ShadowInTheVoid.9183 Posted March 5, 2022 Share Posted March 5, 2022 Engineers Elite toolbelt skill is on F5 Scrapper Function Gyro is on F5 Holosmith Photon Forge is on F5 But Mechanists get their big specialisation button on F4. This sticks out when using Depth Charges too For the sake a consistency and for easy of access please can this be moved to Profession Skill 5. It's not even like we can remap this ourselves without having to remap every time we change specialisation. 13 6 Link to comment Share on other sites More sharing options...
Nate.8146 Posted March 5, 2022 Share Posted March 5, 2022 Heh... you have no idea how often I ended up recalling my mech during combat because I'm conditioned to think my last function ability is F4 :) I'm in favour of this change! 7 2 Link to comment Share on other sites More sharing options...
ukuni.8745 Posted March 5, 2022 Share Posted March 5, 2022 I fully agree with this change and also request we get a new f4 that allows us to teleport our mech so we can reposition the mentally handicapped thing 3 Link to comment Share on other sites More sharing options...
Never.6014 Posted March 5, 2022 Share Posted March 5, 2022 Yes, PLEASE. I'm constantly recalling on accident. Consistency is nice. 4 Link to comment Share on other sites More sharing options...
keramatzmode.1906 Posted March 6, 2022 Share Posted March 6, 2022 favored, good idea. So I can just have my muscle memory tied to Holo and Function gyro. 1 Link to comment Share on other sites More sharing options...
Sunshine.5014 Posted March 9, 2022 Share Posted March 9, 2022 Thumb Up! Please ANet listen to this! 1 Link to comment Share on other sites More sharing options...
Lynx.9058 Posted March 10, 2022 Share Posted March 10, 2022 On 3/5/2022 at 11:43 AM, ukuni.8745 said: I fully agree with this change and also request we get a new f4 that allows us to teleport our mech so we can reposition the mentally handicapped thing That'd kinda overlap with shift signet, which already teleports you and the mech, but I'd be all for having an extra ability from it as an F4. We're already losing all toolkit skills, and lose our traits to be able to pick F1/F2/F3 skills, the mech should have something else available to fill that last slot. I still would love to be able to merge with the mech and use it either as a suit or ride around on its shoulders like taimi (could be race dependent on which is used). 2 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted March 11, 2022 Share Posted March 11, 2022 Hmm maybe make "attack my target" f4 and f5 for summon mech. Link to comment Share on other sites More sharing options...
Alquinon.2957 Posted March 11, 2022 Share Posted March 11, 2022 (edited) 30 minutes ago, ArchonWing.9480 said: Hmm maybe make "attack my target" f4 and f5 for summon mech. Or have that as f1 and f2-f4 your mech skills, to be consistent with pretty much every other class mechanic. I don't want to find a new button to bind for f6 or f7... Edited March 11, 2022 by Alquinon.2957 1 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted March 11, 2022 Share Posted March 11, 2022 1 hour ago, Alquinon.2957 said: Or have that as f1 and f2-f4 your mech skills, to be consistent with pretty much every other class mechanic. I don't want to find a new button to bind for f6 or f7... Yea that f6-f7 is a bit annoying lol and I don't know where to rebind it. Link to comment Share on other sites More sharing options...
Hessy.3526 Posted March 11, 2022 Share Posted March 11, 2022 I think the elite mech skill needs to be either F4 or F5. I don’t ever want to hit my elite for fear of having my mech die and not being able to resummon feels bad. Link to comment Share on other sites More sharing options...
ukuni.8745 Posted March 13, 2022 Share Posted March 13, 2022 On 3/10/2022 at 10:22 AM, Lynx.9058 said: That'd kinda overlap with shift signet, which already teleports you and the mech, but I'd be all for having an extra ability from it as an F4. We're already losing all toolkit skills, and lose our traits to be able to pick F1/F2/F3 skills, the mech should have something else available to fill that last slot. I still would love to be able to merge with the mech and use it either as a suit or ride around on its shoulders like taimi (could be race dependent on which is used). i see what your saying but given how stupid the ai can be sometimes and how large a part our mech plays in the build having a skill that moves our mech around some of the terrain is necessary, it dosent have top be instant and could probably have a decent cool down, when ya unsummon it ya know how it packs in its arms and legs and fly's off takes around a second or two well that animation with the landing animation on top of that no damage no buffs or debuffs just straight more modular mobility so not quite like shift signet but at least something to help us overcome some of the terrain issues since our mech plays such a large part in the spec 1 Link to comment Share on other sites More sharing options...
Zzik.5873 Posted March 18, 2022 Share Posted March 18, 2022 Yes please!!! I often missclick my f3 for my f4 its soooo annoying... 1 Link to comment Share on other sites More sharing options...
ShadowInTheVoid.9183 Posted March 18, 2022 Author Share Posted March 18, 2022 On 3/10/2022 at 12:22 AM, Lynx.9058 said: I still would love to be able to merge with the mech and use it either as a suit or ride around on its shoulders like taimi (could be race dependent on which is used). I was actually hoping for this before they announced it. Like a reverse Soulbeast. Doesn't have to be physically climb in but just have you sort of magically merge into your mech and take direct control. Maybe give the mech a little defence and vitality stat boost to make up for engineer not being there anymore and make it the tanky option. And either let you still use your normal attacks/kits or just give you one pre-set mech-kit for 1-5. Even better if they add submarine mode bot underwater and you could merge in with that too for extra roll play (and just not being useless underwater) 1 Link to comment Share on other sites More sharing options...
PixelHero.5849 Posted March 24, 2022 Share Posted March 24, 2022 +1 Recalling mech in combat by accident is annoying, and most full size keyboards have a split between f4 and f5, making it a much more intentional action. Link to comment Share on other sites More sharing options...
Zil.3071 Posted March 25, 2022 Share Posted March 25, 2022 +1 agreed. Link to comment Share on other sites More sharing options...
Dracomet.3648 Posted March 25, 2022 Share Posted March 25, 2022 Agreed, but I think they should still add an F4 skill that makes the Mech do emotes. Link to comment Share on other sites More sharing options...
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