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Treacy.4067

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Everything posted by Treacy.4067

  1. What a ridiculous question. If you've played *at all* you'd know there are many reasons why that person might be in lower level areas.
  2. Rushing head first into a group of mobs with a big kitten greatsword, spinning to win as you take charge and handle business...I don't want another Arcing Slice thanks.
  3. It's not just about the numbers which, quite frankly, is the problem. You should be able to balance classes without removing class identity and what makes specific professions fun. Like with what happened a year ago after the infamous banner patch, I'll probably just quit altogether but maybe come back if they fix it. The Arc Divider change is deal breaker for me unfortunately.
  4. Please do not change Arc Divider. Please keep it at 3 spins. Seriously.
  5. This is a terrible idea, keep it a spin with 3 hits. Stop taking away the feel and fun of what makes warrior great. There will be no reason to even use GS anymore. For the love of warrior please reconsider this change Anet.
  6. You want Triple Trouble to be soloable? lol, no, just no. We've already seen a lot of things dumbed down, stop trying to ask for the few remaining group events that require coordination to be removed. GW2 is known for having great open world meta events so why would they remove this aspect of gameplay? If you can't find a group, make one yourself or learn to command, or join a guild. You need mastery points? The game has so many other ways to earn them. I've never seen someone say that event timers are toxic lol.
  7. Yes it is. The elite specs are too OP, too many boon sources are in the game now, they keep nerfing earlier content whilst releasing easier content.
  8. Do you really not understand the concept that situations can get progressively worse? This is such a terrible argument on your part.
  9. And the point still stands because they didn't learn from that backlash regardless of whether it was a bug or not.
  10. I've quit games over in-game ads before. This type of intrusiveness normally just angers and annoys me but to see Guild Wars 2 do it, I'm also sad. If this is the road we're going down then yeah...
  11. To me that says the opposite. It's talking about rewarding those that can master their builds. So yes it was a mistake because it's rewarding too much for too little. The end goal is to make sure each profession has options for viable easier builds, not doing top dps with no intensity builds. The term "depth of the combat system" is the key, as well as "while still having room for them to improve their mastery over the combat system and increase their effectiveness." So they look ready to dial those LI builds back a bit.
  12. Or you could wise up a bit, stop with nonsense retorts and realize what an mmo actually is.
  13. Not to mention Bloody Roar, a Grandmaster trait mind you, that has been bugged since they "buffed" it yet actually ended up being a nerf. Feels like I'm hurting the group unless I bring a mechanist so I'm just avoiding group stuff until things get fixed. The balance in this game is off the rails right now.
  14. There was absolutely no reason to remove launch from this skill. With every patch they remove flavor and make warrior less fun to play.
  15. Quite the opposite actually. A lot of people feel that they have to play it or new folks pick it because it's overpowered compared to the other professions. To say that the ridiculous amount of mechs in groups and in general is indicative that something is right is laughable.
  16. "This is fine." lol. It's pretty well known by now that mechanist needs a nerf and Anet needs to make it a priority.
  17. That's an ad hominem attack on that other person for the record. Also that build isn't "easy to play" it's automated gameplay with no input, other than the one button press. It's essentially the computer playing the game not the person. The game should and does have easier low intensity builds for people with accessibility issues, (I have a bad right hand so I play with my left and adjust accordingly), but I'm completely against these no intensity builds where you can literally walk away from your computer and let the game do that kind of damage. It's not good for the game.
  18. At the very least stop changing what you write, stand behind what you say for crying out loud. Anyway, The DPS on afk NI rifle build is an issue of meme proportions and I expect it will be addressed on October 4th if not sooner.
  19. You've not been clear, you've changed your position several times. First it was about accessibility, then about afk, then encounters, etc, etc. Also, just because you change your original posts AFTER the fact, does not mean someone is taking you out of context. I always quote the original thing said to me, I don't go back to see what changes were made after I make my own point. I only caught you doing that well into the discussion. Bad form.
  20. Except you did, that's how quotes work. You agreed with me when I said the balance and dps problems happened since the last patch. Maybe read the things you reply to before commenting to avoid maybe saying something you didn't mean in the first place. If you want to go back on it fine, but you said those things.
  21. We were talking about the dps being out of whack and I said it was a balance issue, then you said it was an encounter issue. I then said: "The encounters didn't all of a sudden break. It's a problem with the recent changes in the balance patches." and you said: "That's true. That doesn't mean they weren't trivial in the first place though." And I thanked you for finally agreeing lol. You did the same for the problems with afk mech. I can quote that too if you're too lazy to go back and read what you wrote.
  22. Go back through the thread. You've edited every single one of your posts but I usually quote the original or relevant bits. I even thanked you at one point but then you went and stealth edited that post to say something completely different. You don't debate in good faith.
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