biom.8723 Posted June 6, 2023 Share Posted June 6, 2023 Would be nice to know what it actual hides. On Samarog i couldn't see other players green circles with Hide All enabled. So boss mechanics are included? 3 7 Link to comment Share on other sites More sharing options...
tavmant.3674 Posted June 6, 2023 Share Posted June 6, 2023 It seems that greens in Aetherblade Hideout CM do not show up either. 2 2 1 Link to comment Share on other sites More sharing options...
Poobah.6254 Posted June 6, 2023 Share Posted June 6, 2023 Same for all the greens on Kaineng Overlook. This needs to be a very high priority fix. 2 2 Link to comment Share on other sites More sharing options...
Vidit.7108 Posted June 6, 2023 Share Posted June 6, 2023 Having the same problems and also The sniper shot in KO doesn't seem to show up for me with hide ally target. The Flux bomb aoe circle doesn't appear which is a huge problem with Captain Mai Trin boss fractal when it is already difficult to see there. 2 2 Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted June 6, 2023 Share Posted June 6, 2023 (edited) It does not hide any of the mech eyekitten. Barrier signet and all the other effects as blinding as always. Edited June 6, 2023 by Nephalem.8921 1 Link to comment Share on other sites More sharing options...
sokeenoppa.5384 Posted June 7, 2023 Share Posted June 7, 2023 Yeah this setting hides huge amount of Raid/strike mechanics. 2 Link to comment Share on other sites More sharing options...
Merloin.4816 Posted June 7, 2023 Share Posted June 7, 2023 And it does not even hide infusions or other shiny wings etc for me. The heck is going on... 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 7, 2023 Share Posted June 7, 2023 (edited) (ignore) Edited June 7, 2023 by Ashantara.8731 5 Link to comment Share on other sites More sharing options...
Merloin.4816 Posted June 7, 2023 Share Posted June 7, 2023 47 minutes ago, Ashantara.8731 said: That was never this new setting's purpose, you know? Only fight mechanic effects are included. It hides infusions, but not wings and other stuff. It needed a map reload that I had not done. 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 7, 2023 Share Posted June 7, 2023 (edited) nvm Edited June 7, 2023 by Ashantara.8731 5 Link to comment Share on other sites More sharing options...
Aeon.4583 Posted June 7, 2023 Share Posted June 7, 2023 Can confirm. Been doing fractals today CM + T4. I can see my Green Aoe, but can't see Green Aoe of others. Also same goes to Portal Weaving. I can't see the pre-casted entry point. 1 2 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted June 7, 2023 Share Posted June 7, 2023 13 hours ago, Nephalem.8921 said: It does not hide any of the mech eyekitten. Barrier signet and all the other effects as blinding as always. Because they are considered mob effects, not player ones. Meanwhile most (if not all) aoe marker mechanics that are attached to player (like samarog friends circles, deimos greens, etc) or even stuff like mesmer portals which should not get disabled end up invisible. 1 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 7, 2023 Share Posted June 7, 2023 9 minutes ago, Astralporing.1957 said: Meanwhile most (if not all) aoe marker mechanics that are attached to player (like samarog friends circles, deimos greens, etc) or even stuff like mesmer portals which should not get disabled end up invisible. 🤦♀️I hope this will get fixed before the end of the week. 2 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted June 7, 2023 Share Posted June 7, 2023 Given that it literally does nothing against the needless shininess of other players, this option is completely useless to me. 2 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted June 7, 2023 Share Posted June 7, 2023 (edited) it hides all effects attached to a player, without checking if they came from an enemy. this is basically anything that tracks the player, including green and orange circles (strike missions, raids, siren's reef), and damaging attacks that come directly from players like the toxic instability in fractals. also why is it buried in the main options menu instead of being in graphics options? Edited June 7, 2023 by SoftFootpaws.9134 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 7, 2023 Share Posted June 7, 2023 I just ran several OW meta events with "Only Squad" active, and several enemy effects did not render. Examples: The Riftstalkers' orange shockwave rings during the Death-Branded Shatterer meta. And during the Drakkar meta, I saw the green circles popping up, but they would quickly vanish long before they were deactivated by players standing inside them. 1 3 Link to comment Share on other sites More sharing options...
xlion.3065 Posted June 7, 2023 Share Posted June 7, 2023 (edited) On 6/7/2023 at 5:23 PM, SoftFootpaws.9134 said: [deleted] [deleted] Edited October 29, 2023 by xlion.3065 Link to comment Share on other sites More sharing options...
Carnifex.3275 Posted June 8, 2023 Share Posted June 8, 2023 On 6/6/2023 at 8:29 PM, biom.8723 said: Would be nice to know what it actual hides. On Samarog i couldn't see other players green circles with Hide All enabled. So boss mechanics are included? Not only greens btw. It actually hides spears too. You'll see Spears pop up the very last moment instead of actually showing the spreading AOE. 1 1 Link to comment Share on other sites More sharing options...
Copper.9507 Posted June 9, 2023 Share Posted June 9, 2023 Quote On 6/6/2023 at 6:19 PM, Nephalem.8921 said: It does not hide any of the mech eyekitten. Barrier signet and all the other effects as blinding as always. The Untamed giant green gaseous cloud elite skill STILL obscures strike mechanics. PLEASE make it more transparent. Or make it disappear with Hide Ally Effects. Link to comment Share on other sites More sharing options...
Incurve Giidis.7829 Posted June 9, 2023 Share Posted June 9, 2023 does this hide vermillion kitten and other gemstore legendaries? 1 Link to comment Share on other sites More sharing options...
Godfather AL.8374 Posted June 29, 2023 Share Posted June 29, 2023 Even though the latest patch notes says it's fixed, when I last did it today I could not see any of the greens when I had 'hide all' for show ally effects if it was on anyone else. If it landed on me I could see it. Anyone else experiencing this? Link to comment Share on other sites More sharing options...
gobiasthegreat.2481 Posted June 29, 2023 Share Posted June 29, 2023 Same, although it seems turning on postprocessing to high(very unfortunate) makes them visible again. I changed my settings before a fight and was able to see them. Then, during the fight, i died and while laying on the floor, tweaked my settings again because I dont like the b&w overlay. There happened to be a green going on at the same time as i did that, immediately the green circle disappeared 1 second before the effect triggered(i could still see the ice shards falling on the players who were standing in the circle). Link to comment Share on other sites More sharing options...
Godfather AL.8374 Posted June 29, 2023 Share Posted June 29, 2023 (edited) 20 minutes ago, gobiasthegreat.2481 said: Same, although it seems turning on postprocessing to high(very unfortunate) makes them visible again. I changed my settings before a fight and was able to see them. Then, during the fight, i died and while laying on the floor, tweaked my settings again because I dont like the b&w overlay. There happened to be a green going on at the same time as i did that, immediately the green circle disappeared 1 second before the effect triggered(i could still see the ice shards falling on the players who were standing in the circle). Yea I happened to be in an AH strike cm group. I couldn't see the green at all except when it was on me. I thought I was just slacking and not paying attention and I even said I would do better and then next pull I couldn't see it again. I got flamed by a few and the tag, prob most toxic tag I have ever met in 10 years of this game. I got kicked, it was as soon as I got kicked I thought wait maybe it is a settings issue as I was literally searching for the green the whole fight and never saw it. So I msged him still in a respectable manner but of course he was even more toxic and called me a liar and blocked me. Anyway I am here wondering if it really is fixed since I could not see it at all. I have my post processing off as well so even if that's a 'fix' it would not have helped me. Edited June 29, 2023 by Godfather AL.8374 Link to comment Share on other sites More sharing options...
gobiasthegreat.2481 Posted June 29, 2023 Share Posted June 29, 2023 I was resistant to even try turning post processing on because it makes the game almost unplayable in a group for me. Everything is so bright and flashy, it hides important animations because the boss will turn into just a big ball of white glowing visual noise. But I thought, its worth a shot to see if that changes anything. Also, just turning post processing from "High" to "Low" is what made the green circles invisible to me(unless it was on my feet). I appreciate the effort to make the game more accessible but, this issue makes end game group content much more difficult without very clear and precise voice communication(who has the green). Link to comment Share on other sites More sharing options...
Aeon.4583 Posted June 30, 2023 Share Posted June 30, 2023 I cannot see green AOEs in fractal and i cannot see the vomit instability indicator of my allies when i have "Hide All" on skill effects. Link to comment Share on other sites More sharing options...
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