Poll: Do you want the old human female idles back? — Guild Wars 2 Forums

Poll: Do you want the old human female idles back?

RandomWolf.3986RandomWolf.3986 Member ✭✭✭
edited July 26, 2018 in Guild Wars 2 Discussion

Hey guys! I'm re-uploading this thread since the previous one got removed.

In case some of you don't know, ArenaNet removed two animations from the human females characters back in 2014. It was said they were removed due to a possible glitch or due to the complaint of a small minority. The main thread that discussed this topic was locked in the old forums and the problem was never addressed ever since. I decided to bring this topic back to the surface. I posted this on Reddit and it managed to gather almost 600 upvotes! A large number of players do want these animations back, and we think it's unfair to have been left in the dark for so long. You can check out the following Reddit thread here!

Another reason why I decided to make this is that so that us, the players, have a chance to show our dissatisfaction towards this issue. Here are some reasons as to why it should be brought back:

  1. Guild Wars 2 features numerous lore-breaking and over-the-top cosmetic items such as wings and flashy backpieces, ostentatious weapons, and effects, revealing and silly armor sets, etc... This and the use of a wardrobe system allow players to customize their characters in any way they see fit.
  2. The use of miniatures(downsized NPCs that follow players around), which have been turned into a meme in the past for interfering with cutscenes and otherwise serious plot elements. These were not removed.
  3. Players have the choice to use wander around during conversations or even use different emotes if they want to get in the mood of the scene. ArenaNet also showed us that it is possible to set each NPC its own string of animations during these in-game conversations.
  4. Every single race has its own unique idle animations. If we follow this whole logic of "lore-breaking" idles in specific situations, then I think it's fair to point out that all of them can fall under this category. Sylvari characters can be seen getting themselves distracted and looking around, flailing their arms and constantly showing signs of intrigue and happiness. I would say that something like that would certainly kill an "epic" moment where people are drying and a dragon is ready to fall on top of our character, wouldn't it?
  5. Low-polygon NPCs can be seen displaying these same animations, including new ones that were introduced in the game's latest expansion. The code is still there, it shouldn't be hard to enable it back, right?

The human female characters are the most played and beloved characters of the entire game. They are already sexualized and even had their own running animation tweaked to make it look sexier. You won't find many immersive characters in this game, apart from fashionistas and roleplayers. People enjoy diversity, and having our characters fixing their hair(even though they could be using a helm that covers their entire head) every single day of the week gets dull.

Thank you for your time! Please make sure to vote and check the Reddit thread if possible!

Please have a look at this,
@ArenaNet @Gaile Gray.6029 @Mike O Brien.4613 !

Poll: Do you want the old human female idles back? 133 votes

Yes.
54% 73 votes
No.
11% 15 votes
I don't care, I just want more emotes and idles or options to enable/disable said idles for all characters.
33% 45 votes

Comments

  • Mea.5491Mea.5491 Member ✭✭✭✭

    What happened to the old thread??
    I repeat: I want an optional on/off button for idle animations for my characters (it wouldn't affect other players).

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    Nope. Perfectly fine as it is.

    Give me content instead of an animation.

  • Fantasy.5321Fantasy.5321 Member ✭✭✭

    I don't play Human but I want an option to disable idle animations on my characters.

  • Nuka Cola.8520Nuka Cola.8520 Member ✭✭✭✭

    @RandomWolf.3986 said:

    @Nuka Cola.8520 said:
    Nope. Perfectly fine as it is.

    Give me content instead of an animation.

    There's no need to treat this as if it would be something that would require hours upon hours of work. It's an animation that already exists within the game! All they have to do is enable it back to the player characters. :/

    With anet and how slow they're with balance and content, you never know, it may take them a week to re-enable the animation.

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭
    edited July 25, 2018

    @Nuka Cola.8520 said:

    @RandomWolf.3986 said:

    @Nuka Cola.8520 said:
    Nope. Perfectly fine as it is.

    Give me content instead of an animation.

    There's no need to treat this as if it would be something that would require hours upon hours of work. It's an animation that already exists within the game! All they have to do is enable it back to the player characters. :/

    With anet and how slow they're with balance and content, you never know, it may take them a week to re-enable the animation.

    I highly doubt such thing would delay any potential upcoming patches. Even better, perhaps they could learn from this and actually provide players with more emotes and optional idles with the release. I've been waiting for them to enable these idles back since 2015. I think it's unfair to cut them out, and leave both Human females and norn with the exact same animation.

  • notebene.3190notebene.3190 Member ✭✭✭✭

    It would be nice to have them back as part of an extended effort to introduce more animations to buy or achieve and allow us to enable/ disable as many as we own on a per character basis. It would be nice to have an option to toggle animations off during story conversations.

    Had a better post in last thread. Hope I wasn’t the reason your post got closed. I get the impression they don’t like me much, so I’m trying not to ruffle any feathers. :/

    In the event I don't get a chance, thank you all for the company and help when I needed it from time to time.

  • Alga.6498Alga.6498 Member ✭✭✭✭

    Yes, yes, yes and YES!!!! Bring it back! :angry:

    | Separatist | Nightmare Court | Inquest | White Mantle | Sunspears | Loyalists | Ascalon | Kryta | Ebonhawke | Elona | Istan | Kourna | Vabbi | Cantha | Luxon | Kurzick | 71 characters | "Rally to me, Ascalonians!" "Keep Ascalon in your heart." "May the Gods protect you." "Be blessed by the Six."

  • I need the stretchy stretchy! =)

  • Edelweiss.4261Edelweiss.4261 Member ✭✭✭

    I really don't care. Can't vote for option 3, though, as I also don't really care about emotes/idles. If they don't add substantial dev time, then I don't care. If I'm idling, I'm on a mount.

  • Maybe can bump the age rating of the game to 18 since 6 years ago it was rated 12.

  • Conqueror.3682Conqueror.3682 Member ✭✭✭

    mmmmmmhhhrrrrhhhhmmmm, dont like them. These positions are the same in almost al mmorpg japanese girly games. And in the real life, rarely i will see a woman doing these positions while "idling" in public.

    More emotes yes!, like i dont know, coughing, evil laughs, disgusted.

    Fall down seven times, get up eight.

  • Dreadshow.9320Dreadshow.9320 Member ✭✭✭

    Never saw them started playing 6 year after they were remove so I don't miss them for sure. They can stay away.

  • Nikal.4921Nikal.4921 Member ✭✭✭

    @IndigoSundown.5419 said:
    While we're at it, can we get an option to go back to the older human female run animation. I wish I could peg down what the current version looks like, but whatever it reminds me of is annoying.

    I don't know what the old running animation looked like, but I do think the current one looks terrible. So, I'm all for bringing the old one back in hopes it's better. Way better.

  • Ben K.6238Ben K.6238 Member ✭✭✭

    Don't play humans so I couldn't care less. Some extra options for idles and movement animations for all races would be nice though.

  • Ephemiel.5694Ephemiel.5694 Member ✭✭✭

    They'd likely do it if they could get some money out of it.

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭
    edited July 26, 2018

    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭
    edited July 26, 2018

    @Mea.5491 said:
    What happened to the old thread??
    I repeat: I want an optional on/off button for idle animations for my characters (it wouldn't affect other players).

    Poof!

    @Lambros Augustus.6594 said:
    Maybe can bump the age rating of the game to 18 since 6 years ago it was rated 12.

    That means fewer consumers, so therefore less money.

    @Dreadshow.9320 said:
    Never saw them started playing 6 year after they were remove so I don't miss them for sure. They can stay away.

    I'm sorry, but that's not really the type of comment I'm looking for. Just because you weren't around to experience said emotes doesn't mean their value is worthless. I never managed to see these animations firsthand myself, but a lot of people do miss them. There's a petition online that managed to score over 300 signatures because of this... and look at the Reddit thread I mentioned. It's closing down to 600 upvotes!

    @Ephemiel.5694 said:
    They'd likely do it if they could get some money out of it.

    Emote packs and more achievements would do the trick.

  • juhani.5361juhani.5361 Member ✭✭✭

    Nope. How about some optional emotes using the animation instead? Like "sassyhips" or "longstretch." I don't mind the animations being optional, but since idles aren't this overall gets a "no" from me. I don't want my toons doing this without my personal choice or input.

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭
    edited July 26, 2018

    @juhani.5361 said:
    Nope. How about some optional emotes using the animation instead? Like "sassyhips" or "longstretch." I don't mind the animations being optional, but since idles aren't this overall gets a "no" from me. I don't want my toons doing this without my personal choice or input.

    I'm fine as long as they are turned into emotes. Would be awesome to see variations for the other races as well! But... I'm really in bringing those back since having them removed has a higher meaning than just being two idles. It doesn't make sense for them to be removed, because it means every single idle should have met the same fate.

  • juhani.5361juhani.5361 Member ✭✭✭
    edited July 26, 2018

    @RandomWolf.3986 said:

    @juhani.5361 said:
    Nope. How about some optional emotes using the animation instead? Like "sassyhips" or "longstretch." I don't mind the animations being optional, but since idles aren't this overall gets a "no" from me. I don't want my toons doing this without my personal choice or input.

    I'm fine as long as they are turned into emotes. Would be awesome to see variations for the other races as well! But... I'm really in bringing those back since having them removed has a higher meaning than just being two idles. It doesn't make sense for them to be removed, because it means every single idle should have met the same fate.

    Well, thumbs up there ;) Personally, a lot of this comes down to the fact that I don't like the overall "human" fashion/theme in this game. I already don't make light armored female humans because I can't stand the whole skimpy/frilly aesthetic that cascades down to the cultural armor and town clothes. My female humans are either heavy or medium armor classes as a result. I tend to prefer function over form. I don't really RP or do the whole "fashion wars" thing, beyond making my toons look adequate to my eyes.

    I think if we had some kind of granular control over idles, etc., it might be fun to have more options. That's far behind my wish for a flash-bling "off" button or an option to turn off mount/player effort sounds though ;)

  • lokh.2695lokh.2695 Member ✭✭✭✭

    @Lambros Augustus.6594 said:
    Maybe can bump the age rating of the game to 18 since 6 years ago it was rated 12.

    That's not how ratings work.

    If you want X, and Y is needed to get get X, you also have to want Y if you really want X. If you don't want Y, you don't want X. It's easy.
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  • Lahmia.2193Lahmia.2193 Member ✭✭✭✭

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    Mmm shameless breast jiggling.

    "Surrender and serve me in life, or die and slave for me in death."

  • Eloc Freidon.5692Eloc Freidon.5692 Member ✭✭✭✭
    edited July 26, 2018

    Looks like the newer run is more titillating.

    Overall, I still want that cosmetic option overhaul.

  • Oglaf.1074Oglaf.1074 Member ✭✭✭✭

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Please Anet give us a hide Chest Armour-option. Tattoo-clad Norns everywhere beg of you.

  • Plautze.6290Plautze.6290 Member ✭✭✭
    edited July 26, 2018

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Rohan Blackraven | Allister Mortis | Kareem Aqbar | Mindblower Torxx

  • lokh.2695lokh.2695 Member ✭✭✭✭

    @Plautze.6290 said:

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Did you just objectified that poor pixel...I can't even...

    If you want X, and Y is needed to get get X, you also have to want Y if you really want X. If you don't want Y, you don't want X. It's easy.
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  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited July 26, 2018

    Err, last time I tried to respond, the thread was no longer existent. :o Anyway, let's see if I remember what I was going to write... Ah, yes:

    I don't know whether the emotes were to "lascivious", but I am not a fan of the (primarily human) general female postures, body types, emotes, idle and movement animations in this game - that's why I have almost exclusively male characters. They are all too "girly" for a sturdy adventurer :-1: and I can't take them seriously.

    Therefore, I believe that, instead of re-introducing those animations, they should give the females a complete overhaul. :+1:

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭

    @Ashantara.8731 said:
    Err, last time I tried to respond, the thread was no longer existent. :o Anyway, let's see if I remember what I was going to write... Ah, yes:

    I don't know whether the emotes were to "lascivious", but I am not a fan of the (primarily human) general female postures, body types, emotes, idle and movement animations in this game - that's why I have almost exclusively male characters. They are all too "girly" for a sturdy adventurer :-1: and I can't take them seriously.

    Therefore, I believe that, instead of re-introducing those animations, they should give the females a complete overhaul. :+1:

    Keep in mind this is the same company that allowed jiggle physics to characters who wear heavy armor.

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭
    edited July 26, 2018

    And well, the Reddit thread has over 600 points now and over 32,000 views; the petition that was attached to this subject has reached over 300 signatures and has nearly 20 comments; over 50 people have voted Yes here and the majority seems to agree with bringing them back and/or add new options for this sort of character customization, including emotes and idle options for existing characters.

    I'd say our message is loud and clear now. I'm rather glad that I managed to achieve this much progress within a few days. Thank you for all the help and thoughts on the matter!

  • joneirikb.7506joneirikb.7506 Member ✭✭✭✭

    @RandomWolf.3986 said:

    @Ashantara.8731 said:
    Err, last time I tried to respond, the thread was no longer existent. :o Anyway, let's see if I remember what I was going to write... Ah, yes:

    I don't know whether the emotes were to "lascivious", but I am not a fan of the (primarily human) general female postures, body types, emotes, idle and movement animations in this game - that's why I have almost exclusively male characters. They are all too "girly" for a sturdy adventurer :-1: and I can't take them seriously.

    Therefore, I believe that, instead of re-introducing those animations, they should give the females a complete overhaul. :+1:

    Keep in mind this is the same company that allowed jiggle physics to characters who wear heavy armor.

    To be fair that is mostly just the way they've made armor work in this game, by basically being a re-skin on top, using the same system for all armors. And yes this is the reason I can't stand putting anything that looks like a plate armor on a female character, and pretty much locks me to using chainmail chest pieces for those.

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  • Dreadshow.9320Dreadshow.9320 Member ✭✭✭

    Started playing they were not available so they are not required for enjoyment of the game.

  • kurfu.5623kurfu.5623 Member ✭✭✭

    @lokh.2695 said:

    @Plautze.6290 said:

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Did you just objectified that poor pixel...I can't even...

    Can't even... what? Finish a complete sentence?

    This is my signature. It is not very exciting.

  • Pretty much no for me. I almost chose "I don't care" due to that vote including the idle animation being OPTIONAL, rather than just smacking the idle animation back to the characters even though if the player doesn't like the animation for a couple of reasons. But in the end, that vote intends that I care about idle/emotes while I pretty much don't really find emotes and idle animations amusing as the character is just standing still for 2 or more minutes... And in a way that looks too ridiculous for my taste (the stretch thing).

    Why not?

    • If this animation is going to recklessly brought back to the game without any option you can choose from, whether or not if the player likes the animation or not, it would bring back the old clipping issues and glitches back again. And also, armor, outfit and backpacks styling has been increased and improved compared to 2014 where the animation will clip and glitch WAY more with the new legendary backpacks like the fractal one and the one from WvW. Just imagine how terrible it'd look like if a character stretches backwards while having a huge chunk of metal on her back :/.
    • In my opinion, it pretty much breaks the immersion, just like the idle animation of female Sylvari as the OP states.

    @RandomWolf.3986 said:

    1. Sylvari characters can be seen getting themselves distracted and looking around, flailing their arms and constantly showing signs of intrigue and happiness. I would say that something like that would certainly kill an "epic" moment where people are drying and a dragon is ready to fall on top of our character, wouldn't it?

    Even though this is a precise statement about the idle animation of Female Sylvari, it's actually easily said the same about the stretch animation when you are stretching in the middle of the characters dialog in a living world season 3 or 4 episode or in a HoT or PoF story quest. Like if the character shouts in a story "Where's balthazar! He's going to ruin the world! ", while stretching out shamelessly looking left and right.
    Of course that is also easily said when the Asura is constantly stretching out and scratching his/her hair. But in all fairness, for me, the stretch animation for human is worse.

    • The animation looks WAY too girly. I don't know about anyone else, but it just seems too "wonderful" and "pleasent" for a female character that is the pact commander of hundreds of soldiers, being the slayer of dangerous enemies (like the elder dragons) and being the whole leader of a guild. It is just not for my taste, sorry.

    In Conclusion

    Of everything I wrote above, I am informing that thoughtlessly putting the idle animation back in the game would have it's unexpected downsides. So IF they are looking forward into putting the animation back in the game, please make it OPTIONAL, as many people are already suggesting.

    @juhani.5361 said:
    I don't want my toons doing this without my personal choice or input.

    Exactly what I thought. This idle animation really is a mixture of people who DO want it and those who DON'T (or at least make it an emote), regardless of there being 600 upvotes on an earlier post. So making the idle animations OPTIONAL , like putting a "Idle" tab in the Hero's panel, will make everyone happy.

  • Mea.5491Mea.5491 Member ✭✭✭✭

    @KurokawaKazuma.8641 said:
    making the idle animations OPTIONAL , like putting a "Idle" tab in the Hero's panel, will make everyone happy.

    Exactly. Bring back the old idles and give new idles to every race BUT make them optional. Even better, give us 5-6 idles/race and let people choose their favorites! It could be a new, extra feature in the Total Makeover Kit! A brand new 'idle animations' tab where people could pick the idles they like OR turn them off completely (that's what I would do)! This way Anet would make money with it and everyone would be happy. The more customization options the better. :)

  • I figure, if they were removed, it was probably for a reason. Don't really care. Not sure why it's important to have your character stretch during idles, apart from that stretching your muscles before combat can prevent cramps and sprains.

    I would much rather they worked on adding fun new emotes that have practical uses. Or almost anything else.

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    Yup I’m ready to pau

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • OneYenShort.3189OneYenShort.3189 Member ✭✭✭

    The longer they delay the more than can just say it would be too hard to bring them back in. Which is probably the goal right now, honestly.

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭
    edited July 26, 2018

    They could just do a less exaggerated shoulder stretch where the elbows go straight back for a few seconds pinching both blades together...it's silly that the idle does such a large movement anyway.

    The kicking at the dirt thing is also un-attentive. Why not have a sigh or cheek scratch? The females do brush at their hair anyway...I don't think I'm suggesting immersion killing stuff here.

    Also...even with the poll numbers that's hardly statistically significant to the game's population, but regardless my points above still stand.

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  • KurokawaKazuma.8641KurokawaKazuma.8641 Member ✭✭
    edited July 26, 2018

    @Mea.5491 said:

    @KurokawaKazuma.8641 said:
    making the idle animations OPTIONAL , like putting a "Idle" tab in the Hero's panel, will make everyone happy.

    Exactly. Bring back the old idles and give new idles to every race BUT make them optional. Even better, give us 5-6 idles/race and let people choose their favorites! It could be a new, extra feature in the Total Makeover Kit! A brand new 'idle animations' tab where people could pick the idles they like OR turn them off completely (that's what I would do)! This way Anet would make money with it and everyone would be happy. The more customization options the better. :)

    That's true. Compared to bringing the stretch animation thoughtlessly back again, the only people who are going to be happy are the ones that do want them. I'm all for bringing it as a feature in the Makeover kit.

  • Plautze.6290Plautze.6290 Member ✭✭✭
    edited July 27, 2018

    @lokh.2695 said:

    @Plautze.6290 said:

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Did you just objectified that poor pixel...I can't even...

    You got me, I'm a perverted pixel-molester, whatchagonnado?
    Bwahahahaaaah!!! :p

    Rohan Blackraven | Allister Mortis | Kareem Aqbar | Mindblower Torxx

  • lokh.2695lokh.2695 Member ✭✭✭✭

    @Plautze.6290 said:

    @lokh.2695 said:

    @Plautze.6290 said:

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Did you just objectified that poor pixel...I can't even...

    You got me, I'm a perverted pixel-molester, whatchagonnado?
    Bwahahahaaaah!!! :p

    The internet feelgood police are allready on their way You had it coming.

    If you want X, and Y is needed to get get X, you also have to want Y if you really want X. If you don't want Y, you don't want X. It's easy.
    Pro: Build Templates, Dungeon Rework, UW content
    Contra: New Races, New Classes, New Weapons, Capes

  • Plautze.6290Plautze.6290 Member ✭✭✭

    @lokh.2695 said:

    @Plautze.6290 said:

    @lokh.2695 said:

    @Plautze.6290 said:

    @Oglaf.1074 said:

    @RandomWolf.3986 said:
    @IndigoSundown.5419
    @Nikal.4921

    A comparison can be found here:

    An explanation as to what changed:
    They changed the skeleton movement around the character's ribcage to allow for artificial breast movement; she also takes wider steps and the arms extend more. The wider steps place a lot more focus on the character's butt to make it seem larger for a better appeal.

    I approve. Modeler/animator work hours very, veeeey well spent. :+1:

    Well, if players spend hours after hours staring at a virtual butt, why not make that butt pleasing to the eye? B)

    Did you just objectified that poor pixel...I can't even...

    You got me, I'm a perverted pixel-molester, whatchagonnado?
    Bwahahahaaaah!!! :p

    The internet feelgood police are allready on their way You had it coming.

    Oh noes! I hear them coming...!
    Gotta go guys, see you next time via a russian proxy ;)

    Rohan Blackraven | Allister Mortis | Kareem Aqbar | Mindblower Torxx

  • RandomWolf.3986RandomWolf.3986 Member ✭✭✭

    Well, I'd say this is pretty much dormant by now. Thanks, everyone!

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