I've played other games where open-world duelling was a thing. I can't think of anything I'd enjoy more than being hassled by some plonker following me around dumping duel flags every few seconds. I can't see that becoming annoying at all. I presume you're referring to 'Costume Brawls'. Having PVPers activating 'battle mode' outside the bank in DR sounds as enchanting as players repeatedly spamming (usually noisy, flashy) skills, or jumping around in endless circles. I think I'd find 'battle mode' as enjoyable as item 2. Not sure how AP adds any weight to your request. I've played all the content too, and you're absolutely right, PVP is definitely missing from PVE. Conspicuous by its absence, in fact. There's a huge difference bewteen 'being missing' and 'being missed', and I think you'll find a large proportion of players don't miss open-world PVP at all. GW2 PVE is primarily a co-operative environment. Not having to compete for gathering nodes, sharing credit for world boss kills and events etc attracts a lot of people to the game, and the PVE community. I think the reason most people might find the idea of open-world PVP abhorrent isn't the PVP itself, but what PVP does to an otherwise co-operative gaming community. Selfish PVP mentality already leaks into the more competitive aspects of PVE, making things like low-level event dailies a misery. More PVP = more misery. The cultures of WVW, PVP and PVE are all different, and their communities reflect that; no matter how much I wish it was otherwise, 'PVP' and 'toxic community' will always fit together like spoons in a cutlery drawer, regardless of which MMO you're playing. GW2 boasts one of the best, most helpful, co-operative communities in the genre. I can't help feeling this is mostly down to the fact that PVP and PVE are kept seperate. *TLDR: No, no, and NO.