AliamRationem.5172 Posted April 16 Share Posted April 16 As a rule, I hate pet classes and prefer melee play styles and while this being GW2 there's no reason you have to adhere to a play style you don't like, ranger has always been haunted by that bearbow image for me. In any event, I recently started playing the class and found that the melee bruiser style of Untamed really suits me! So, I thought now that I'm feeling comfortable with it I might share my progress with my open world build as I seem to have gone a bit of a different route than SC or Hizen have with their open world builds. Here's a quick video clip with a full build link in the comments. 3 Link to comment Share on other sites More sharing options...
SeTect.5918 Posted April 16 Share Posted April 16 (edited) 4 hours ago, AliamRationem.5172 said: As a rule, I hate pet classes and prefer melee play styles and while this being GW2 there's no reason you have to adhere to a play style you don't like, ranger has always been haunted by that bearbow image for me. In any event, I recently started playing the class and found that the melee bruiser style of Untamed really suits me! So, I thought now that I'm feeling comfortable with it I might share my progress with my open world build as I seem to have gone a bit of a different route than SC or Hizen have with their open world builds. Here's a quick video clip with a full build link in the comments. Yeah i use sword as well. Does far better than having 2 maces in mainhand imo. Its really fun to use. Especially due to the leaps of sword and having access to the burst of power builds while still being tanky. Its really nice to have a good power open world build for once instead of always cele or trailblazers. Edited April 16 by SeTect.5918 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted April 16 Author Share Posted April 16 Interesting. Hadn't thought of separating the maces. I like the flow of sword/axe, mace/mace but that could be good, too. Link to comment Share on other sites More sharing options...
SeTect.5918 Posted April 16 Share Posted April 16 36 minutes ago, AliamRationem.5172 said: Interesting. Hadn't thought of separating the maces. I like the flow of sword/axe, mace/mace but that could be good, too. Yeah I mean i mostly use it like that because of personal preferance. Mainhand mace just has a mini jump on skill 3 but mainhand sword has 2 big jumps on 2 and 3, so i use offhand axe on mainhand mace to pull enemies because sword doesnt really need it. Link to comment Share on other sites More sharing options...
Beddo.1907 Posted April 16 Share Posted April 16 Did that HP on my Mechanist yesterday. Having a pet to tank opens a lot of options in PvE. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted April 16 Author Share Posted April 16 2 hours ago, Beddo.1907 said: Did that HP on my Mechanist yesterday. Having a pet to tank opens a lot of options in PvE. It's good to have options! Link to comment Share on other sites More sharing options...
Joxer.6024 Posted April 24 Share Posted April 24 okies...me thinks Imma go bust out some Untamed. This looks too good to pass up! Now, which build....lol 1 Link to comment Share on other sites More sharing options...
Joxer.6024 Posted April 24 Share Posted April 24 Let me ask you two....which of the two builds shines? I like the more dps of Op's build but the sustain in the other me likes as well, i dont like dying. Reckon I will try both maybe and see how I go! 😉 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted April 24 Author Share Posted April 24 2 hours ago, Joxer.6024 said: Let me ask you two....which of the two builds shines? I like the more dps of Op's build but the sustain in the other me likes as well, i dont like dying. Reckon I will try both maybe and see how I go! 😉 Sustain on wilderness survival is a bit less effort as it's baked right into your rotation on every CC. On the other hand, marksman can just swap one trait to gain similar sustain by dropping ferocious symbiosis for restorative strikes. And when you don't need it (probably most of the time!) You get better damage. 1 Link to comment Share on other sites More sharing options...
jokke.6239 Posted May 7 Share Posted May 7 (edited) Ranger more a melee class than ranged calass in GW2 😄 Melee is far more fun anyway for me on ranger Edited May 7 by jokke.6239 1 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 8 Share Posted May 8 I enjoyed ranger melee a lot more before the last change to main hand sword. I really liked the flow and movement. Now, not so much. 😞 1 2 Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted May 17 Share Posted May 17 Situations where I hate being meele: 1) When someone drops blue boss' puddle in middle when fighting OLC strike mission. 2) when the chak gerent refuses to move out of its glowy blue expanding donut poop. 3) when enemy target moves out when you're in axe5 or the game mechanic forces you to cancel axe5 4) when someone triggers deimos black expanding decay and u have to throw axes while other ranged condi dps players happily keep their condi ticking Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 17 Share Posted May 17 13 hours ago, Crystal Paladin.3871 said: Situations where I hate being meele: When someone who doesn't know how to play LB ranger knocks your target back and away from you. 2 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted May 17 Author Share Posted May 17 5 hours ago, kharmin.7683 said: When someone who doesn't know how to play LB ranger knocks your target back and away from you. Just had to call out rangers... Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 18 Share Posted May 18 12 hours ago, AliamRationem.5172 said: Just had to call out rangers... Yeah, well, even as a ranger main this really peeves me! 1 Link to comment Share on other sites More sharing options...
Axelteas.7192 Posted May 20 Share Posted May 20 Is this build as difficult as most build sites say? Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted May 20 Author Share Posted May 20 1 hour ago, Axelteas.7192 said: Is this build as difficult as most build sites say? I don't see anything difficult about it. The old condi untamed with that broken trait that made it so your cooldowns were like nothing was. But this? Pretty much just your basic ranger with the unleashed mechanic tacked on. You can also play a high sustain version of it that's tanky like cele builds but using berserker gear by swapping out marksmanship for wilderness survival and taking the carnivore trait. Link to comment Share on other sites More sharing options...
Crystal Paladin.3871 Posted May 21 Share Posted May 21 On 5/18/2024 at 4:38 PM, kharmin.7683 said: Yeah, well, even as a ranger main this really peeves me! Now imagine, u groupedup some enemies with raptor engage skill and a spellbreaker warrior comes in and uses hammer4... The berserker warriors used to cast "wild blow" on those situations before March patch... Was so annoying... It's kind of feels okay that rangers can knockback only one target Link to comment Share on other sites More sharing options...
kharmin.7683 Posted May 21 Share Posted May 21 8 hours ago, Crystal Paladin.3871 said: Now imagine, u groupedup some enemies with raptor engage skill and a spellbreaker warrior comes in and uses hammer4... The berserker warriors used to cast "wild blow" on those situations before March patch... Was so annoying... It's kind of feels okay that rangers can knockback only one target Neither example is a sign of effective ranger play. /shrug Link to comment Share on other sites More sharing options...
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