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Arc Divider is the soul of Berserker


Waffles.5632

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11 hours ago, Waffles.5632 said:

Because there's alrdy 2 confused emojis

just ignore them. ๐Ÿ™‚

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i too will miss 3-hit arc divider. ๐Ÿฅบ๐Ÿ˜“

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i wonder if anyone remembers the original arc divider, man.. now THAT was a PRIMAL BURST. ๐Ÿ’ช๐Ÿ”ฅ

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33 minutes ago, eXruina.4956 said:

just ignore them. ๐Ÿ™‚

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i too will miss 3-hit arc divider. ๐Ÿฅบ๐Ÿ˜“

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i wonder if anyone remembers the original arc divider, man.. now THAT was a PRIMAL BURST. ๐Ÿ’ช๐Ÿ”ฅ

Original arc divider did extra damage if you were under 50% hp.

This is probably not the case for this reworked arc divider.ย 

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3 hours ago, Azure The Heartless.3261 said:

YES.

Add me in game or Iโ€™ll add you if I log on tonight. Iโ€™m always in semi dueling ๐Ÿ™‚ย (dueling best content). Maybe we should start a warriors-dueling-warriors guild? Get all the warriors going.

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10 hours ago, Azure The Heartless.3261 said:

Original arc divider did extra damage if you were under 50% hp.

This is probably not the case for this reworked arc divider.ย 

aye, i was just being nostalgic. ๐Ÿ™‚

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i wasn't comparing it to the current reworked one. ๐Ÿคฃ

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On 6/16/2023 at 7:58 PM, Waffles.5632 said:

Yes another thread.

There are 3 primal bursts that zerker is known for;

1. Arc Divider

2. Decapitate

3. Gunflame

All three form the trinity that is the essence of Berserker. BIG DAMAGE, BIG EXPLOSIONS, BIG BOY SPINS.

I'll Propose to add Scorched Earth and Flaming Flurry, you can't forget about Condi Zerker variant, that's the only 2 burst they use.

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Erm, why are people saying arc-divider will hit harder? Am I missing something or are they not reducing total power coefficient from 5.1 to 2.5 in PvE and from 2.112 to 1.82 in PvP?

Also, "Reduced the casting time from 1.86 seconds to 0.8 seconds". Was that 1.86 per spin or was that for the three spins? If that time was for the whole channelling then isn't it going to be slower to get the first hit out? Considering it should normalise to 0.62 per spin..

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9 minutes ago, Nukk.3492 said:

Erm, why are people saying arc-divider will hit harder? Am I missing something or are they not reducing total power coefficient from 5.1 to 2.5 in PvE and from 2.112 to 1.82 in PvP?

Also, "Reduced the casting time from 1.86 seconds to 0.8 seconds". Was that 1.86 per spin or was that for the three spins? If that time was for the whole channelling then isn't it going to be slower to get the first hit out? Considering it should normalise to 0.62 per spin..

Bingo.

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On 6/17/2023 at 10:44 PM, Nukk.3492 said:

Erm, why are people saying arc-divider will hit harder?

cuz maths is hard and we're warriors. ๐Ÿ’ช

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seriously though, i think they actually believe we won't notice. ๐Ÿคฃ

Edited by eXruina.4956
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