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best way to get WvW ranks?


Dabrixmgp.4758

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@Cambeleg.7632 said:What I don't get is why you want to earn ranks this fast. After a certain rank, the rest is garbage, totally useless 'cos you won't get a proper profit in coins or drop. Since the speed earning ranks can be ridiculously fast sometimes, you reach a moment that you don't know why you keep playing WvW. Not for ranks, for sure.

Each pip is worth about 2 reward points when you get to diamond. Big gains!

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Get yourself a birthday booster, Experience booster and find a map you're outnumbered on, go around flip camps and sentries for easy xp.

Another option is to get the boosters and predict where your zerg might go and kill the NPC's on those objectives, even if it flips after 20 minutes, you'll still get the XP, meanwhile you flip sentries and camps and continue to kill NPCs.

Join in on EVERY keep flip, including SM.

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@Cambeleg.7632 said:

@"Sarrs.4831" said:

Each pip is worth about 2 reward points when you get to diamond. Big gains!

It's absurd. As soon as you're full geared, there's just another "coin" to amass for nothing.

And most people as soon as they're fully geared, all decked out and at or close to maximum rank no longer run solo, or if they do, they don't play fair, run the cheesiest of builds and spend a majority of their time zerging, corpse jumping or sitting at spawn. Who cares about what currency they have amassed or what they think of said currency? If the rewards aren't good enough for them now, then Anet is never going to be able to create rewards close to their standards without further setting back those players well below the high ranks.

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@Threather.9354 said:

@Threather.9354 said:Be on the winning side. They get more towers and kills.

Be open about what you want from commander. IF the commander places 1 ram on a gate with 30 players + 500 supply on pocket, he typically doesn't give players what they want. Unless hes trying to bait enemy to fight.Could be really poor too.

normal rams exist.

Wal-Mart siege *shudders

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  • 3 months later...

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