K THEN.5162 Posted October 3, 2017 Share Posted October 3, 2017 I've complained about this in the past and I will probably complain about it again, please can we just get rid of the projectile reflect on manipulation skills. While admittedly it has it's uses with blink when facing pew pew rangers or thieves, but the chaos trait is a huge double edged sword for Mass Invisibility. All it takes is one longbow auto to render this 72 second cooldown functionally useless. Traits are chosen to amplify a player's playstyle, not to completely screw it over. So can we just change the oh so wonderful projectile reflect into projectile destruction and call it a day? Link to comment Share on other sites More sharing options...
Amadeus.5687 Posted October 3, 2017 Share Posted October 3, 2017 How about... no? While i do agree they need to find a fix for it when it comes to mass invs. they should not fix it with a general nerf to the trait! traited manipulation skills are freaking amazing with blink and mirror heal Link to comment Share on other sites More sharing options...
K THEN.5162 Posted October 3, 2017 Author Share Posted October 3, 2017 What if Mass Invisibility wasn't treated as a Manipulation skill Link to comment Share on other sites More sharing options...
apharma.3741 Posted October 3, 2017 Share Posted October 3, 2017 They could change it to projectile distruction on manipulations which would work for most. Link to comment Share on other sites More sharing options...
K THEN.5162 Posted October 3, 2017 Author Share Posted October 3, 2017 @Amadeus.5687 said:How about... no? While i do agree they need to find a fix for it when it comes to mass invs. they should not fix it with a general nerf to the trait! traited manipulation skills are freaking amazing with blink and mirror healWhile I certainly can see its uses in skills such as blink, keep in mind that the mirror skill already has a built in reflect. That being said, the sol existence of this trait completely clashes and destroys the functionality of an elite skill. Perhaps there can be some compremize and have the utility skill not be treated as a manipulation Link to comment Share on other sites More sharing options...
Curunen.8729 Posted October 3, 2017 Share Posted October 3, 2017 In general it would be nice if reflects didn't cause reveal.I mean using Evasive Mirror with any kind of stealth in mirage is useless because you pretty much instantly reveal yourself the moment you evade then reflect something - which as mirage happens all the time... Link to comment Share on other sites More sharing options...
Amadeus.5687 Posted October 3, 2017 Share Posted October 3, 2017 @K THEN.5162 said:@Amadeus.5687 said:How about... no? While i do agree they need to find a fix for it when it comes to mass invs. they should not fix it with a general nerf to the trait! traited manipulation skills are freaking amazing with blink and mirror healWhile I certainly can see its uses in skills such as blink, keep in mind that the mirror skill already has a built in reflect. That being said, the sol existence of this trait completely clashes and destroys the functionality of an elite skill. Perhaps there can be some compremize and have the utility skill not be treated as a manipulationSure mirror gets a 2 sec reflect per standard, but traited you get another 2 sec as soon as you finish cast it :)I would prefer what @Curunen said about it just not revealing you Link to comment Share on other sites More sharing options...
Coulter.2315 Posted October 3, 2017 Share Posted October 3, 2017 It really is one of the stupidest trait/skill interactions, shocked they have let it go on for so long. Link to comment Share on other sites More sharing options...
Artyport.2084 Posted October 3, 2017 Share Posted October 3, 2017 yes plz.. most of the skills that take use of this totally make this pointless. protectiles pumping at you.. blink away.. projectiles coming at you.. disappear. like I don't get it. Link to comment Share on other sites More sharing options...
Justine.6351 Posted October 3, 2017 Share Posted October 3, 2017 Make Mass Invisibility not cause stealth,Kk now I go hide rolf ;-) Link to comment Share on other sites More sharing options...
K THEN.5162 Posted October 3, 2017 Author Share Posted October 3, 2017 @Justine.6351 said:Make Mass Invisibility not cause stealth,Kk now I go hide rolf ;-)Brilliant! You should work for the balance team!!! Link to comment Share on other sites More sharing options...
bart.3687 Posted October 4, 2017 Share Posted October 4, 2017 @Artyport.2084 said:yes plz.. most of the skills that take use of this totally make this pointless. protectiles pumping at you.. blink away.. projectiles coming at you.. disappear. like I don't get it.The trait is called Master of Manipulation, so it lets you manipulate incoming projectiles. It is a good trait.I agree with @Curunen.8729 , they should just make it so reflecting projectiles while in stealth doesn't cause reveal. No need to change the trait.@K THEN.5162 said:What if Mass Invisibility wasn't treated as a Manipulation skillI don't know about others, but I've always felt that MI should've been made a glamour, not manipulation. I feel like it would match glamour skill category better and it would actually kinda benefit from glamour trait. Link to comment Share on other sites More sharing options...
Carighan.6758 Posted October 4, 2017 Share Posted October 4, 2017 @K THEN.5162 said:What if Mass Invisibility wasn't treated as a Manipulation skillWhat, you mean forcing every single skill into a category was a bad decision in hindsight? Who would have thought... Link to comment Share on other sites More sharing options...
OriOri.8724 Posted October 4, 2017 Share Posted October 4, 2017 @"Carighan.6758" I think it was a great decision in hindsight honestly. Now if only we could get the rest of the "missing" skills, it would be fantastic. Link to comment Share on other sites More sharing options...
K THEN.5162 Posted October 4, 2017 Author Share Posted October 4, 2017 @Carighan.6758 said:@K THEN.5162 said:What if Mass Invisibility wasn't treated as a Manipulation skillWhat, you mean forcing every single skill into a category was a bad decision in hindsight? Who would have thought...I know right! We should have more skills like Ether Feast that are strong independent utilities that don't need no category Link to comment Share on other sites More sharing options...
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