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  1. 5 years later, still no alliances, but ppl still playing ๐Ÿ˜ฎ -> we donโ€™t need alliances, we just need the promise a dream of a better WvW waiting just around the corner so better let it stay a dream
  2. red totally dominates around 5 pm blue totally dominates around 7 pm green totally dominates around 10 pm -> equal warscore, but totally unbalanced match equal teams at 5 pm equal teams at 7 pm equal teams at 10 pm blue Karma-trains during the night -> blue dominates the warscore, but mostly a very well-balanced match
  3. Still no rewards for winning the match (Devs already said there will be no new rewards or new reward system). And ofc no satisfaction in making your team win, cause you are just 1 of 1000 team members with a very little influence. Now they take away the fun of supporting your server and watch it climb the tiers. No reason anymore to level up keeps, defend towers, kill dollies etc. No one cares about balance anymore, cause no one cares about winning anymore. So, whatโ€™s left to enjoy in the new system? -> join a guild, group up at a specif
  4. โŒ continue world restructuring โœ”๏ธ add X Quaggans to outnumbered teams instead . . . the moment when one lazy thought makes Devs go: "Wow, thats just brilliant!" ๐Ÿ˜Ž
  5. whinig about the feedback of other ppl = even more useless than the alliance trash itself ๐Ÿ˜ Devs: "Oh look, its lokh.2695, he is complaining about beta feedback of other ppl." Another Dev: "Ah thats exactly what we needed. We immediately have to set up a meeting and discuss his constructive oppinion."
  6. Maybe read not just the first sentence that refers to the time BEFORE world linking? ๐Ÿ˜ You can also read the FAQ, its clear that worlds get deleted. You can call them "servers", thats fine ofc, but pls stop your nonsense talking, thx
  7. Only who gets spawn-camped for an hour by l33t pro's with ballistas has experienced the true meaning of being outnumbered in WvW. ๐Ÿ˜
  8. Woohooo great job! ๐Ÿ˜ I wondered why so much snow falls so early this winter . . . . . . but now i know, its not snow, its finest salt, extracted and refined from innocent PvE daily roamers by the mighty perpetual Gankdara salt mill ๐Ÿค—
  9. Anet plans to delete Worlds. So basically, World vs. World will turn into another EotM. Random teams, K-trains, Guild scrims, and no incentive to win the match. No tiers, no ranks, just fight club for the memes, all day long. Enjoy ๐Ÿ˜ ๐Ÿ˜
  10. I may quote myself here: no, Anet hasen't planned any of those things (see links below in the quote). Ofc, a mega-guild (aka alliance) of 500 organized ppl will massively dominate during their scheduled raids. And other mega-guilds that spread across off-hours will massively dominate the war score during the match. There is no possibility to counter this, or even this out with the planned matchmaking. Because you can't give every team a mega-guild that spreads across the off-hours, and a mega-guild for every team that decides to "hey, lets meet on tuesday 5 pm on blue border map fo
  11. Most ppl aren't members of WvW guilds so we can give Anet's vision a big nope already. To turn WvW into GvG will only work for ppl that want GvG (surpirse) ๐Ÿคช Ofc, these ppl will not let themselves be used as a filling mass that gets randomly shuffled every few weeks toghether with anonymous random dudes. They will simply quit the game. What Anet tries to implement already existed, EotM with better rewards several years ago. And this GvG game mode already failed hard. K-trains, and an empty GvG arena.
  12. When you look at the headline of this thread and my opening post, we hopefully agree on one point at least. This thread is about the good aspects of the current server system, and that Anet shouldn't foolhardy kill this. This thread is NOT about speculations how world restructuring will look like, its NOT about the evaluation of the recent alpha test, so I guess this leaves you the option to discuss NPC-server based communities, and if you like them or not or whatever. ๐Ÿ˜ For my part, I came to WvW, to play world vs world (surprise), not just 15 vs. 15 (guild vs. guild),
  13. I appreciate your comprehensive reading and reply! ๐Ÿ‘ And I'd very much like to discuss any possible solutions . . . but from what I've heared from the Devs, I doubt that they really "try to consider". In their recent live stream in September, they said that they collect our feedback from many sources (which is great to hear!), but they only rarely consider our suggested solutions, they primarily want to focus on our complains, and try to find a solution (which is common for Devs in general I guess, but unique that Anet communicates this so clearly . . . honest thx for sharing, Anet
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