andreiblue.8231 Posted October 31, 2022 Share Posted October 31, 2022 They all have the same currency now and there are usually less groups in the lfg than the number of dungeons. Make dungeons lfg have the training and experienced categories too instead of one for each dungeon. Also fix the description of achievements and some objects which still mentions old currency like tears of ascalon. 9 1 2 Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted October 31, 2022 Share Posted October 31, 2022 Compressing all Dungeon categories into one wouldn't be bad, making separate Training and Experienced categories is redundant. We'd still end up with a single empty category in place of 8. Link to comment Share on other sites More sharing options...
Sobx.1758 Posted October 31, 2022 Share Posted October 31, 2022 (edited) Already said in the past that deungon lfg could use a main category where all squads are also listed for the people just wanting to have any dungeon group. It really only makes more sense now with the consolidated currency, possibly stick to two categories though: story and explorable. Although having just one would still be ok I guess. Edited October 31, 2022 by Sobx.1758 2 2 Link to comment Share on other sites More sharing options...
gert.7698 Posted November 1, 2022 Share Posted November 1, 2022 Agree, it would be much better if the lfg get an upgrade where all dungeon groups are merched into exp or training groups 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted November 1, 2022 Share Posted November 1, 2022 (edited) I suggested removing all the unused entries in LFG in the past and got mocked for it. But I'll suggest it again: INSTANCED CONTENT -> Dungeons (Story, Training) -> Dungeons (Experienced) -> Fractals (T1-T3 , Training) -> Fractals (Experienced) -> Response Missions -- merges DRMs, Tower of Nightmares, Twisted Marionette, etc. into one system. -> Strike Missions (Daily & Weekly, Training) -> Strike Missions (Experienced) -> Raids (Weekly Emboldened, Training) -> Raids (Experienced) -> Raids (Selling) Edited November 1, 2022 by Mariyuuna.6508 1 Link to comment Share on other sites More sharing options...
andreiblue.8231 Posted November 1, 2022 Author Share Posted November 1, 2022 17 hours ago, IAmNotMatthew.1058 said: Compressing all Dungeon categories into one wouldn't be bad, making separate Training and Experienced categories is redundant. We'd still end up with a single empty category in place of 8. I doubt it, unlike strikes a lot of new players play dungeons compared to experienced ones. 1 Link to comment Share on other sites More sharing options...
Wolfshade.9251 Posted November 1, 2022 Share Posted November 1, 2022 It would be a lot more practical to merge all dungeons into a single category. The experienced/beginner divide can be done in LFG description. Most groups I see either fall into "lvl 80 exp" or "chill run, all welcome" and they state that in the description. Slightly off-topic, I wish there was a dungeon lobby with merchants and stylized doors. Having to do events to unlock dungeons is not immersive, it's just frustrating. Link to comment Share on other sites More sharing options...
Einsof.1457 Posted November 11, 2022 Share Posted November 11, 2022 (edited) i support merging in general. if there were tons of people doing each category then it would be fine, but theres not. merge it up. only side thing i have is i think having different for exp and training is dumb. exp groups just say exp in their description like they have always done. the biggest challenge will be anet should hire an intern or something to ban run sellers, that crap is annoying. Edited November 11, 2022 by Einsof.1457 Link to comment Share on other sites More sharing options...
Incurve Giidis.7829 Posted November 11, 2022 Share Posted November 11, 2022 then u have lvl 30's peeking into arah runs this isnt a problem Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted November 11, 2022 Share Posted November 11, 2022 2 hours ago, Incurve Giidis.7829 said: then u have lvl 30's peeking into arah runs this isnt a problem That would require that level 30 to get to the Cursed Shore, which would be a feat by itself. 1 Link to comment Share on other sites More sharing options...
Bakeneko.5826 Posted November 14, 2022 Share Posted November 14, 2022 On 11/11/2022 at 6:05 PM, IAmNotMatthew.1058 said: That would require that level 30 to get to the Cursed Shore, which would be a feat by itself. Raptor is your friend Link to comment Share on other sites More sharing options...
firedragon.8953 Posted November 15, 2022 Share Posted November 15, 2022 There's three things I'd like to see with dungeons and lfg. One is like what you suggest. Just a single category "Dungeons" and people can describe whatever dungeon. Two is that dungeons can be accessed through the fractal lobby. "What's those crazy asura doing now? You say you can now a calibratable portal terminal that unlocks any dungeon for selection (either story or exploration) that you (or a party member) completed the story instance for, teleporting you and your party into the dungeon instantly? Amazing! What's that, if you join a lfg from the fractal lobby or Mistlock Sanctuary (e.g., same as fractal parties), you'll get the party popup to join notification too? How convenient! Glorious!" Three is an actual Daily Dungeon achievement (similar to living world zone dailies) that cycles through the Dungeons and gives bonus currency and karma pots to push dungeon enjoyers to focus on a certain dungeon that day. Harder dungeons like Arah can offer even more bonus currency. You may say, On 11/11/2022 at 10:04 PM, Incurve Giidis.7829 said: then u have lvl 30's peeking into arah runs Well, good! Why not? Better than zero lvl 80's. It'd probably actually be a pretty good time. People can also just specify in their lfg post lvl 75+ or whatever as well. 1 Link to comment Share on other sites More sharing options...
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