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jokke.6239

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Posts posted by jokke.6239

  1. Lvl 80 huh ..Oh yeah, then the alt account farm should be almost completely dead

    One would have to put in a lot of time or gold as an investment for like 1/3 of the reward compared to before

     

    Unless one only did ahandful accounts to unlock stuff in the wizard vault, but you would actually have to put in some gameplay

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  2. If you were only using 1 account, logging in every day for a year would not even be $50 worth of gem>gold

    I'd say it's not worth it at all anyway if you're not actually playing the game

    That's a job with horrible play

     

    This will either free up more time for you in you day or make you play the game again. Will need to play now to get good rewards.

    The new rewards are much better now btw.

    Might be worth a look 🙂

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  3. 4 hours ago, Arianth Moonlight.6453 said:

    it sounds rather pointless, to be honest. The cooldown when in combat should be removed for those with both masteries. If I want to skip unnecessary or unwanted combat, I will do it anyway by running away and then mounting. This will only expedite the process in a game where you have to kill the same mobs repeatedly to unlock something that will inevitably require you to kill the same mobs over and over again, yet again...

    I think the 3 minute cooldown is a good call

     

    I think being able to use the leap (preferably with no endurance being used) would be very cool

    It would add much more usability for me than the current additions

    And I can't imagine it would be hard to implement, since it's sort of already in the game

     

    There's other things I would probably prefer they added, but this seemed realistic and I think it would add a lot to the enjoyment of the game, while also making the old skyscale mastery more appealing to work towards for new players

  4. 43 minutes ago, draxynnic.3719 said:

    Do you mean the wall jump?

    If they made that infinite, you'd be able to climb arbitrarily high anywhere with a vertical surface to ascend. I suspect they don't want that to happen.

    Hi. No I mean the leap you do when using "mount in combat" 

    The skill just says: Skyscale Leap into the air, then mount your skyscale

    I should have been more specific

     

     

  5. I think this would be a nice addition as a bonus for having both skyscale masteries unlocked.

    It should still have cooldown when in combat.

    When out of combat it shouldn't use up endurance (if that's too strong, then maybe just use less endurance)

     

    Anyway. Just my 2 cents.

    I feel like the bonus mastery could use some love

    Thanks for reading

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  6. 21 minutes ago, Linken.6345 said:

    So this is a lie?

    clearly admiting they post on more then one account, I do admit I read it wrong and your correct about it being main account tho

     

    He said he meant to post on his steam account. But he didn't. If he does in the  future, then that would be a "crime" in the future. Unless you can prove otherwise.

    You don't know if he's actually posted on 2 accounts yet

    But OP is aware now. 

    • Sad 1
  7. 1 minute ago, Danikat.8537 said:

    I think it's just a way to see what you need and track your progress.

    Originally legendaries were a complete mystery, in the first few months of the games life players were working together to figure out the recipes and where to get the components and I think that's exactly what Anet intended. But it hasn't been a mystery for years (except to players who don't use the wiki) and later legendary items have collections to show you what to do. I was able to get Ad Infinitum exclusively following the collections in-game. These new collections serve the same purpose for the older legendaries.

    The ones for the Dreamer and the Lover (the two gen 1 weapons I have) were complete by the time I noticed them and I don't remember getting anything extra from them so I don't think there's any new rewards, just a way to track your progress.

    That's true

    But that goes for a lot of stuff in Wiki Wars 2, ahem ... Guild Wars 2 😅

  8. 4 minutes ago, Darves.6798 said:

    I see some people have trouble understanding simple things. I bought a game that was supposed to be casual friendly. I found a way to play through which I was able to somehow pass the story missions. I'm not interested in other content, I want to play the story, but now without the golem I'm still dying. How am I supposed to adapt? Something I had was taken from me, don't you understand? I'll give you an example, someone takes your car and you adopt, you'll walk now, you ask him politely if he's going to give it back to you and thank him again, that's your advice.

     

    To the developers, I demand my golem back.

     

    P.S. To other players, especially tryhards, I do not wish to be insulted in any way in the comments. Any rude reference to me in a comment will be reported as harassment.

     

    Your dema ... suggestion is totally valid

    Your attitude is a very bad way of getting your point accross

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  9. You're playing Wiki Wars 2 

    Wiki is part of the game 

    Might as well think about it like that

     

    Some things in the game make me wonder how anyone even figured it out without a guide

    Like the things you have to collect in ember bay

    That would be painful with no guide or taco

    It is painful even with taco 😅

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  10. Bonus should have been a endurance bar increase, not just for wall launch

    Or something else that felt like a boost and made new players actually bother with going for the old mastery line as well

    Right now the old mastery almost might as well not exist anymore. 

    New players will go for the new mastery line as it's easier and much better 

    And I don't think many will feel incentive to go for the old mastery line after that

    I think Arena Net should work on something for the bonus

    I can't speak for everyone, but I feel like it does neither of what it's suppose to do.

    That would be

    1. Make people with both masteries feel like they got a a noticable bonus

    2. Make new players want to go for the old mastery as a long term goal

     

    Edit: I actually haven't unlocked the "leyline for mounts" yet, but I doubt it's going to change my opinion

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