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Revenant stuff that needs MOST attention + suggestions + discussion


arazoth.7290

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9 hours ago, Incurve Giidis.7829 said:

how the kitten does it still overcap to 30s quickness with 0 boon duration? hello?

why are other boon supports struggling ??

As long as the damage numbers are comparable it doesn’t matter if it achieves perma quickness with 0 BD or 100 BD. BD is arbitrary, the damage output is the important part 

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2 hours ago, LucianTheAngelic.7054 said:

As long as the damage numbers are comparable it doesn’t matter if it achieves perma quickness with 0 BD or 100 BD. BD is arbitrary, the damage output is the important part 

please, people dont even reach good uptimes on 100%bd heal builds. because they suck in comparison, punished by downtime or conflicting class mechanics, not even reaching the cap.

rev holds 1 active, stacks on group, and GENERATES TO BOON CAP(30S) with 0 investment

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2 hours ago, Incurve Giidis.7829 said:

please, people dont even reach good uptimes on 100%bd heal builds. because they suck in comparison, punished by downtime or conflicting class mechanics, not even reaching the cap.

rev holds 1 active, stacks on group, and GENERATES TO BOON CAP(30S) with 0 investment

If people aren’t reaching good uptimes on 100% bd heal builds then that’s a them problem honey Lmao 

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3 hours ago, Incurve Giidis.7829 said:

please, people dont even reach good uptimes on 100%bd heal builds. because they suck in comparison, punished by downtime or conflicting class mechanics, not even reaching the cap.

rev holds 1 active, stacks on group, and GENERATES TO BOON CAP(30S) with 0 investment

0 investment? Wow, I wish. I mean maintaining 6 pips constantly is an investment. Having no choice over what powers I want to have on my bar certainly is an investment. Having to pay attention to an energy bar is definitely an investment. And legend swapping basically means there's a good chance I will be on CD unable to swap to a needed boon applier or break effect because of that so called "lack of investment".

Most heal support builds are one button wonders and aren't as "in depth" as they like to pretend. The only support that got screwed recently is scrapper, and it's still a shame what's happened with them, but to say a herald pays no cost is silly.

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On 10/2/2023 at 1:29 AM, Ravenwulfe.5360 said:

That would mean a complete change to the ultimate then because as it stands now, DE does both strike and condi boosting. But the thing is, it also does everything else to, which is why I can see it being lower. It boosts healing, it boosts protection etc. Forceful Persistence is just raw power and damage, it does not boost healing or anything or bring anything else to the table. Honestly the binary approach Anet takes with these balance changes is myopic at times. I just have no idea how to make DE better without turning it into a power house because of those other boosts it gives.

Over all I think DE is "intended" to be a WvW/PvP ultimate. I doubt it comes close to scratching that and personally think specs should not be game mode specific but balancing that would be problematic.

And I would be willing to make those changes, especially if it's not seeing play in competitive either. The '10% bonus is something related to the facet' functionality introduced when quickness was removed from DE really feels like a 'quick, think of something!' change. If anything, it breaks the theme a bit, since those bonuses create a disincentive to using the consumes on the grandmaster which is supposed to be the one that encourages using the consumes.

Mind you, if DE isn't being used anywhere, it probably could take a buff in the form of dishing out more conditions without removing those 10% bonuses. But either way, I wouldn't be sad to see them go in exchange for something with more identity.

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9 hours ago, LucianTheAngelic.7054 said:

If people aren’t reaching good uptimes on 100% bd heal builds then that’s a them problem honey Lmao 

im just gonna assume you dont actually play the game

8 hours ago, Ravenwulfe.5360 said:

And legend swapping basically means there's a good chance I will be on CD unable to swap to a needed boon applier or break effect because of that so called "lack of investment"

lel the only time you need to adjust to this is when you play jalis and need road. not gonna pretend i know how to maximise dps on it, but boonwise having 30s overcap at all times makes this very easy

Edited by Incurve Giidis.7829
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5 hours ago, Incurve Giidis.7829 said:

im just gonna assume you dont actually play the game

lel the only time you need to adjust to this is when you play jalis and need road. not gonna pretend i know how to maximise dps on it, but boonwise having 30s overcap at all times makes this very easy

I am really curious how much investment you think other quick builds need? Most of them have one button they need to push and most of them apply quick haphazardly because it's a button they need to push as part of their rotation, or even have multiple buttons they can push because it's there. And if you're trying to go on and on about might, (since it's clear you're talking QDPS with your Jalis comment otherwise if you mean support then you don't know herald much honestly) that requires us to apply boons constantly to apply might as well. 

And to get that 30 seconds requires a constant maintain of 6 points to get that quickness, which means a constant energy drain (not using any abilities mind you) and if you think we apply 30 seconds of quick with no boon time at all, well I can tell you right now even with 100% boon time if all you do is tap 6 energy and turn it off as soon as quick applies then you aren't seeing more than 3 seconds of quickness so just tapping it doesn't work.

Oh and that might application relies on that upkeep time as well which requires us to be applying boons to apply might mind you, and let's not forget constantly rotating in another facet to give everyone fury as well, and another one to give my support DPS a slight boost. Oh yea we only have one way to apply fury, and because of legend swap and most of our boon application is in Glint, it's the reason why we get a boon time break to keep fury and might uptime, not quickness. Quickness uptime is a result of maintaining the 6 upkeep constantly. And if you don't have boon time to back it up a QDPS is going to take longer to hit that 30 second threshold since quick for them decays faster since in full DPS gear I only give 1.75 seconds per tick applied and the pulse is every 1 second.

Is it easier? That depends on the player I mean since a lot of builds apply quick as part of just playing the class these days it's starting to become more moot. Again the only class that got a raw deal was the scrapper, since they actually have to actively think about their rotations more than any other class.

Edited by Ravenwulfe.5360
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On 10/3/2023 at 2:07 AM, Ravenwulfe.5360 said:

0 investment? Wow, I wish. I mean maintaining 6 pips constantly is an investment. Having no choice over what powers I want to have on my bar certainly is an investment. Having to pay attention to an energy bar is definitely an investment. And legend swapping basically means there's a good chance I will be on CD unable to swap to a needed boon applier or break effect because of that so called "lack of investment".

Most heal support builds are one button wonders and aren't as "in depth" as they like to pretend. The only support that got screwed recently is scrapper, and it's still a shame what's happened with them, but to say a herald pays no cost is silly.

This...

Back when applying boons was very exclusive, paying a tax for it (which EVERY ranged class should btw, dear ANet) was absolutely reasonable, now, with basically every class having a support spec, this is no longer the case.

Putting revs at the very bottom of the performance stack is no longer justifiable, especially in light of the heavy tax we have to pay (not getting to choose any skills, being forced to legend-swap every 10 seconds, having NO CC whatsoever if you so much as dare to do any damage in shiro, etc, etc...)

GS absolutely needed a nerf, but THIS BS should cost someone his job. (Yes I'm serious, the person responsible for the current nerf should no longer be allowed to have ANY design influence)

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On 10/12/2023 at 7:48 AM, Dolurrh.5479 said:

This...

Back when applying boons was very exclusive, paying a tax for it (which EVERY ranged class should btw, dear ANet) was absolutely reasonable, now, with basically every class having a support spec, this is no longer the case.

Putting revs at the very bottom of the performance stack is no longer justifiable, especially in light of the heavy tax we have to pay (not getting to choose any skills, being forced to legend-swap every 10 seconds, having NO CC whatsoever if you so much as dare to do any damage in shiro, etc, etc...)

GS absolutely needed a nerf, but THIS BS should cost someone his job. (Yes I'm serious, the person responsible for the current nerf should no longer be allowed to have ANY design influence)

The first two of these "heavy taxes" you listed are really odd ways of trying to justify your argument. It's like complaining that you can't swap weapons and have to swap attunements all the time on Ele. It's literally how the class is designed. 

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On 10/14/2023 at 5:43 AM, Za Shaloc.3908 said:

The first two of these "heavy taxes" you listed are really odd ways of trying to justify your argument. It's like complaining that you can't swap weapons and have to swap attunements all the time on Ele. It's literally how the class is designed. 

Agreed.

Mind you, I do think that ArenaNet apparently insisting that every revenant elite specialisation should have support features has been... problematic. 

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17 minutes ago, draxynnic.3719 said:

Agreed.

Mind you, I do think that ArenaNet apparently insisting that every revenant elite specialisation should have support features has been... problematic. 

if done right not ;). But I don't think that's the fault, they screw from times also non supports ones from not only revenant. They tend to oversee the problems and mostly only adjust coëfficiënts 🙄. Adjusting coëfficiënts are fine if the mechanics are well thought out and how it will affects yourself and others. And then they should do some numbers adjusting, not earlier. There are many things for every class overlooked or ignored

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3 hours ago, arazoth.7290 said:

if done right not ;). But I don't think that's the fault, they screw from times also non supports ones from not only revenant. They tend to oversee the problems and mostly only adjust coëfficiënts 🙄. Adjusting coëfficiënts are fine if the mechanics are well thought out and how it will affects yourself and others. And then they should do some numbers adjusting, not earlier. There are many things for every class overlooked or ignored

Oh, there are other problems as well, but as you acknowledge yourself, they're general to all professions rather than just revenants. Not having a more 'selfish' specialisation, though, means that it's not possible to create a revenant build that's purely selfish damage. So they always have to pay the 'this build has some support to use in emergencies' tax.

Now, that tax generally isn't high, but is does mean that it's unlikely revenant will be allowed to be at the top of the DPS board outside of being the survivor when builds above it get nerfed...and that sort of situation probably wouldn't remain past the next balance update.

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i'd like ventari to give us a system like scourge so we can give the same care around us as around the tablet like scourge with f1 sand and of course the hammer as an improvement.

If the revenant has to suck with every patch because it's drinkable while other specializations are too, take a look at the fireband, which is almost indispensable to any content.

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15 minutes ago, Angesombre.4630 said:

i'd like ventari to give us a system like scourge so we can give the same care around us as around the tablet like scourge with f1 sand and of course the hammer as an improvement.

If the revenant has to suck with every patch because it's drinkable while other specializations are too, take a look at the fireband, which is almost indispensable to any content.

That would make us indirectly a lot tougher too, unless it is only outgoing 

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