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Soulbeast Feedback - Dagger


ProtoMarcus.7649

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I have ditched my Soulbeast dagger for my hybrid exotic axe (Axe of the Dragon's Deep) w/Viper's stats and Superior Sigil of Blood. Then I got an ascended torch with Viper's stats w/Spr Sigil of Earth with infusion of malign. I use Axe/Torch and LB as my weapons of choice. I tried SB and keep coming back to my Kudzu (which I swapped stats out to be Viper's (pwr, prec, condi, expert) and use Spr Sigil of Blood and Spr Sigil of Fire on.

I do not like melee on my ranger, it just doesn't fit my play style. Besides being a casual pve player I would much rather not worry about "up close and personal" combat. I would much rather see the Elite spec conform to my weapons of choice when using the Soulbeast spec rather than having to use a weapon I don't like just to get the benefit of the Elite spec when I use it.

Still working on my pets, but currently I am using my brown bear for my tank and have started using the fanged Iboga as my alt beast. Rather like having poison spitting beast for ranged dps pet...nice touch that. Won't know how the other new pets work out until I obtain them.

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@lynspottery.6529 said:I have ditched my Soulbeast dagger for my hybrid exotic axe (Axe of the Dragon's Deep) w/Viper's stats and Superior Sigil of Blood. Then I got an ascended torch with Viper's stats w/Spr Sigil of Earth with infusion of malign. I use Axe/Torch and LB as my weapons of choice. I tried SB and keep coming back to my Kudzu (which I swapped stats out to be Viper's (pwr, prec, condi, expert) and use Spr Sigil of Blood and Spr Sigil of Fire on.

I do not like melee on my ranger, it just doesn't fit my play style. Besides being a casual pve player I would much rather not worry about "up close and personal" combat. I would much rather see the Elite spec conform to my weapons of choice when using the Soulbeast spec rather than having to use a weapon I don't like just to get the benefit of the Elite spec when I use it.

Still working on my pets, but currently I am using my brown bear for my tank and have started using the fanged Iboga as my alt beast. Rather like having poison spitting beast for ranged dps pet...nice touch that. Won't know how the other new pets work out until I obtain them.

The Juvenile Rock Gazelle is also a solid tanking alternative! It has highest toughness (along with devourers) at 2898 toughness and fair amount of vitality at 3242 vitality

Not just that, it deals a nice amount of damage and has multiple CC options!

It is categorized as a Ferocious archetype. You do lose the condi cleanse from Juvenile Brown Bear, and the damage mitigating skills when in beastmode but gain lots of CC and more DPS.

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While i like Dagger mainhand for Soulbeast it does need a few buffs but overall i like it so far.Considering ranger shortbow is used mainly for skill 2 & 4 before swapping to Axe/Torch, wouldn't it be a bit more DPS to use Dagger/Dagger in ur rotation over shortbow ?For me i use my beast mode condi skills, followed by Dagger/Dagger rotation of using dagger 3 to get 3 secs of quickness followed by Dagger 5, 4 & 2, a few auto attacks & then giving myself quickness again before i swap to Axe/Torch where i then use bonfire, throw torch, axe 3, axe 2, beast mode condi skills & bonfire again & then swapping back to Dagger/Dagger to repeat my rotation. I lose a bit of range without shortbow but i was only using shortbow for 2 skills & i can quickly do more DPS with Dagger/Dagger than what i get with Shortbow.

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@ProtoMarcus.7649 said:

@lynspottery.6529 said:I have ditched my Soulbeast dagger for my hybrid exotic axe (Axe of the Dragon's Deep) w/Viper's stats and Superior Sigil of Blood. Then I got an ascended torch with Viper's stats w/Spr Sigil of Earth with infusion of malign. I use Axe/Torch and LB as my weapons of choice. I tried SB and keep coming back to my Kudzu (which I swapped stats out to be Viper's (pwr, prec, condi, expert) and use Spr Sigil of Blood and Spr Sigil of Fire on.

I do not like melee on my ranger, it just doesn't fit my play style. Besides being a casual pve player I would much rather not worry about "up close and personal" combat. I would much rather see the Elite spec conform to my weapons of choice when using the Soulbeast spec rather than having to use a weapon I don't like just to get the benefit of the Elite spec when I use it.

Still working on my pets, but currently I am using my brown bear for my tank and have started using the fanged Iboga as my alt beast. Rather like having poison spitting beast for ranged dps pet...nice touch that. Won't know how the other new pets work out until I obtain them.

The
Juvenile Rock Gazelle
is also a solid tanking alternative! It has highest toughness (along with devourers) at
2898 toughness
and fair amount of vitality at
3242 vitality

Not just that, it deals a nice amount of damage and has multiple CC options!

It is categorized as a
Ferocious
archetype. You do lose the condi cleanse from Juvenile Brown Bear, and the damage mitigating skills when in beastmode but gain lots of CC and more DPS.

Thanks for that info. I have yet to obtain that pet, but still working my way through things. Getting my 4th mount tonight...perhaps after that I'll go looking for that pet. Appreciate the tips. :)

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im using shortbow atm and wondering what to use , because its lacking in everything but keeping poison and bleeding going on (oh and the daze thats always nice to have)d/a and SB is my combo , SB give me some range for those mobs that are annoying as !$!$!$ to fight on melee range .

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@Ritualist Essence.9285 said:While i like Dagger mainhand for Soulbeast it does need a few buffs but overall i like it so far.Considering ranger shortbow is used mainly for skill 2 & 4 before swapping to Axe/Torch, wouldn't it be a bit more DPS to use Dagger/Dagger in ur rotation over shortbow ?For me i use my beast mode condi skills, followed by Dagger/Dagger rotation of using dagger 3 to get 3 secs of quickness followed by Dagger 5, 4 & 2, a few auto attacks & then giving myself quickness again before i swap to Axe/Torch where i then use bonfire, throw torch, axe 3, axe 2, beast mode condi skills & bonfire again & then swapping back to Dagger/Dagger to repeat my rotation. I lose a bit of range without shortbow but i was only using shortbow for 2 skills & i can quickly do more DPS with Dagger/Dagger than what i get with Shortbow.

QT released the Sbeast benchmark the other day. Meta build uses dagger/torch - shortbow. And you actually use the 5 on shortbow to briefly gain Twice as Vicious.

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@Sartharina.3542 said:I love all these suggestions... They'd make dagger actually fun! And an evade on Dagger 2 would give it a nice mirror to Dagger 4.

Indeed! I kinda like dagger main-hand but yes, just some tweaks to make it more interesting

I also feel dagger off-hand should be re-examined a bit - dagger 5 Crippling Talon could definitely make good use of the ammo system, and the dagger 4 Stalker's Strike could have much higher numbers for the direct damage component.

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  • 4 months later...

In light of today's patch, I wanna not-so-subtlely give a little push to this older thread

Today's patch brought some fixes and minor tweaks to beastmode skills but most of ranger/druid/soulbeast was untouched

TL;DR - Dagger Main hand has solid DPS but its really the only thing it has, no utilitySuggestions:

  • Short evade frame on dagger 2
  • Short daze on dagger 3 (something like 0.25s) to interrupt and have synergy with the trait Twice as Vicious
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@ProtoMarcus.7649 said:In light of today's patch, I wanna not-so-subtlely give a little push to this older thread

Today's patch brought some fixes and minor tweaks to beastmode skills but most of ranger/druid/soulbeast was untouched

TL;DR - Dagger Main hand has solid DPS but its really the only thing it has, no utilitySuggestions:

  • Short evade frame on dagger 2
  • Short daze on dagger 3 (something like 0.25s) to interrupt and have synergy with the trait Twice as Vicious

Wbahahah guess we'll wait a year after the expac to use dagger outside of pve

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  • 6 months later...

@InsaneQR.7412 said:

@Eleazar.9478 said:1 Year later dagger still is bad, How much yall wana bet it gets nothing next balance update

Wait, its already a year >. >daaaaaamn.Yeah dagger two needs utility, dagger 3 an evade and dagger AA a shorter faster chain.And soulbeast/rangers needs in general some improvements for condi builds.

dont worry though they''ll rework every other class in existance though (when we really just need at the very least to 3 weapon skills)

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@Eleazar.9478 said:

@Eleazar.9478 said:1 Year later dagger still is bad, How much yall wana bet it gets nothing next balance update

Wait, its already a year >. >daaaaaamn.Yeah dagger two needs utility, dagger 3 an evade and dagger AA a shorter faster chain.And soulbeast/rangers needs in general some improvements for condi builds.

dont worry though they''ll rework every other class in existance though (when we really just need at the very least to 3 weapon skills)

Well dagger MH is lower on the priority list than dagger OH IMO and pets are even higher.

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@Eleazar.9478 said:

@Eleazar.9478 said:1 Year later dagger still is bad, How much yall wana bet it gets nothing next balance update

Wait, its already a year >. >daaaaaamn.Yeah dagger two needs utility, dagger 3 an evade and dagger AA a shorter faster chain.And soulbeast/rangers needs in general some improvements for condi builds.

dont worry though they''ll rework every other class in existance though (when we really just need at the very least to 3 weapon skills)

i read somewhere in reddit the system team is considering to look into the ranger somehow but they find any change to be a titanic endeavour.

At this point if the code is such a pasta dish i would even consider the option of a refactoring of the class code . Otherwise the problems might get worse with every new specialisation.

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@InsaneQR.7412 said:

@Eleazar.9478 said:1 Year later dagger still is bad, How much yall wana bet it gets nothing next balance update

Wait, its already a year >. >daaaaaamn.Yeah dagger two needs utility, dagger 3 an evade and dagger AA a shorter faster chain.And soulbeast/rangers needs in general some improvements for condi builds.

dont worry though they''ll rework every other class in existance though (when we really just need at the very least to 3 weapon skills)

Well dagger MH is lower on the priority list than dagger OH IMO and pets are even higher.

says who? and base pets havent gotten love for over a year I belive

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@anduriell.6280 said:

@Eleazar.9478 said:1 Year later dagger still is bad, How much yall wana bet it gets nothing next balance update

Wait, its already a year >. >daaaaaamn.Yeah dagger two needs utility, dagger 3 an evade and dagger AA a shorter faster chain.And soulbeast/rangers needs in general some improvements for condi builds.

dont worry though they''ll rework every other class in existance though (when we really just need at the very least to 3 weapon skills)

i read somewhere in reddit the system team is considering to look into the ranger somehow but they find any change to be a titanic endeavour.

At this point if the code is such a pasta dish i would even consider the option of a refactoring of the class code . Otherwise the problems might get worse with every new specialisation.

I'd love to see a sauce if at all possible (really curious)

But I mean even if that's the reason than why make Soulbeast my dagger suck so bad? Surely they could make it somewhat better is a weapon for crying out loud. Take for example GS and warhorn they both interact with the specs mechanics so much better

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I honestly wanna use Viper gear Dagger/Dagger<->shortbow, but it doesn't work as well as just going zerker Longbow<->Greatsword =c. Ironically, the damage of each is fine- the dagger/dagger set up isn't safe enough, and shortbow is super slow outside of the auto attacks. That's how it feels to me. I'm kinda confused how they released what (from the outside looking in of course) appears to be a Condition/Viper traitline and new weapon, that then gets converted to power tools.

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@StabbersTheThird.6053 said:I honestly wanna use Viper gear Dagger/Dagger<->shortbow, but it doesn't work as well as just going zerker Longbow<->Greatsword =c. Ironically, the damage of each is fine- the dagger/dagger set up isn't safe enough, and shortbow is super slow outside of the auto attacks. That's how it feels to me. I'm kinda confused how they released what (from the outside looking in of course) appears to be a Condition/Viper traitline and new weapon, that then gets converted to power tools.

Well my theory is that they wanted to plug in rangers poor power coefficients by giveing a spec that gives crazy power modifiers.

And they gave dagger because ranger didn't have a melee condition weapon.

There probably wasn't a clear design goal for Soulbeast like for example spellbreaker hell they even mived spellbreakers orginal elite to Soulbeast.

Power works better simply because the power traits and weapons allow ranger to only need weapon damage for high bursts and lets us fill our bar with uttility skills. (Stunbreaks cleanse and stab)

Another issue with condition ranger is that it has almost no burst through its weapons bleeds and poison are the rangers main dps conditions and they're the lowest damage dealing condtions so you have to build up alot stacks to get good dps witch takes time and everyone has a crap ton of cleanse. (Had the bugged flamed trapped stayed bugged lol condition ranger would be good as it would have a scource of burst)

Ive been playing around with dagger recently and I think if they did what insane qr mentioned flipped the posion first then channel the bleeds and vuln, it would be alot better and make preditiors cunning very damn good for PvP. Dagger also needs some defensive skill or a daze. The skill 2 I think is what really drags the weapon down since it's only really good for precasts.

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