Jump to content
  • Sign Up

felincyriac.5981

Members
  • Posts

    349
  • Joined

  • Last visited

Everything posted by felincyriac.5981

  1. the ranger main dev seems to like it, unfortunate for the non-ranger mains
  2. this change is the epitome of "who asked?"
  3. good, it should be given the scourge treatment and nuked. kitten is a kitten to pvp
  4. perhaps you mean the swords hit the necromancer like a truck? They do more dmg to the user bruh
  5. don't think they ever gave a reason why they even made the change tbh, did they think this would make signets more popular? idk lol
  6. sounds like you are doing a leeroy jenkins into the whole enemy team and then rightly getting destroyed?
  7. sometimes when I use scepter 3 I'm like "did I press the skill??", its so bad lol
  8. I doubt it, the numbers can always be tweaked, and you'll be giving up weakening shroud which is a nerf to your survival. didn't forget, its just that the scepter skills are so weak and worthless that them being non-projectiles never come into play. The only decent condi build for spvp atm is reaper, who has the unblockable shout anyway.
  9. they could look to add some other boons to staff skills, vigor would be nice to have somewhere. wh 5 is begging to have aoe swiftness etc. Maybe one day following a game of darts the devs will finally implement something
  10. will be very sad if sword just ends up being a "oh but its fun in open world pve" weapon, when swords were announced I was so excited, dual wielding sword necro? Oh yes please. Even got some nice sword skins. But they just feel so meh to use...
  11. requires set up, wurm can be killed, the teleport can get cucked by terrain etc. Not as good as an instant teleport like a blink spectral is not a true teleport. Leaps mean taking swords, swords suck. "two hp bars", but no access to extra evades, blocks, invulns, consistent stab etc. that other classes have, making it susceptible to CC and burst boon strips? Most of the boon strips have been nerfed, weakening shroud no longer corrupts, path of corruption on reaper is not consistent due to reaper shroud 2 being buggy and failing the last hit etc. Chill spam? bring condi cleanse, most supps have it in abundance making it a non issue. CC? The big CC skills are heavily telegraphed so this is a l2p issue. If you want to bring up CC as an issue just look at ranger... oh wait you are a ranger main lol
  12. probably warrior staff and ranger mace, both weapons seem to have been made with some care and attention, unlike the others.
  13. sword 2 flip skill does less dmg than the base skill in wvw, you do more damage to yourself with most of these flip skills 😂 its just fake dmg, you hit like a noodle. They don't even provide extra utility, except for the leap, just "press to hit again"
  14. Feels like its a bit outdated now in pvp. It still has its uses in pve, but in pvp it has been almost completely replaced by pistol. Skills 2 and 3 feel very weak. Grasping Dead How would a short immobilize feel with this skill? A stack of poison? Auto chain applies both bleed and poison, so why not... Feast of corruption Single target 1 boon corrupt? Even 6 years ago it would've been weak. How about 2? Though this is unlikely since the current balance team seem to hate boon strip Make devouring darkness baseline? Might be easier to balance in the future, and helps you output more aoe pressure whilst having weakening shroud for survival. I feel like they could make scepter into a more debilitating aoe focused condi weapon, whilst keeping pistol a more single target based wep with a focus on burst damage.
  15. its a lost cause dude, pvp in this game is a joke. If you take it seriously then you are just doing a disservice to your mental health.
  16. have you tried pressing your other buttons instead of slowly rp walking towards the reaper? That might work
  17. the more I use it, the less I enjoy it. It feels weak? The flip over skills also seem very bland, they don't seem like impactful skills that should cost life to use... only thing I like is the autos tbh
  18. its pretty obv that ranger mace got the most love from the dev, the weapon basically does everything
  19. 1. Let it provide aoe swiftness, perhaps cleanse movement impairing conditions on use 2. some kind of projectile hate, fits thematically cuz you are supposed to be within this swarm of locusts there is a lot of room to make warhorn into a better support weapon
  20. you can check out the snowcrows discord necromancer section for more ideas
  21. mace skills are so incredibly bloated, its like they stuffed a whole spec into this weapon set.
  22. in spvp: does too little damage for the health sac, no real build can take advantage of it. On harb you will literally be cooking yourself, and reaper needs the burst from axe/focus. Maybe some bunker scourge build?
  23. guess we gotta wait for a dev who plays necro to join the balance team...
×
×
  • Create New...