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Excursion.9752

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  1. Guess I am the only one that does not like it haha!
  2. All jokes a side the question is will the content provided make me want to keep playing. I've been taking a break from GW2 for the past few months mainly because as a veteran player I have ran out of things to do that interest me in the game. In my opinion ANET has been focusing on the wrong target audience. While they try to make their game easier for newcomers to jump in they are making their veterans disgruntled. Do I have the answers? No, but I do know how I personally feel. I've always thought all weapons should be usable by all classes since GW2 Vanilla. So the movement to this now seems like an after thought. Where is my carrot in this expansion? I have 3 Full sets of legendary armor w/all trinkets. To me this expansion feels like a living world quarterly update.
  3. Blizzard was just recently put through the ringer for a bad patch. I think anet may be doing a similar move but with relics. It really is time for game makers to actually listen to their players and not remove functionality they once had. Times have changed and people have options. So many games to play out there. Do not give people a reason to go try them. They may never come back.
  4. All anet needs to do is Make a mystic forge recipe that requires items you get from having crafted 6 legendary runes. Anyone who has already crafted said items should need only to talk to Grandmaster Craftsman Hobbs to claim their items. My opinion is since having passives is not a new concept, only the word relic is, the recipe should not need any items from the new xpac. I would like to see a recipe like this: (in my mind 1 legendary rune residue would come from crafting 1 legendary rune) 0/2 legendary rune residue 0/2 legendary rune residue 0/2 legendary rune residue 0/1 Bloodstone Shard
  5. suddenly the whole world makes since after that lol!
  6. You must have over 30k AP to experience the game properly. I mean why even try at all right?
  7. Just anet trying to ramp up those EoD sales again. Hoping people will buy more accounts to park there! I'm just kidding of course but it does make one wonder.
  8. Covid Regulations, they are still quarantined!
  9. As I sit here trying to remember when I played through nothing really great came to mind. My typical day of playing rarely makes me want to play in EoD areas. If it wasn't for me trying to make new legendary items I can't say that I would be there at all. I like one of the new specs The new mount is okay for memes. Jade bots are mediocre when you remember to equip them. These should have been account bound like gliders & mounts. Fishing., also should have been an account bound thing... I was not in their target market for this so I don't have much good to say about it. I understand what they were trying to do with research notes but it is tedious and not fun. Love the game but I didn't care much for EoD and sorta sad the new release today continues in the same area. I was hoping for something new.
  10. Oh gawd yes! That's the kind of loot that makes you thankful you're a prime member....
  11. In my opinion, for what its worth, I hate it. I know some people like it but I am not one of them.
  12. I am always for more storage. Mainly because I am lazy. I have to be in the right mindset to want to craft or refine. 99% of the time that mindset eludes me.
  13. I am all for adding everything accessible via the mastery traits to everyplace in the game including core. Why not we can already use mounts and glide why not everything else? If anything it lets people, who are new, know what is to come and look forward to obtaining a new skill all while giving a new view to an old map for the veterans. It has always seemed pointless to me to have some of these masteries when they can't be used everywhere. Was there really a need to master it in the first place for just a few areas? At the time of release yes, back then the reason was to help with mobility but ever since we got mounts most things have become trivial.
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