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kamikharzeeh.8016

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  1. this, especially with this useless resetting all wvw points... like wtf why the button should have been in since years but if u randomly reset all wvw mastery points would have been a good time maybe to think about adding it... since u pretty much give nothing else for Wvw in this expansion anyways outside of easier warclaw access
  2. BiG is too obese for an alliance guild ngl it'd be probably better to limit single guilds to like 100-200 members to spread content better (as in, let ppl only select it if roster <200 else cannot pick if that's technically working)
  3. tbf EU ones cannot get much worse anyways. idk how anet magicians can make it happen that within 3*6 worlds the four most stacked groups are within 2 of those 18. legit how is this algorithm working, does it get drunken simulation mode on and then does some RNG dicerolls or what i don't play on many accounts these days but several ppl on the lower tiers complained about half dead matchups. idk maybe rework the pairings else this system is never gonna work
  4. the bags are f##### useless like what the hell who gets runes of holding, esp supreme ones from Wvw, like wtf whoever decided this price is just completely nuts and better get a new job
  5. calling one of the most useless classes king, at least nice troll
  6. u cannot even compare that, WSR is way stronger lol
  7. they actually just got a good linking with lots of space and incoming transfers, so soon they can also fill OS and EotM, dw fam
  8. pretty pointless blabla thread ngl firebrands are just needed bc they are allrounders to provide options to actually survive pushes. idk why u need to cry about this. everyone should have at least a firebrand or a secondary support geared for Wvw, even if your main is some dps class @Random dude.5089 u are also fully wrong, groups often lack secondary supports too. or dmg, it can be anything. but without a fb per party it is obviously problematic the simple reason for FB beeing staple is that the meta has thousands of condispam, pulls, hard cc spam, pushes, dazes, knocks... u cannot move 500 distance without a firebrand. there are several other classes that also provide stab, like rev and chrono but it's just not focused on that next, you people miss out completely that the dps classes build for not generation their own stab, they build for dropping that biggest amount of dmg onto the enemy groups heads. and pretty much most other supports are yet having far better heals and cleanses than firebrand... if u would give them great acess to stab and aegis etc etc just to make FB kitten, they#d be grossly overpowered fb isn't really that overpowered as ppl here seem to think, and most fb's aren't even good at the class
  9. tbf your "issue" is the fault of both of these guilds, if they didn't even ask which server you are on, that's some pretty poor communication / game knowledge from both of them idk
  10. after 10 years a system like this is just too late to make any further sense, and i doubt u can seperate wvw deaths from pve ones, so the whole statistics would be bonkers if they'd use old data anyways hence yeah no, kind of pointless
  11. to be fair, he talks about situations where one side has 40 people on a karmatrain blob and the outnumbered side is basically empty with 5 people or sth alike, and the random buff would be just 1 player and for a limited amount of time. however, you'd need the killswitch also for it: if the outnumbered is gone on tick (5min) then the buff mustn't remain either, because else it'd be abusable further, it won't always help. will be fun and make people happy when half time some afk dude gets it while running into a wall 😛 like legit, this wouldn't be a bad or problematic thing, bc when you're outnumbered there's no "normal conditions" anyways anymore that to be said, i'm still not sure how the outN exactly procs currently. sometimes u get it when u have 15 ppl at least on the map, sometimes not even when it seems worse
  12. bro u could always on many if not most keeps do a port like this with mesmer and thief... anet never fixed these things and they are not new the defense not triggering is oddly more common than it used to be yeah... maybe they did bind it accidently again to the wall-repair thing, killing a player often doesn't work or only randomly...
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