len.7809 Posted October 17, 2017 Share Posted October 17, 2017 Citadel Bombardment is like meteor shower, it does random hits, if u are not lucky u does only 1 hit of 10, 15 if traited.It cost 35 energy.Maybe this skill is good when its used in WvW Blob fights, PvE group of mobs, but this skill is a waste of energy when used against lower than 3 enemies. What do you think about this skill? Link to comment Share on other sites More sharing options...
otto.5684 Posted October 17, 2017 Share Posted October 17, 2017 Do not use Citadel Bombardment. It is a waste of energy. Heck, even if it costs 20 energy it is still a waste. Link to comment Share on other sites More sharing options...
Ardent Heretic.8216 Posted October 17, 2017 Share Posted October 17, 2017 It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it. Link to comment Share on other sites More sharing options...
Italux.3482 Posted October 17, 2017 Share Posted October 17, 2017 I like the skill for what it is on kalla. It gives us an aoe attack, that is not bound to the Legend we are currently in. And gives us a range damage skill even when on Ventari or Dwarf.But i think the energy cost and the casttime should see some tweaking at least. Link to comment Share on other sites More sharing options...
Milan.9035 Posted October 17, 2017 Share Posted October 17, 2017 @Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids? Link to comment Share on other sites More sharing options...
Ojimaru.8970 Posted October 17, 2017 Share Posted October 17, 2017 It's works fine in a Mallyx/Kalla rotation as an energy dump while in Kalla. Damage versus single small hit box is pathetic, but great versus large. Link to comment Share on other sites More sharing options...
Esquilax.3491 Posted October 18, 2017 Share Posted October 18, 2017 You just compared it to meteor shower, that's exactly what it's supposed to be, it's for large hitboxes. Against a large hitbox all 10/15 missiles will hit which is well worth the energy cost.Yes it's not worth casting against a single humanoid sized target.. you'd be lucky to get 3 missiles hit. That's the entire point of the skill, it's literally meteor shower. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted October 18, 2017 Share Posted October 18, 2017 Which seems to be part of the design concept of revenant in general. You have access to a lot of skills. Not all of them will be optimised for the situation you're in. If a given skill isn't useful, don't use it and save the energy for the skills that are useful. Link to comment Share on other sites More sharing options...
Ardent Heretic.8216 Posted October 18, 2017 Share Posted October 18, 2017 @Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?Absolutely. It would allow us to use additional skills in the same period of time, which would directly increase our dps, which is already competitive. If the energy is taken away, it has to be added somewhere else in the rotation to keep the balance, and I personally like where the other skills are tuned. Link to comment Share on other sites More sharing options...
Loboling.5293 Posted October 18, 2017 Share Posted October 18, 2017 It's not a great skill in most situations, but like others have mentioned, it sees some use for raids on large hitboxes. I really think it should be buffed, but I'd rather they increase the radius on each missile, to allow for more use in other situations. (without buffing it's damage to large hitboxes) I wouldn't mind the energy cost if the ability was more consistent. Link to comment Share on other sites More sharing options...
narcx.3570 Posted October 18, 2017 Share Posted October 18, 2017 @Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?@Ardent Heretic.8216 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?Absolutely. It would allow us to use additional skills in the same period of time, which would directly increase our dps, which is already competitive. If the energy is taken away, it has to be added somewhere else in the rotation to keep the balance, and I personally like where the other skills are tuned.Sort of... You're limited by cool downs to only drop 3 Searing Fissures, 1 Echoing Eruption, and 1 Temporal Rift while in Kalla and you already have ample energy to do this including Citadel Bombardment's 35 energy cost, so you'd really have nothing else to spend that energy on. Soulcleave's out because it's -9 upkeep would end up costing you dps (even if CB cost zero you wouldn't have the energy to use everything if you had an upkeep skill stopping your energy regen.) I suppose you could drop Icerazor for some RNG torment procs... Or you could just bank the 35 extra energy to cc with Darkrazor, use your heal spirit, or pulse some Might or Alacrity or something, but those are also all extra cast times that you're using where you could have just been auto attacking for more condis. Link to comment Share on other sites More sharing options...
Ardent Heretic.8216 Posted October 18, 2017 Share Posted October 18, 2017 @narcx.3570 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?@Ardent Heretic.8216 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?Absolutely. It would allow us to use additional skills in the same period of time, which would directly increase our dps, which is already competitive. If the energy is taken away, it has to be added somewhere else in the rotation to keep the balance, and I personally like where the other skills are tuned.Sort of... You're limited by cool downs to only drop 3 Searing Fissures, 1 Echoing Eruption, and 1 Temporal Rift while in Kalla and you already have ample energy to do this including Citadel Bombardment's 35 energy cost, so you'd really have nothing else to spend that energy on. Soulcleave's out because it's -9 upkeep would end up costing you dps (even if CB cost zero you wouldn't have the energy to use everything if you had an upkeep skill stopping your energy regen.) I suppose you could drop Icerazor for some RNG torment procs... Or you could just bank the 35 extra energy to cc with Darkrazor, use your heal spirit, or pulse some Might or Alacrity or something, but those are also all extra cast times that you're using where you could have just been auto attacking for more condis.The cooldowns are certainly a consideration. I'd wager at least one of those options is worth losing one full AA chain, but I may be wrong. Link to comment Share on other sites More sharing options...
narcx.3570 Posted October 19, 2017 Share Posted October 19, 2017 @Ardent Heretic.8216 said:@narcx.3570 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?@Ardent Heretic.8216 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?Absolutely. It would allow us to use additional skills in the same period of time, which would directly increase our dps, which is already competitive. If the energy is taken away, it has to be added somewhere else in the rotation to keep the balance, and I personally like where the other skills are tuned.Sort of... You're limited by cool downs to only drop 3 Searing Fissures, 1 Echoing Eruption, and 1 Temporal Rift while in Kalla and you already have ample energy to do this including Citadel Bombardment's 35 energy cost, so you'd really have nothing else to spend that energy on. Soulcleave's out because it's -9 upkeep would end up costing you dps (even if CB cost zero you wouldn't have the energy to use everything if you had an upkeep skill stopping your energy regen.) I suppose you could drop Icerazor for some RNG torment procs... Or you could just bank the 35 extra energy to cc with Darkrazor, use your heal spirit, or pulse some Might or Alacrity or something, but those are also all extra cast times that you're using where you could have just been auto attacking for more condis.The cooldowns are certainly a consideration. I'd wager at least one of those options is worth losing one full AA chain, but I may be wrong.Hmmm, well, I think Icerazor would be slightly better especially after you factor in the direct damage aspect of the 20 pulses... But the difference is pretty small and reliant on RNG, so in actual play you'd more likely just be saving the energy for breakbars and emergency healing.The way I figure is an AA chain gets you 20 ticks of Torment and 24 ticks of Poison and Icerazor (on average) would get you 48 ticks of Torment.Then again, I've never actually used Icerazor in a situation where I was paying attention to my DPS, I'm assuming his pulses can crit and those crits can proc Rampant Vex. If that's not true, then the AA-chain would definitely win hands down. Link to comment Share on other sites More sharing options...
len.7809 Posted October 19, 2017 Author Share Posted October 19, 2017 yea, i see it like meteor shower but lower damage and lower area. for what it does and the energy cost, its acceptable Link to comment Share on other sites More sharing options...
Esquilax.3491 Posted October 20, 2017 Share Posted October 20, 2017 @narcx.3570 said:@Ardent Heretic.8216 said:@narcx.3570 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?@Ardent Heretic.8216 said:@Milan.9035 said:@Ardent Heretic.8216 said:It is part of the meta rotation for raids, so I doubt Anet will be willing to buff it.If it was 0 energy would it change anything for raids?Absolutely. It would allow us to use additional skills in the same period of time, which would directly increase our dps, which is already competitive. If the energy is taken away, it has to be added somewhere else in the rotation to keep the balance, and I personally like where the other skills are tuned.Sort of... You're limited by cool downs to only drop 3 Searing Fissures, 1 Echoing Eruption, and 1 Temporal Rift while in Kalla and you already have ample energy to do this including Citadel Bombardment's 35 energy cost, so you'd really have nothing else to spend that energy on. Soulcleave's out because it's -9 upkeep would end up costing you dps (even if CB cost zero you wouldn't have the energy to use everything if you had an upkeep skill stopping your energy regen.) I suppose you could drop Icerazor for some RNG torment procs... Or you could just bank the 35 extra energy to cc with Darkrazor, use your heal spirit, or pulse some Might or Alacrity or something, but those are also all extra cast times that you're using where you could have just been auto attacking for more condis.The cooldowns are certainly a consideration. I'd wager at least one of those options is worth losing one full AA chain, but I may be wrong.Hmmm, well, I think Icerazor would be slightly better especially after you factor in the direct damage aspect of the 20 pulses... But the difference is pretty small and reliant on RNG, so in actual play you'd more likely just be saving the energy for breakbars and emergency healing.The way I figure is an AA chain gets you 20 ticks of Torment and 24 ticks of Poison and Icerazor (on average) would get you 48 ticks of Torment.Then again, I've never actually used Icerazor in a situation where I was paying attention to my DPS, I'm assuming his pulses can crit and those crits can proc Rampant Vex. If that's not true, then the AA-chain would definitely win hands down.Icerazor doesn't chill, it cripples. So it only deals power damage to a single target, it's not really worth using for condi in pve. Maybe in PvP i guess. Also I have no idea how you came up with those condi numbers for the AA chains, especially poison o.O Link to comment Share on other sites More sharing options...
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