Boogiepop Void.6473 Posted May 17 Share Posted May 17 I am trying to do the Eventide's March story step. I am constantly getting dismounted due to the excessively tight area edges (I have to dash through the targets to unshield them, so I can't exactly avoid the edges effectively since those are fixed distance) and I am constantly unable to remount either making it impossible to do anything. Why does approaching the edge force a dismount anyway? Never mid how finicky the shield break is. I have rut his step over and over and I just keep leaving in frustration. If you make aerial content then make sure you can BE IN THE AIR TO DO IT. If the only way to remount is to die ever 10 seconds and you get dismounted by force every 5 for no good reason, and you are locked out of doing anything in the mission because you cannot advance at all unless on the skyscale, then the mission design is bad. 4 1 12 1 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 17 Share Posted May 17 It is only necessary to defeat the turrets if you are trying to complete the 'Clear Skies' achievement. To just advance the Story Mission, you need only defeat the enemies standing on the branches in the treetops. https://wiki.guildwars2.com/wiki/Eventide's_March#Walkthrough 4 1 Link to comment Share on other sites More sharing options...
Shuzuru.3651 Posted May 17 Share Posted May 17 I'm pretty sure I never got anywhere near any area edge on this mission, even when doing the achievement. Look like a 'git gud' issue to me. 4 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted May 17 Share Posted May 17 (edited) 6 minutes ago, Shuzuru.3651 said: I'm pretty sure I never got anywhere near any area edge on this mission, even when doing the achievement. Look like a 'git gud' issue to me. Same -completed the achievement, don't remember getting near any edge that automatically dismounted me. Edited May 17 by Sobx.1758 2 1 Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted May 17 Share Posted May 17 It happened to me, but then I paid attention and it didn't happen again. 4 Link to comment Share on other sites More sharing options...
Cuks.8241 Posted May 18 Share Posted May 18 I remember 1 or 2 enemies that took me beyond map border and dismounted me. Had to take a different angle. Not even close to annoy me enough to leave but still annoying. 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted May 18 Share Posted May 18 I'd say the same about any event that asks for any other mount (mostly turtles) or a skiff. Said event should allow combat remounting for that type of mount. 3 Link to comment Share on other sites More sharing options...
SnackParty.3178 Posted May 18 Share Posted May 18 (edited) Generally having all mounts with Turtle style CD would work in exchange for mounting in combat. SS already does do that. EDIT: Don't put out of combat mounting on CD. Edited May 18 by SnackParty.3178 6 1 Link to comment Share on other sites More sharing options...
Boogiepop Void.6473 Posted May 20 Author Share Posted May 20 Several turrets were located OUTSIDE of the map bounds. Just saying. Overly tight boundary for the player that doesn't apply to the enemies. 1 6 1 Link to comment Share on other sites More sharing options...
Manpag.6421 Posted May 20 Share Posted May 20 2 hours ago, Boogiepop Void.6473 said: Several turrets were located OUTSIDE of the map bounds. Just saying. Overly tight boundary for the player that doesn't apply to the enemies. I agree that boundaries were really badly done in the most recent story instances, with lots of enemies either spawning out of bounds or aggroing there. I don't recall if the turrets in this mission were special/different to regular ones, but in general the turrets do naturally let their guard down from time to time, so I suspect it's possible to just wait it out. Tedious and badly designed, but not an outright blocker to the achievement. 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted May 20 Share Posted May 20 (edited) 3 hours ago, Boogiepop Void.6473 said: Several turrets were located OUTSIDE of the map bounds. Just saying. Overly tight boundary for the player that doesn't apply to the enemies. Should have taken some screenshots and reported a potential bug then? Edited May 20 by Sobx.1758 2 Link to comment Share on other sites More sharing options...
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