Ariurotl.3718 Posted October 18, 2023 Share Posted October 18, 2023 Soul Battery It increases max life force by 20% but Harbinger's health is not protected by LF, and LF degenerates by a % every second (LF gains are also a percentage), making the actual flat amount of LF irrelevant. Am I missing something here? Kinda weird to have a minor trait that is entirely non-functional with a spec. 1 2 Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted October 19, 2023 Share Posted October 19, 2023 It technically does still increase the size of the life force pool, but since on Harbinger all gains and losses are % maximum, it has no practical effect whatsoever. 3 Link to comment Share on other sites More sharing options...
hash.8462 Posted October 19, 2023 Share Posted October 19, 2023 Useless? Non-functional? 😅 No, is even worse, because every time you change map or do similar things you will lose part of the life force you have accumulated (this happens because traits are deactivated and reactivated). To be fair, the trait should be changed so that it reduce the LF consumption by that amount. 1 4 1 Link to comment Share on other sites More sharing options...
Seuchenherbst.2746 Posted October 19, 2023 Share Posted October 19, 2023 On 10/18/2023 at 6:28 PM, Ariurotl.3718 said: Kinda weird to have a minor trait that is entirely non-functional with a spec. If you think THAT's bad, check out the GM trait Unholy Sanctuary on Harbinger. But yeah, Soul Battery is useless on Harbinger. 2 Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted October 20, 2023 Share Posted October 20, 2023 Both of those traits are mega bad, I wish anet would rework em. Link to comment Share on other sites More sharing options...
zeyeti.8347 Posted October 20, 2023 Share Posted October 20, 2023 Wait... thats true , i didn't even calculated that for such a long time, ty for pointing that out, i was proudly explaining how soulreaping is so great for harb life force management to new players , now i feel like a jack a ss. Should rework it for harb , like loosing 4% of life force every sec instead of 5 , or maybe make your stacks of vile reduce your max hp by 1% instead of 1,5%. 13 hours ago, Seuchenherbst.2746 said: If you think THAT's bad, check out the GM trait Unholy Sanctuary on Harbinger. But yeah, Soul Battery is useless on Harbinger. hahaha , i will try it , think i am not gonna be dissapointed , trait just make you go in harbringer form for like 1 sec then you are downed ? Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 20, 2023 Share Posted October 20, 2023 14 hours ago, Seuchenherbst.2746 said: If you think THAT's bad, check out the GM trait Unholy Sanctuary on Harbinger. But yeah, Soul Battery is useless on Harbinger. Well, at least Unholy sanctuary offer a decent regen effect while in harbinger shroud. You'll still get a minimum of 135 hp/s out of it at full blight in PvP. And in PvE it's not impossible to draw up to 280 hp/s at full blight out of it. Soul battery, on another hand, offer absolutely nothing to the harbinger. Personally, i'd be fine if Soul battery bonus was replaced by a +X% damage reduction while in shroud. It wouldn't be nice from Scourge's point of view since it might feel a bit starved for life force but I don't see it as much of a bother either. 1 Link to comment Share on other sites More sharing options...
Ariurotl.3718 Posted October 20, 2023 Author Share Posted October 20, 2023 Yeah, not exactly the same thing. Sanctuary at least does half of what it's supposed to do on Harbinger and you can just not pick it at all considering that there are two other options. Soul Battery is a dead trait you can't opt out of if you want to run Soul Reaping. Link to comment Share on other sites More sharing options...
Seuchenherbst.2746 Posted October 20, 2023 Share Posted October 20, 2023 6 hours ago, zeyeti.8347 said: trait just make you go in harbringer form for like 1 sec then you are downed ? Pretty much. 2 hours ago, Ariurotl.3718 said: Yeah, not exactly the same thing. Sanctuary at least does half of what it's supposed to do on Harbinger and you can just not pick it at all considering that there are two other options. Soul Battery is a dead trait you can't opt out of if you want to run Soul Reaping. Not the same, true, but I highlighted it because it's a grand master tier trait which is, as you agree, at least half useless on Harbinger. Transfusion is another GM trait which doesn't work as intended on Harbinger, because as far as I know they still haven't fixed it so Harbinger receives the healing. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 20, 2023 Share Posted October 20, 2023 4 minutes ago, Seuchenherbst.2746 said: Not the same, true, but I highlighted it because it's a grand master tier trait which is, as you agree, at least half useless on Harbinger. Transfusion is another GM trait which doesn't work as intended on Harbinger, because as far as I know they still haven't fixed it so Harbinger receives the healing. Well... It's true that harbinger is far from being perfect, yet, somehow, it kinda work as it is. Link to comment Share on other sites More sharing options...
Seuchenherbst.2746 Posted October 22, 2023 Share Posted October 22, 2023 On 10/20/2023 at 8:31 PM, Dadnir.5038 said: Well... It's true that harbinger is far from being perfect, yet, somehow, it kinda work as it is. I have a strong suspicion that the devs will never try to "fix" Harbinger because it somehow turned out to be a viable spec despite all the flaws, and they have no idea how that happened and they don't want to risk messing it up. 3 2 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 23, 2023 Share Posted October 23, 2023 17 hours ago, Seuchenherbst.2746 said: I have a strong suspicion that the devs will never try to "fix" Harbinger because it somehow turned out to be a viable spec despite all the flaws, and they have no idea how that happened and they don't want to risk messing it up. I'm pretty sure it's more about being confortable with ignoring it than fearing the possibility of messing it up. Link to comment Share on other sites More sharing options...
porkchopMCgee.6193 Posted October 24, 2023 Share Posted October 24, 2023 On 10/23/2023 at 7:01 AM, Dadnir.5038 said: I'm pretty sure it's more about being confortable with ignoring it than fearing the possibility of messing it up. It's more of if they fix it to something more viable than its current form, they will have to nerf 3 things in its place to non-viable Link to comment Share on other sites More sharing options...
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