Noah Salazar.5430 Posted June 27, 2023 Share Posted June 27, 2023 (edited) you stack it up to 22-30s atm compare to 12s before xD as qheal scrapper main, i love new change as quickness is 4s->6s yet +3% concetration more from power conversion (10%->13%) f5 is now aoe swifness And it's much easier to apply might huge buff this patch Edited June 30, 2023 by Noah Salazar.5430 1 3 2 Link to comment Share on other sites More sharing options...
shion.2084 Posted June 27, 2023 Share Posted June 27, 2023 Do we get quick in pvp? Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 27, 2023 Author Share Posted June 27, 2023 (edited) 1 hour ago, shion.2084 said: Do we get quick in pvp? nope in pvp/wvw still 10% concetration to power insted 13% and might+fury insted of quickness Edited June 27, 2023 by Noah Salazar.5430 2 Link to comment Share on other sites More sharing options...
shion.2084 Posted June 27, 2023 Share Posted June 27, 2023 (edited) And we can only get these now if we blast fields.... or jump around... so basically for builds where we use to get this instantly with super speed... we now have to burn skills we have few of to try to get a boon.... I had 6 distinct instant sources of super speed before. Yeah can't see this as anything other than a PvP nerf, except if you do a gank stealth build Edited June 27, 2023 by shion.2084 2 1 Link to comment Share on other sites More sharing options...
shion.2084 Posted June 27, 2023 Share Posted June 27, 2023 Another question... how long is the duration of the boon you get? Did the change that at the very least? Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 27, 2023 Author Share Posted June 27, 2023 (edited) 25 minutes ago, shion.2084 said: Another question... how long is the duration of the boon you get? Did the change that at the very least? i told thay buff it from 4s to 6s (at 100% concetration) Edited June 27, 2023 by Noah Salazar.5430 Link to comment Share on other sites More sharing options...
shion.2084 Posted June 27, 2023 Share Posted June 27, 2023 3 minutes ago, Noah Salazar.5430 said: i told thay buff it from 4s to 6s (at 100% concetration) oh I meant in PvP.... so not 100% concentration.... Like did they improve it at all there? Link to comment Share on other sites More sharing options...
luigrein.8514 Posted June 27, 2023 Share Posted June 27, 2023 In PvE at 50% BD you can upkeep quickness by using rocket charge and throw mine off cooldown, without alac. Non hammer builds might need to devote another utility slot to relevant finisher and/or get some extra boon duration, but overall I'm ok with this. I wanted to keep function gyro as a revive, and my engi is not legendaried out so didn't play around to see how much duration was needed using function gyro for quick. I also rule of thumb my quickness uptime as "if I can keep it 100% without alac in ideal conditions I can probably manage in an actual fight." 1 Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 27, 2023 Author Share Posted June 27, 2023 (edited) 1 hour ago, shion.2084 said: And we can only get these now if we blast fields.... or jump around... so basically for builds where we use to get this instantly with super speed... we now have to burn skills we have few of to try to get a boon.... Any Field, you just need blast or leap Even water field work from medic gyro or f skill from shred gyro The only think changed is insted of granades you bring throw mine (12s cd) In pve you can aoe 100% quicknes as full berserker scrapper with this : http://gw2skills.net/editor/?PejAIJlRwgYbsGWJOuLvtWA-zRIYRUwXG1mAVUA2ONUYGAA-e ( boon doration went up from 17% to 23%) i tested it on raid golem with alacrity (PVE) Edited June 27, 2023 by Noah Salazar.5430 1 Link to comment Share on other sites More sharing options...
foxtrot.6902 Posted June 27, 2023 Share Posted June 27, 2023 (edited) Dude ya, I gotta say they hit the quickness duration on the money. Even for qdps scrap if you wanted to take a 3rd gyro for little more support (vs pure dps or pure heals) eg) using purge/shred/blast. You can still hit 100% uptime like old build (with hammer, alac and ~35-37 BD). Purge actually isnt too bad w/toolbelt being off cd so can lay it down if hear orbital firing up. Game play is a little awkward but that's prob on me, need to prioritize a little different now. I never cared for mine + hammer due to flow, but cd reduction makes it fit in a little better seemingly so far and there's plenty of other options to explore/use. I think they nailed this one, managed to open up ton more options while keeping previous intact. Edited June 27, 2023 by foxtrot.6902 2 3 Link to comment Share on other sites More sharing options...
MrForz.1953 Posted June 27, 2023 Share Posted June 27, 2023 The result is more or less what I expected, if a bit on the more positive side of things thanks to the power conversion buff. Won't say not to additional flex utility slots. 1 Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted June 27, 2023 Share Posted June 27, 2023 (edited) 2 hours ago, Noah Salazar.5430 said: Any Field, you just need blast or leap Even water field work from medic gyro or f skill from shred gyro The only think changed is insted of granades you bring throw mine (12s cd) In pve you can aoe 100% quicknes as full berserker scrapper with this : http://gw2skills.net/editor/?PejAIJlRwgYbsGWJOuLvtWA-zRIYRUwXG1mAVUA2ONUYGAA-e ( boon doration went up from 17% to 23%) i tested it on raid golem with alacrity (PVE) No. Never replace grenades. Just hammer and mine are enough. 25%bd or something like that needed. Mortar elite provides tons of fields aswell. Edit apparantly it overstacks now with full berserker and those skills. no bd needed. Edited June 27, 2023 by Nephalem.8921 Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 27, 2023 Author Share Posted June 27, 2023 (edited) 9 minutes ago, Nephalem.8921 said: No. Never replace grenades. Just hammer and mine are enough. 25%bd or something like that needed. Mortar elite provides tons of fields aswell. yep, as full berserker you got 23% boon dura now Edited June 27, 2023 by Noah Salazar.5430 Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 27, 2023 Author Share Posted June 27, 2023 (edited) 1 hour ago, foxtrot.6902 said: Dude ya, I gotta say they hit the quickness duration on the money. Even for qdps scrap if you wanted to take a 3rd gyro for little more support (vs pure dps or pure heals) eg) using purge/shred/blast. You can still hit 100% uptime like old build (with hammer, alac and ~35-37 BD). Purge actually isnt too bad w/toolbelt being off cd so can lay it down if hear orbital firing up. Game play is a little awkward but that's prob on me, need to prioritize a little different now. I never cared for mine + hammer due to flow, but cd reduction makes it fit in a little better seemingly so far and there's plenty of other options to explore/use. I think they nailed this one, managed to open up ton more options while keeping previous intact. Yep, it's even better now Not mentioning, flame blast, and posible condi quickness build Edited June 27, 2023 by Noah Salazar.5430 2 Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted June 27, 2023 Share Posted June 27, 2023 Hm. I wonder how good a Flamethrower Quickness Scrapper will be. Link to comment Share on other sites More sharing options...
wolfyrik.2017 Posted June 28, 2023 Share Posted June 28, 2023 6 hours ago, Roadkizzle.2157 said: Hm. I wonder how good a Flamethrower Quickness Scrapper will be. It works really well. I used Flamethrower, hammer, Heal Turret, blast gyro and Mine. With Juggernaut, had perma fury, perma stability, perma 25 might, and perma-quickness. Low effort. 3 diviner pieces and they probably weren't needed. Did try a pistol/shield condi build along with flamethrower but it seemed a lot more janky, due to having to switch into mortar for extra fields. Hammer 5>3 is just too effective. Honestly though, the whole thing feels off. We've swapped burning gyros off cooldown, for burning other skills off cooldown. A change was made but the effect is much the same. 4 Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted June 28, 2023 Share Posted June 28, 2023 13 hours ago, wolfyrik.2017 said: It works really well. I used Flamethrower, hammer, Heal Turret, blast gyro and Mine. With Juggernaut, had perma fury, perma stability, perma 25 might, and perma-quickness. Low effort. 3 diviner pieces and they probably weren't needed. Did try a pistol/shield condi build along with flamethrower but it seemed a lot more janky, due to having to switch into mortar for extra fields. Hammer 5>3 is just too effective. Honestly though, the whole thing feels off. We've swapped burning gyros off cooldown, for burning other skills off cooldown. A change was made but the effect is much the same. I wasn't just wondering how well it can maintain Quickness. I'm wondering how it would fit in a group. If it can provide enough healing and boons or DPS to justify taking a slot over another Quickness provider. Link to comment Share on other sites More sharing options...
Jerus.4350 Posted June 28, 2023 Share Posted June 28, 2023 25 minutes ago, Roadkizzle.2157 said: I wasn't just wondering how well it can maintain Quickness. I'm wondering how it would fit in a group. If it can provide enough healing and boons or DPS to justify taking a slot over another Quickness provider. FT on hScrapper is a good pick, provides a long firefield to get blasts in for quick and might. FT makes quickness super easy on it but not at all necessary. hScrapper has 2 free slots that can be used to provide additional boon coverage, CC, or other utility and FT, Blast Gyro, Thumper turret, Bulwark Gyro, Throw Mine, and Rifle Turret are all utilities I see myself using there. HScrapper is looking solid and competitive with other options. For DPS qScrapper, FT is terrible for power, basically every alternative will be better DPS. But, condi qScrapper is a thing now and that is powered by FT. DPS qScrapper is looking like a solid pick, just don’t do FT on Power, it’s bad. 2 Link to comment Share on other sites More sharing options...
Noah Salazar.5430 Posted June 30, 2023 Author Share Posted June 30, 2023 (edited) i rly like new way of apply quickness, it feels now more rewarding for knowing your field managment, and quickness last twice as much, so you can take more magi gear on healer, the only think i lack yet is fury application outside of runes of pack On qheal scrapper you got might combo, wher you using acid bomb+magnetic shield while blast gyro infusion bomb you can blast in cleasing field, and elite mortar kit, provids you with fields you need, as you using acid field+blast to aply aoe weaknes for mobs in fractals anyway, or flash shell to blind them evrythink got it's purpouse now Even on qdps, you can use blasts/leaps while your medic gyro to aoe heal team, and you got huge cc arsenal (throw mine, blast gyro, supply crate) Not mentioning you will get sword and mace in next dlc that got stun (3 on mace) and leap (2 on mace) or (2 on sword) Edited June 30, 2023 by Noah Salazar.5430 1 3 Link to comment Share on other sites More sharing options...
loregnum.3619 Posted June 30, 2023 Share Posted June 30, 2023 Feels clunky to me from a solo play point of view. I couldn't care less if there is "more" quickness to be had if it feels clunky and not fun to play. Loved scrapper before but the spec right now is sadly dead to me. 4 Link to comment Share on other sites More sharing options...
Tuskali.6417 Posted June 30, 2023 Share Posted June 30, 2023 19 minutes ago, loregnum.3619 said: Feels clunky to me from a solo play point of view. I couldn't care less if there is "more" quickness to be had if it feels clunky and not fun to play. Loved scrapper before but the spec right now is sadly dead to me. This. Very true. 1 Link to comment Share on other sites More sharing options...
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