal starting energy of 50, it becomes literally all you can do without swapping or recharging a bit. I think it's good to be something powerful that means accepting that you're using it instead of something else, it just needs a small reduction so it doesn't get disabled the moment you do something other than autoattack. 1 1 Link to comment Share on other sites More sharing options...
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