Jump to content
  • Sign Up

Terra.9506

Members
  • Posts

    107
  • Joined

  • Last visited

Everything posted by Terra.9506

  1. I love HoT doe to how the game force me to reconsider gear/build for my character since Mordrem and wildlife here didn't just kidding around like main land of Tyria (I still can remember what it like when I face with smoke scale and those mini raptor for the first time. XD) even NPC dialog show how hopeless situation they're in and each event actually feel like we're part of the situation not just random adventure who travel around try to solve problem for other which is not even tire to our interest, In HoT everyone simply try their best to survive and somehow they're not only survive but also able to defeat the dragon in the end (Well craft atmosphere like this really can't find in other part of the game). Each map also offer unique mechanic and memorable event. HoT also have no Heart Quest which make the game feel less like a job, every place I want to go is purely base on my interest such as find for more hero/mastery point. Enemies like Mordrem make me frustrate at first but after learn more mastery and their pattern make their fight feel easier even with old equipment I have. Auric basin is easily my most favorite map, not only It's easiest to navigate of all 3 (except dragon stand which's full Meta) but activate north watch tower event really make me feel like my action make the map safer even it's just temporary. What I hate about HoT would be Mushroom (all of them specialize of Queen mushroom in narrow place)Annoyed Tendrils. (these poison tantacles just too tanky for their own good) Most HP and mastery point require enough numbered of people to obtain.lost in Tangle Depth... Revisit the place again with Mount and more advance gear feel like walk in the park now.
  2. I'm not PVP guy (But just because I just too afraid my lose would screw others) but I feel like the game lack of proper area for 1v1 duel and I didn't mind if it didn't give any reward at all, only just for fun or kill time or small practice. this area could be inside fractal lobby or the Crown Pavilion.
  3. Phalanx looks bad on most of the female toon though. That's why I said Male version, I also disappoint on how different it look for female version despite I cheer for more skimpy armor in the game but female version simply terrible for my taste.
  4. I love GW1 as GW2 (for different reason) if only one thing I want to change on GW1 is to make exploration area become public zone... (just because it feel so lonely when playing alone even at the time the game still popular) that's only reason to keep me come back.
  5. Bikiny Armor for medium (with no buttcape XD) and more armor similar to male version of Phalanx set which look the same for both male and female.
  6. Hard for me to say about entire game. for me it's depend on chapter. Core GW2 (Risen) = Too Easy (Too Simplistic pattern only with OP stat and unfair skill, you know they're coming but can't do anything against it.) HoT (Mordrem) = Challenge (Cool attack pattern and with clear warning sign, really impress me when I play HoT for the first time after the core game make it feel like complete different game.) PoF (The Forge) = Medium (I feel like they're downgrade version of Mordrem but still pose some challenge but I really love their visual design! too bad we might never see them again XD) Season 4 (Mordant Crescent/Awaken) = It's feel like upgrade version of Risen... boring pattern unfair skill and good only at stat.
  7. My problem with GW2 armor would be their Over Design artistic rather than lack of numbers like blade armor would look a lot better without blade all over the place or mistshard set would better without crystal and too many butt cape for both heavy and medium set. I hope to see more simple (but amazing) armor design like Phalanx set (male version) add to the game.
  8. Instead of add new playable race I wish they will update what we already have with something like Race Specialize trait, or simply new cultural armor... And IMO those Tengu close their border long enough already maybe it's time to visit their land and learn what really happen?
  9. I want solo content like arena/tower where player have to fight wave of enemies in order to climb tower and each level give player reward, higher level also stronger enemies.
  10. Ban this Troll!! /s But I'm serious... I away wish my reverent have rapid fire range weapon consider both Hammer and short bow so slow and annoy to use. Other than that great sword alway look great on everyone back than rifle. It didn't need large range like Hammer or Short Bow but make it shoot energy blade attack multiple enemy in limit range would satisfy me enough. other option would be Spear for land weapon.
  11. Lack of new armor set or interesting loot that good enough to motivate me to work for.
  12. Zhaitan case just because commander kill him with battle ship cannon. :p Mordremoth case commander and the gang combine their force strike his weakpoint which give them some chance. Bathazar case I assume just because he's on weak state since other God strip out his power and even he become more powerful each time story progress but still far from his original power other than that for entire PoF story I feel like Bathazar not so much care to about commander at all we just run in to him ourselve. :p
  13. I like to see new map with mechanic similar to Auric basin again where finish the quest also effect to the map temporary and benefit everyone in that area . while it force everyone in that area work together but also left enough freedom for player who like to explore solo.
  14. additional cultural armor please... I really want leaf armor set that's have no skirt for sylvari. another idea is rewamp version of GW1 armor set.
×
×
  • Create New...