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Terrorhuz.4695

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  1. - Power chrono, and no chrono iteration other than this one. Just reverting the latest F1 damage nerf will do, it was totally unwarranted. - Staff thief: see signature. Also, I'll get a lot of hate for this one, but I think Consume Plasma was overnerfed. - Support and power specter: dire need of a buff. Don't touch condi specter for now. - Power zerker; needs buff, obviously. Not excessively, because the class has a lot of endure pain and can quickly become a spellbreaker v2. But let them teamfight. - Condi mirage; the healthiest iteration of mesmer this game has ever had. Probably the hardest one to properly buff: the build relies heavily on interrupts, and you just can't get interrupts because everyone has stability. Weapon skills are fine, numbers are fine, mechanics are fine, but you rely on a mechanic you just can't proc anymore. I don't know how would I make it viable again without buffing stuff which shouldn't be buffed. EDIT maybe just fixing the wonky hitbox on sword ambush would do...? - Any form of renegade: the only thing they had was the cool shortbow, and now they lost that too. - Mechanist: it isn't more obnoxious than any druid. If druid is allowed to exist, then mechanist should exist too - Herald: all iterations of herald, power and condi alike, could use some buff. Ideally without touching Vindicator. Trust me on this one. Virtuoso MUST NOT have any kind of damage increase. It could use some QoL (I have some ideas about that), but the damage for a ranged class is already as high as it can be.
  2. I think bladesworn deserved burst skills akin to what mesmer has with shatters. F1, power damage (the leap); F2, condi damage (burn+blind AoE); F3, CC; F4, defensive (barrier + stab + prot), and remove the charge mechanic entirely.
  3. PLEASE SIGNET OF ILLUSIONS I BEG YOU PLEASE PLEASE PLEASE PLEASE JUST NERF THAT kittenING SKILL ALREADY SO IT DOESN'T REFUND DISTORTION I PROMISE I'LL SEND PIZZA IF THEY DO
  4. Except they can't. SOURCE: I use it. Everything is useless except Power Block, and even then there are ways around it. Except they are. Path to Victory (best skill name ever tbh) is very fast, with a very subtle animation, 360 range and sometimes it's unblockable too. The burst WILL hit, and from there you proc a gazillion traits to enable the rest of a spellbreaker's kit (including FC). I'd like to see you try. By default, spellbreakers survive condi bombs. By default, revenants DO NOT survive condi bombs. The only way to survive a condi bomb as a revenant is to go full bunker. Congratulations, you now can cleanse as a spellbreaker. You also have a a third of their damage, a third of their movement speed (we're forgetting staff spellbreaker is one of the fastest classes in the meta), a third of their stability and 0% of their CC.
  5. Don't try it, Azure. If I want to kill a vindicator, 2 of my 5 builds can get it done in 1v1. I want to kill a spellbreaker, it takes 2 people at the very least. It's very much NOT the same. Try playing warrior with the same cleanse as a vindicator and then we talk.
  6. I think we should nerf daredevil because Copyright needs a vibe check. Then the forums would be happy.
  7. I don't think either of them should be touched. Vindicator is decently punishable with conditions, and mace mace ranger is strong but far from broken.
  8. The telegraph is fine but I currently have to dodge too many kittening things against a war. The biggest problem was the fast and generic swipe down being actually a big bonk with healing, tether from 450 range and 16 other traits. That one required much more urgent timing adjustements imho.
  9. It feels like something changed with the matchmaking, during this season every game feels so much harder now. I see so many previously plat2-ish players (me included) falling MUCH below the rating we're used to.
  10. In a world where support chronomancers keep alive everything, from players to NPCs including turrets, the occasional condi reaper keeps them in check. If chrono gets adjusted we'll have to get there.
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