Sicycle.2453 Posted July 27, 2018 Share Posted July 27, 2018 Hello, guardians' F1 does not renew on some mobs when using renewed justice. Presumably, this is because the mobs do not give XP. Dead-eye's got fixed to where any kill will trigger the reset as intended, can guardians get this change too. Fixing this would make the trait more reliable and a lot more fun. Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted July 27, 2018 Share Posted July 27, 2018 Please Anet fix/change this! :/ Link to comment Share on other sites More sharing options...
Sicycle.2453 Posted July 28, 2018 Author Share Posted July 28, 2018 Bump, Anet please fix this. Link to comment Share on other sites More sharing options...
Fantasy.5321 Posted July 28, 2018 Share Posted July 28, 2018 I don't play Thief but if they have a similar skill that triggers on ANY death, then Renewed Justice should work like that too! Even the official wiki says: "This trait's effect may randomly fail to activate despite meeting the conditions." This is unacceptable, please fix! Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted July 28, 2018 Share Posted July 28, 2018 Link to the original thread in the Guardian subforum - more info for Anet. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted July 28, 2018 Share Posted July 28, 2018 All on kill sigils also suffer from the same problem. Probably the same for food. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted July 29, 2018 Share Posted July 29, 2018 Its also an annoying problem when using Spear of Justice on a mob you kill and it doesn't refresh the skill. Link to comment Share on other sites More sharing options...
Sicycle.2453 Posted July 29, 2018 Author Share Posted July 29, 2018 This bug has been persistent since release, please fix! Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted July 31, 2018 Share Posted July 31, 2018 I reported this in-game as well. Type /bug in chat. Link to comment Share on other sites More sharing options...
broFenix.1632 Posted August 3, 2018 Share Posted August 3, 2018 Bump, this is definitely a problem. Renewed Justice doesn't work on enemies that don't give EXP. Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted August 8, 2018 Share Posted August 8, 2018 Guardians, Stand Your Ground! Anet please help us! Link to comment Share on other sites More sharing options...
Sicycle.2453 Posted August 18, 2018 Author Share Posted August 18, 2018 Anet please fix this! Link to comment Share on other sites More sharing options...
Orion Templar.4589 Posted September 12, 2018 Share Posted September 12, 2018 Anyone know if there's ever been an official response on this one? It's been an issue since release as far as I know. I'd love to know if it really is a "bug", or if it's "by design". If by design, would be curious to know why. It's especially frustrating in events where enemies spawn rapidly and are the kind that don't grant XP. Thus Renewed Justice never works. It really puts a damper on playstyle to have this trait not working in those situations. Link to comment Share on other sites More sharing options...
Daekyn.1953 Posted July 12, 2021 Share Posted July 12, 2021 (edited) Still not fixed for DH Do things actually get fixed here?????? Edited July 12, 2021 by Daekyn.1953 1 Link to comment Share on other sites More sharing options...
Architekt.2047 Posted July 16, 2021 Share Posted July 16, 2021 (edited) Came here looking to see if this was a bug or if I misunderstood something: yup, it does seem to sometimes not trigger. No idea why. I'm just playing core guardian in case it matters. Edit: I think the comment about it being due to non-xp giving mobs is right. I just came back to the game after a several year hiatus and have just been doing story/living world missions. When I'm in these, I notice that killing a mob won't reset the virtue. But if I'm in a non-instance like doing stuff in the regular world, it resets upon killing a mob (and said mob grants me XP). Edited July 16, 2021 by Architekt.2047 Link to comment Share on other sites More sharing options...
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