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Gorilla.4120

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Everything posted by Gorilla.4120

  1. I would like to see some improvements to the Gift of Battle WvW Reward Track. It was designed to help people get the items they need to make legendary weapons and gear but it only rewards you with two Mystic Clovers. Considering that other reward tracks give the same amount, it makes GoB feel a bit anemic.
  2. This has to be a troll post or the OP was using sarcasm. This patch has plunged us in to a condition/bunker meta. Hopefully, the devs will look in to addressing this now that they have reduced the effectiveness of power builds.
  3. Defense isn't dead, it's still a strong trait line. However, players won't be carried by Defy Pain and Last Stand like they use to. Until Anet figures out what they are going to do with those traits, I assume people will use Armored Attack and Rousing Resilience if they want to run Defense.
  4. I feel like the devs got lazy when it comes to the passive traits. I'm completely in favor of removing all the passives. However, instead of increasing the cooldowns to a ridiculously long five minutes (300 seconds), why not change the trait completely. For example, instead of Defy Pain granting Lesser Endure Pain when the player is struck while below 50% health, how about granting protection for 4 seconds. That would significantly reduce the strength of the trait but wouldn't make it totally useless for five minutes.
  5. Last night I fought a guy running a full signet build with Defense/Arms/Berserker. I'll admit, he was a pain in the butt out in the open where there was nothing to block his LoS. He killed me a few times on my core axe/shield-gs build, but I was able to return the favor after I swapped to my dagger/shield spellbreaker build. IMO, his build is very situational and would fall flat in most scenarios. E.g. 1vX or against a decent condi player.
  6. Now everyone will try to log in to WvW simultaneously and cause the server to explode. :lol:
  7. For me, the number one killer is nodes. I couldn't tell you how many times I've broke in to SMC to farm the nodes only to be met by an unhappy mob. :grin:
  8. Magebane Tether Once a player becomes tethered, they are Revealed (unable to stealth) until the tether is broken.
  9. Bad Design. Equipment, Traits and Skills all need to be together as an individual build template.Items should not be removed from your inventory. Absurd money grabCompletely unsatisfied.Just my two cents.
  10. If it's not too much trouble, how about lowering the CD. 30s is too long.
  11. The warrior's warhorn changes look fine to me. However, I wish the balance team would consider giving warrior hammer #3 Hammer Shock a blast finisher. As it stands, the only way to blast with hammer is if you're in combat and have enough adrenaline to perform an Earthshaker.
  12. Asura. With their creepy little smiles and evil looking eyes. Definitely Asura.Oh wait! This thread is for bias and bigotry, right?
  13. You're Welcome :)If there is anything I can help you with, just let me know. Also, if you have a lot of code and want to share it on the forums, I'd recommend using something like https://pastebin.com/ For example: https://pastebin.com/G4SVsq0m It's easier for people to read and creates less clutter on the forum. Plus, you can use it for free. :D
  14. If you want to do a individual character, you can try something like this: https://gist.github.com/GorillaNuggets/763a3506eecaf0f4b5fec550cefae998
  15. Are you looking for something like this? https://gist.github.com/GorillaNuggets/db013c0f09c7281761c19bdfe7999cd9 It will go through each of your characters and assign a true or false if Accessory1 or Accessory2 has item number 81908 in it.
  16. See how I used LINQ to find each object within this JSONYou can do the same to find your equipment :)
  17. Also, if you're not familiar with Language Integrated Query (LINQ), give this a read:https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/concepts/linq/It's a powerful query tool that can be very helpful when sifting through data.
  18. As for the equipment question, just follow my first example. https://api.guildwars2.com/v2/characters?ids=all&access_token= Instead of using character["bags"] use character["equipment"]
  19. I think that's because you're running in to null in your json data. Try this: private static int CheckBank(int itemId) { var url = @"https://api.guildwars2.com/v2/account/bank?access_token=" + ApiKey; var json = HttpClient.DownloadString(url); var bank = JArray.Parse(json); return bank .Where(slot => slot.HasValues && (int)slot["id"] == itemId) .Sum(slot => (int)slot["count"]); }
  20. I created a new character named just to test the code. It worked fine. :)
  21. Using UTF8 on your WebClient should avoid any decoding problems. If you do not specify an encoder, the program will use your default. This can cause problems with the letters in your character names. private static readonly WebClient HttpClient = new WebClient {Encoding = Encoding.UTF8};
  22. Also, make sure when setting up your API key, that you don't forget to include inventories and characters :)
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