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changes that would make some skills valuable


funghetto.1584

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i write this post hoping to see some of them, i'm sure i'm not saying nothing wrong or impossible to do in the game, most of them are to make skills-weapons-kits useful and valuable to pick and use.

alchemy line:make the minor trait protection injection 20s cd only in wvw. leave 10s in pve, as 30s in pvp.in wvw you often face more than 5 ppl and 30s is to long. while ofc 10s is to short.

make the elixir e finally benefit with the 2 or 3 stacks of might if hgh is traited

inventions:make Automated Medical Response with a lower cd? like 90s? instead of 120.

weapons skills:make fragmentation shot auto attack of pistol as bleeding aoe (radius 120 as it is)ORmake it a chain with for example bleeding-bleeding-bleeding+poisonfix the casting time so it goes more around the tooltip of 0,5s and not nearly 1s

make range of pistol 1-2-3 skills 1000 range as it could have been with the removed trait of increased range

make sword skil 3 radiant arc benefit from the trait of holosmith crystal configuration zephyr (a lot of classes has traits and weapon skills that remove imob with movement skills)

healing skills and toolbelts:make f1 static shock toolbelt with aed healing skill equipped an aoe 5 targets stun with radius 240

change healing turret cd in wvw reducing it to 25s.20s in pve. 30s in pvp. 25s in wvw.

skills-kits:

make elixir gun auto attack tranquilizer dart an aoe skill with 120-240 radius (weakness and bleeding aoe)

holosmith hard light arena skill still split pve-pvp-wvw.leave pve and pvp version how they are now.change wvw version just to increase (half road duration) in field of 6+3 (not 4+2 as pvp not 8+4 as pve)

make bomb kit skills 2-3-4 unblockablechange fuse time in 0,5s instead of 1sincrease the field 2 and 3 direct damage(high risk high reward concept)

holosmith spectrum shield toolbelt flash spark, reduce the cd from 40s to 30s

make rocket boots a break stunmake rocket kick toolbelt of rocket boots give yes burning but maybe stability if it hits, even changing the 15s cd(high risk high reward concept)

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you use every day rocket boots? wow if you do. or even consider it as skill to use! as hard arena in wvw, as whatever i said in there.

balance? yes.

i say happily and convinced that there is kits-weapons-stuff that are forgotten and or use them 2 times and for the other 50 times use something else.as things that most ppl wouldnt use here or there.

why don't anyone come out you with some ideas in general?

said this. lets keep everything like this. and put in the bin some skills-weapons LOL ok ok .

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ok. quality of life in the post title doesnt fit at all.everything i said would make some weapons or skills worth of considering in some builds.

pistol 1 something more than a bleeding on single target and a direct damage aoe that its crap basically!shortbow of rangers? get insane buffs from side-flank, as shortbow of renegade is a spam aoe of conditions lolor even do it a chain seeing scepter skills of mesmer-necro and so on. (even dagger on soulbeast is a damn chain! and so on)pistol bla bla bla of anet said the range would have been based line, so i ask again anet to put it. simple.

elixir e why not benefit with the 2-3 stacks of might? LOL its an ELIXIR and with Hgh traited gets only cd reduction!

sword skill 3 why benefit from crystal configuration zephyr? because its a leap a movement skill. because warrior as rev as even necro has a trait that or removes imob on movements or get in death shroud removes those condi.

hard arena why not 30s and 6+3s in wvw? because its a damn nice skill with inventions and protection and purity of purpose would make it a choice in some holo sw-shield builds in wvw.

bomb kit unblockable? yes. why not? seeing except in pve, in the rest of scenarios its crap. ranger traps are unblockable from day 1.

rocket boots is a movement skill , and has a toolbelt that well is meh.why not put it a break stun? would make it worth for builds pistol-shield sword-shield. seeing there is no way of getting rid of imob-chill-cripple (only with rifle)

aed f1 skill aoe stun? why not? seeing that spellbreaker has it 8s with full counter.and 20s cd of f1 would be nice aoe 240 radius.

this is why i suggest those changes.

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@funghetto.1584 said:pistol 1 something more than a bleeding on single target and a direct damage aoe that its kitten basically!shortbow of rangers? get insane buffs from side-flank, as shortbow of renegade is a spam aoe of conditions lolor even do it a chain seeing scepter skills of mesmer-necro and so on. (even dagger on soulbeast is a kitten chain! and so on)pistol bla bla bla of anet said the range would have been based line, so i ask again anet to put it. simple.I would prefer they actually fix the pistol AA to have the rate of fire the game says it have. Last I checked it was something like 30-50% slower than spec.

Now that would be quality of life.

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@Obtena.7952 said:Lots of changes ... no reason given for why changes are being proposed, what problems are being fixed, why the proposed changes fix those problems.

Just ... don't know. Random changes are random. Not much to discuss. One thing is clear, these definitely are not Quality of Life changes.

fix the casting time so it goes more around the tooltip of 0,5s and not nearly 1s

This is a quality of life change. You sure none of them are?

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@Ghos.1326 said:

@Obtena.7952 said:Lots of changes ... no reason given for why changes are being proposed, what problems are being fixed, why the proposed changes fix those problems.

Just ... don't know. Random changes are random. Not much to discuss. One thing is clear, these definitely are not Quality of Life changes.

fix the casting time so it goes more around the tooltip of 0,5s and not nearly 1s

This is a quality of life change. You sure none of them are?

I'm not going to quibble if one or two of a few dozens of suggestions are QoL or not. That doesn't change what I said ... many changes being proposed, no idea why or what problems they fix, QoL or not. At least the title of the thread was changed.

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@funghetto.1584 said:

ok. quality of life in the post title doesnt fit at all.everything i said would make some weapons or skills worth of considering in some builds.

pistol 1 something more than a bleeding on single target and a direct damage aoe that its kitten basically!shortbow of rangers? get insane buffs from side-flank, as shortbow of renegade is a spam aoe of conditions lolor even do it a chain seeing scepter skills of mesmer-necro and so on. (even dagger on soulbeast is a kitten chain! and so on)pistol bla bla bla of anet said the range would have been based line, so i ask again anet to put it. simple.

elixir e why not benefit with the 2-3 stacks of might? LOL its an ELIXIR and with Hgh traited gets only cd reduction!

sword skill 3 why benefit from crystal configuration zephyr? because its a leap a movement skill. because warrior as rev as even necro has a trait that or removes imob on movements or get in death shroud removes those condi.

hard arena why not 30s and 6+3s in wvw? because its a kitten nice skill with inventions and protection and purity of purpose would make it a choice in some holo sw-shield builds in wvw.

bomb kit unblockable? yes. why not? seeing except in pve, in the rest of scenarios its kitten. ranger traps are unblockable from day 1.

rocket boots is a movement skill , and has a toolbelt that well is meh.why not put it a break stun? would make it worth for builds pistol-shield sword-shield. seeing there is no way of getting rid of imob-chill-cripple (only with rifle)

aed f1 skill aoe stun? why not? seeing that spellbreaker has it 8s with full counter.and 20s cd of f1 would be nice aoe 240 radius.

this is why i suggest those changes.

Obtena.7952 maybe you should read better hehehehe this is why im suggesting those things.

and pistol auto attack that is around 1s i wrote it in the 1st thread heheheheh

cheers guys!

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