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Eudaimonia.8695

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Everything posted by Eudaimonia.8695

  1. They're aware of the fact that elite specs are a big driving force for expansion sales. They'd be stupid not to release any.
  2. Could you at least roll back to the previous version until you have a fix/change ready, please?
  3. One guy on my server got 60 lvls in like 3 hours of staying inside SM, and that without a WXP event. That is absurd. May as well give everyone God of WvW for free.
  4. Sounds too good to be true. Nerf incoming. 😪
  5. This. It's understandable, but it killed my hype train a bit.
  6. Good points. The reason I went with my price is because of the time investment. 3 Weeks spent in WvW, or 24 hours in total playtime for high rank players (more for low rank players) to get 1095 tickets, equaling one gift . HoT and EoD map completion takes like what, 6 hours? So it seemed like a good tradeoff. What they could do is have a starting price of 2000 or whatever, and then increase it by 500 for every purchase. This way, people can get a few legendaries without having to spend time in PvE. If they want more, and the prices get to like 5000 tickets, they'd actually have to do the map completion again because it's not really worth it anymore for most players.
  7. Not sure if you're reading this ANet, one can never know with you guys, but here are some ideas for a skirmish ticket sink for the people that are drowning in tickets: - Mist warped bundle: 20 skirmish tickets - Gift of Exploration, Gift of Maguuma and Gift of Cantha: 500-1000 skirmish tickets - Trophy Shipment: 20 skirmish tickets - Leather Shipment: 20 skirmish tickets - A way to upgrade the legendary WvW armor to a legendary skin, not ascended, like it is now. This one is just wishful thinking (everything is), since it would require additional dev time: 1000 skirmish tickets per armor piece - War machine skins: 300 skirmish tickets (perhaps some people like them, I personally don't) - Season 3 and 4 currency boxes like the one from Jade sliver vendor: 20 skirmish tickets Obviously the numbers can be tweaked, I'm no game economist after all. 😉 That's all I could come up with right now, maybe you guys have some ideas. 😎
  8. I'd be content with badges of honor, anything really. Just so they CAN be traded.
  9. I feel like they could extend the rewards to T3 camps as well, since they're quite important, obviously with reduced rewards.
  10. If it does happen, you can bet your kitten I'll be the first to try and disrupt the farm where possible. I'll make it my life's mission if need be. 🤣 Edit: Perhaps ANet has added some kind of diminishing returns to prevent this stuff kind of gameplay.
  11. Whatever the rewards are gonna be, it's still gonna be worse than PVE in terms of gold per hour, so I don't see this happening.
  12. I've heard them talk about it, I was just wondering why it wasn't elaborated upon in the post. 🤷‍♂️
  13. What exactly is this? It was mentioned in the spring roadmap and is coming tomorrow. I can't be the only one who noticed this? No one of the PVEers on reddit did, that's for sure. https://www.guildwars2.com/en/news/studio-update-guild-wars-2-in-2023/
  14. Game mode is getting more like Drizzlewood Coast by the day, except in DW you actually defend, otherwise you can't advance the meta...
  15. Whatever ANet is going to release, players will find a way to game the system somehow.
  16. As long as this is just a start for more rewards, then I'm fine with that, but that resonating sliver is really useless. Put something else in there, please.
  17. As long as this is just a start for more rewards, then I'm fine with that, but that resonating sliver is really useless. Put something else in there, please.
  18. I just find the Warclaw change to be completely nonsensical and it seems it was done purely for the sake of having done something. If you're besieging something, you can bet your kitten you will be dismounted by all the damage that will be flying around, and then what? Go out of combat to remount? You don't always have that option, and even if you do, you'll get dismounted again, rinse and repeat. It's stupid design and the ability should just be deleted. No thought was put into this whatsoever.
  19. Yep. This game isn't competitive anymore, playing for fun only is the best course.
  20. Okay, your point? Power builds have been meta for years.
  21. They've nerfed the damage and the duration of condition damage skills, plus added the resolution boon. As a result, it's become useless in large scale fights. I believe condi builds should at least have a place in roaming. These days, it isn't the damage, but the tankiness of celestial, trailblazer, you name it, which are the problem. Imo, when you want to do high condi damage, you should be relatively glassy, just like power builds. The maximum that should be allowed is a stat combo akin to the Wizard amulet in pvp (power + condi major and vitality + precision minor) or a new stat combo with condi + precision major and vitality + expertise minor. Then it would be like marauders for power builds, and that's as far as it should go in terms of tankiness. This is just wishful thinking on my part, because the problem is that they can't remove stat combos in WvW, it's tied to PVE. ANet avoids upsetting the player base at any cost, even if it's harmful for the game.
  22. I don't see this population you're talking about. WvW on EU is deader than ever.
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