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Undo.5091

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Everything posted by Undo.5091

  1. Yeah, this really isn’t an issue outside of WvW SMC zerg fights. Check for packet loss. If this is something you’ve frequently dealt with for an extended period of time, consider using a VPN.
  2. No. Just add more skins to the game that are sPvP and WvW exclusive that players can grind out. If anything, the game should have more gizmos, skins, and titles that are as exclusive as the mAT gizmos.
  3. Are you sure that it isn’t because one of those backpieces was crafted while the other was just a transmute? The crafted one wouldn’t have had its stats reset.
  4. I had similar frames when I was running AMD a few years ago. I maintained almost the same FPS regardless of graphical settings (outside of changing the character model limit). If you have Windows 10, then you might see an increase in FPS if you use this experimental tool. https://www.reddit.com/r/Guildwars2/comments/bkk2lf/d912pxy_dx12_for_gw2_new_beta_v099/ Just a heads up... I haven’t used this personally. I also haven’t seen any GW2 developer responses regarding this, so it really is “use at your own risk”.
  5. As @Falan.1839 pointed out, you really need to specify the time frame... and add an option for if they believe that the population remained relatively the same. If I were to consider the time frame to be since the launch or even HoT release, then obviously it has declined. However, I’d say it may have increased ever so slightly the past few months.
  6. I think the OP is holding himself back a bit too much. Clearly Sic’Em is required to normalize Soulbeast’s damage to put it on an equal playing field, but this buff is too small. The skill is only ever used on Soulbeast, so we should really remove the skill and incorporate the 40% damage buff to the minor adept trait. Then, as long as the player is merged with his pet, he will maintain the equivalent Sic’Em damage boost to allow them to be even slightly viable. Boom, balanced.
  7. The point is that spellbreaker competes with scrapper for the same role in sPvP, so they end up clashing on side nodes when on opposite teams. A spellbreaker can fairly easily take the node from a scrapper, if not kill it. If that same spellbreaker build didn’t suffer as much from thief +1s, you’d see far fewer scrappers... In the end, the obvious solution is to nerf thief. /s
  8. I would just give the class a portal gun that can be used to teleport both allies and enemies alike. That is all. Make it happen.
  9. No new weapon with the specialization. Instead... Portal. Gun. Kit. ?
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