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Galmac.4680

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Everything posted by Galmac.4680

  1. But there is somelike named "stability". I try to fear ppl of that cliff, but it works only in very few cases.
  2. Hmm, just bad that Airburne won't give me sniper rifles, this event won't happen anymore. Stood there twice ca. half an hour at the camp, watching it getting upgraded from 0 to maximum, but no rifle, not this event.
  3. Must be this NPC "Munitions Specialist Airburne", at that door that opens after claiming the base. He gets an orange event marker. Should be active during the event "Forces are amassing outside of Jadepillar Point base. Thin their numbers" after the base is upgraded to level 1 (according to GuildJens tutorial). But as I waited there that event didn't even come over 20mins, when all other moved southwards until the endbosses spawned.
  4. You could use cele stats to have more life and toughness. [runsAwayAndHides]
  5. Ok, seem I have to head to another npc in this base to get another version of this sniper rifle - with unlimited ammo. But the mechs were correct. Why do I get sniper rifles from two NPCs, but with different ammo??? Can be closed.
  6. Hello, I'm trying this new achievement and this is quite frustrating: I get some sniper rifle from this Mu-Chul (or what his name is) and searching for sniper mechs. There are some coming towards the base, but the ammo is not enough to kill him. So I go back to Mu-Chul to get another rifle - but ammo stays at 0. Killing the mech after that the normal way won't count. How can I do this achievement??? Must I do the meta 10 times for this? Were that the wrong mechs?
  7. Have 6 achievements done and it says 5/6 without any reward... Please make GW able to count!
  8. Guess this will be done right after preventing thieves bugging into towers and keeps. So never.
  9. Bad thing is that they mostly have stability in their boon balls and this won't work. But anyway a nice thing.
  10. #visibleConfusion So there is some bug or exploit you cannot explain, somewhere in this jumping puzzle and key 1 is bugged? I guess this won't help anyone to narrow the problem.
  11. I want to believe that this will happen.
  12. My points here are: New Keineng has a nice harbor - but the way inside the city is a real pain in the bottom. No real city would have a pathway through dark pipes, but a great wide street to the city. The jade waypoints should be more "visible" and marked on the map. Nobody knows where they are and how to get from A to B. The population... well I understand that a hundred NPCs more would kill any performance. Perhaps they can create some kind of NPC that looks animated but don't need much performance. Other games (look at GTA) do have busy sidewalks.
  13. And the reward for the following week is a gold encrusted sledge dagger, then a long bow, a sword... 😁
  14. Also the crafting stations weren't removed from WvW for no reason.
  15. But I want my mini pet! Perhaps make it invisible by default, but re-selectable in WvW
  16. But I still had my mini in WvW after the patch!? (And I want to have it, because I can't use stealth and die as a real man)
  17. But in this case it could be handled as the same!
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