attempted Vision collection but LWS4 maps are unplayable — Guild Wars 2 Forums
Home Bugs: Game, Forum, Website

attempted Vision collection but LWS4 maps are unplayable

As the title suggests, I attempted vision collection a few days ago, I noticed a few lag, but it was fine until I had to do a legendary bounty, I'd generally call up a few friends and we'd attempt to 3man the bounty (Starcaller, the hydra in this case), however it was the most unpleasant experience, I'd basically have to constantly run around the hydra, just so because each time she will call up the meteor shower attack with the lag we'd basically be downstate by the time the lag ended. And if that attack didn't get us, we'd basically get combo-ed by the lag to the moment when she is releasing flame attacks. The work around was basically to go with a 10man and basically have people surrounding it, so that one random person would basically get sacrificed due to lag.

Is there gonna be a fix anytime soon for LWS4 maps ? it's okay, to have a few lags, but this is literally unplayable and it makes doing achievements in those maps awful.

Comments

  • Donutdude.9582Donutdude.9582 Member ✭✭✭

    Hello,

    I would thoroughly recommend going through Support. I have raised a ticket for server lag in the Path of Fire maps and despite multiple reports, each case is unique and so must be investigated as such.

    They are a great bunch who know their stuff. I intend to pick up my support ticket with them since upgrading my hardware recently.

    Best of luck to you.

    My Wiki Profile
    Honorary Seraph Captain
    Guardian Expert

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    There is also a thread in the Bugs/Support forum about the lag. You may want to post there instead of General Discussion: https://en-forum.guildwars2.com/discussion/108240/pof-lws4-maps-are-still-lagging-during-meta-events

    I am a very casual player.
    Very.
    Casual.

  • tim.4596tim.4596 Member ✭✭✭

    @kharmin.7683 said:
    There is also a thread in the Bugs/Support forum about the lag. You may want to post there instead of General Discussion: https://en-forum.guildwars2.com/discussion/108240/pof-lws4-maps-are-still-lagging-during-meta-events

    Thank you for the information

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    It’s PoF as well as ls4

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭

    Sorry for your experience, don't give up.
    I think we've all had similar experiences that were technical glitches and out of our hands.
    I've had times where a PUG was taking out a Fractal or bounty or last part of a meta-train and lost connection with the game so I didn't get credit, ~10-30mins basically wasted.

    Ask a child a question and you'll get a childish answer.

  • Friday.7864Friday.7864 Member ✭✭✭

    Some Lws4 maps like Thunderhead Peaks and Sandswept isles have been lagging for months already.
    How can they even assume that's it on a player per player basis when the entire map complains about it?

  • magnusthorek.8027magnusthorek.8027 Member ✭✭✭

    Now imagine my situation. I'm having the very same issue but I'm not even on high-traffic areas/events. Even solo instances are this bad :(

  • zombyturtle.5980zombyturtle.5980 Member ✭✭✭

    i also have this lag in bjora marches during the drakkar meta even if theres not alot of people around. This happens for karka queen too but I haven't tried that in a low population map.

  • Jojo.6140Jojo.6140 Member ✭✭✭

    If you think the lag in Sandswept Isles is bad, just wait till you get to Thunderhead Peaks.

  • tim.4596tim.4596 Member ✭✭✭

    @Jojo.6140 said:
    If you think the lag in Sandswept Isles is bad, just wait till you get to Thunderhead Peaks.

    I did Thunderhead Peaks achievements a while ago, but it wasn't as bad, since the mobs which had to be hunted for the collection were way easier to defeat, even with a bit of lag it was doable solo or duo. It's hardly the case for Sandswept Island, by the time the skill lag end, you're already dead, and were almost unable to dodge/cc the mob in time.