Jump to content
  • Sign Up

dragon trigger vs dragon tooth


nuwanomura.5763

Recommended Posts

this a pvp/wvw stance

 

a fully charged dragon trigger is1.3 power

coefficient. dragon trigger selfs root is easy to read also has 10cd and to fully charge is another 5 secs.

granted if traited you cant be blinded and also stuns but that cause unwinding dragon is very strong and not the skill.

 

now dragon tooth is 1.5 coefficient after nerfs.

it is skill that follow the Target inflict blind if traited and burns has 8 secs cd has minimal cast is ranged.

 

it bother me how warrior has always the short end of the stick.

 

 

  • Like 4
  • Thanks 2
  • Confused 1
Link to comment
Share on other sites

34 minutes ago, nuwanomura.5763 said:

this a pvp/wvw stance

 

a fully charged dragon trigger is1.3 power

coefficient. dragon trigger selfs root is easy to read also has 10cd and to fully charge is another 5 secs.

granted if traited you cant be blinded and also stuns but that cause unwinding dragon is very strong and not the skill.

 

now dragon tooth is 1.5 coefficient after nerfs.

it is skill that follow the Target inflict blind if traited and burns has 8 secs cd has minimal cast is ranged.

 

it bother me how warrior has always the short end of the stick.

 

 

Reduce bladesworn's health to 11k and their armor to 1888 and you can have a 2.0 coefficient on dragon trigger!

  • Like 1
  • Haha 2
  • Confused 6
Link to comment
Share on other sites

2 hours ago, Lan Deathrider.5910 said:

Can we get 5 more evades and our weapon blocks to become full blocks as well?

You can't get 5 more evades, instead you can have 5 invulnerability skills and your weapon blocks to become full blocks and Dragon trigger will now inflict an additional side effect of 23 stacks of confusion for 6 seconds. Mild but reasonable.

  • Haha 1
  • Confused 1
Link to comment
Share on other sites

21 minutes ago, Dr Meta.3158 said:

You can't get 5 more evades, instead you can have 5 invulnerability skills and your weapon blocks to become full blocks and Dragon trigger will now inflict an additional side effect of 23 stacks of confusion for 6 seconds. Mild but reasonable.

Mmmmm sounds like a normal mesmer build.

  • Haha 2
Link to comment
Share on other sites

There is no amount of payoff you can get in this game for rooting yourself for 5 seconds. The real payoff you should get for hitting someone after that would have to be enough to deal with weakness, protection, toughness and crit dmg reduction. I.e. you'd just oneshot glass builds, then the skill will get nerfed.

Only multi hitters really do anything in this game. But we've been over this in many threads, bladesworn design is not good for pvp. Dragon tooth is oppressive because there is more than just dragons tooth and also it comes out often enough.

Edited by Hotride.2187
  • Like 2
Link to comment
Share on other sites

14 minutes ago, Hotride.2187 said:

There is no amount of payoff you can get in this game for rooting yourself for 5 seconds. The real payoff you should get for hitting someone after that would have to be enough to deal with weakness, protection, toughness and crit dmg reduction. I.e. you'd just oneshot glass builds, then the skill will get nerfed.

Only multi hitters really do anything in this game. But we've been over this in many threads, bladesworn design is not good for pvp. Dragon tooth is oppressive because there is more than just dragons tooth and also it comes out often enough.

Dragon slash could be ok if they gave it back stability in competitive modes.  And made it go on a 4s CD when interrupted.  Reducing the CD on flicker step would also be smart, but less necessary than the other two.

 

The biggest issue is that so much of your damage (and all your burst -related traits) are locked behind DT, which is fairly difficult to pull off, especially if you do anything beyond a few charges. You get CC'd, and you lose out on everything and don't get to try again for another 8s.

 

Contrast that with SpB, who a) has multiple burst abilities, b) has a high-probablilty of success burst in FC (unblockable, can be unblindable, AoE, grants stability), and c) FC refreshes other burst abilities. In short, SpB is built to maximize the benefits from it's bursts and burst related traits, and that's a very good thing. It's well designed. BS, on the other hand, needs help to help it maximize it's potential.

Link to comment
Share on other sites

39 minutes ago, Kodama.6453 said:

Dragon trigger doesn't even take 5 seconds to charge anymore...

It takes 2,5 seconds for a full charge, but can get reduced to 1,25 seconds if tactical reload is used before.
Kinda weird that I am the first person pointing this out.

Ele's are the ones who do math and play piano, Warriors only know how to unga bunga.

Edited by Waffles.5632
Link to comment
Share on other sites

I think we just need to accept that warrior has finally found its firebrand/scourge in bladesworn. A spec with unhealthy mechanics that have now been gutted to reveal the frail skeleton beneath. It had its day in the sun, but ANET said nighty night.
 

 

Link to comment
Share on other sites

12 hours ago, Waffles.5632 said:

Ele's are the ones who do math and play piano, Warriors only know how to unga bunga.

As if the cata build in question is even remotely math/piano.

And after scepter nerfs cata is back to spamming hammer aoes. Woah, such skill.

Edited by Hotride.2187
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...