CrusaderCody.6935 Posted August 14, 2021 Share Posted August 14, 2021 I enjoyed every aspect of Willbender as it was shown off in the reveal livestream, I look forward to playing it both in the beta events as well as the expansion itself. The only complaint I could even have is that it is merely let down by the kit of the base guardian class that accompanies it. Since Willbender is designed to use dual swords it surprises me that none of the main hand sword skills have been changed. Considering an elite spec that is so based in fast movement and manoeuvrability it surprises me that such a skill as sword 3 (https://wiki.guildwars2.com/wiki/Zealot%27s_Defense) was left untouched, a skill that locks you in place and barely even lets you rotate whilst casting it. Secondarily when a new elite specialization only adds an offhand weapon it limits the new and interesting weapon skills that we can experience with the expansion. Since Willbender is obviously inspired by many thief aspects (as well as perhaps daredevil with the physical skilltype) it would make sense to me to add another feature of thief that is dual wielding. This both adds a logical reason to change the main hand sword skills as well as fitting the thief and assassin architype that Willbender draws from. Personally, I imagine a more fluid sword 3 that you could move whilst casting and maybe even synergises with the offhand sword skills. (In my imagination I picture something like so: https://runescape.wiki/w/Flurry#/media/File:Flurry.gif). This dual wielding concept could even be extended to other guardian mainhands, a new mace 3 or scepter 3 perhaps? Many thanks for reading this post. 2 1 Link to comment Share on other sites More sharing options...
zealex.9410 Posted August 14, 2021 Share Posted August 14, 2021 I think mobility wise willbender will be fine even with sword 3 left unchanged. Link to comment Share on other sites More sharing options...
Ezrael.6859 Posted August 15, 2021 Share Posted August 15, 2021 Zealot's Defense and Ring of Warding should have been changed to use while moving a long time ago, back in October 2013 when Warrior got that change for Staggering Blow. Zealot's Defense may have a range of 600 but only around half the hits land at that range, and it's only a single target skill. Make it mobile or make it hit up to 3 targets in a narrow cone. 1 Link to comment Share on other sites More sharing options...
shrew.3059 Posted August 15, 2021 Share Posted August 15, 2021 16 hours ago, CrusaderCody.6935 said: Since Willbender is obviously inspired by many thief aspects (as well as perhaps daredevil with the physical skilltype) it would make sense to me to add another feature of thief that is dual wielding. This both adds a logical reason to change the main hand sword skills as well as fitting the thief and assassin architype that Willbender draws from. Would you like Stealth too? Anything else we can get you? 2 1 Link to comment Share on other sites More sharing options...
The Boz.2038 Posted August 15, 2021 Share Posted August 15, 2021 Jesus christ 1 Link to comment Share on other sites More sharing options...
Kreed.2768 Posted August 16, 2021 Share Posted August 16, 2021 Perhaps you should imagine that some of that cc build into the Willbender's kit can act as a setup for sword 3. Link to comment Share on other sites More sharing options...
Heinel.6548 Posted August 16, 2021 Share Posted August 16, 2021 I think you can JI during sword 3, it's possible some of the new shadowsteps can also be used similarly. It's mostly a defensive or poke ability anyway as off hand sword will likely give you a bigger burst in about the same time. Link to comment Share on other sites More sharing options...
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