Zuko.7132 Posted March 27, 2018 Share Posted March 27, 2018 The 25% bonus healing was changed from affecting the soulbeast to affect allies. That's pretty useless for soulbeast as we don't have a lot of group heals like druid does. Please change back so it's actually useful. Link to comment Share on other sites More sharing options...
Chrury.4627 Posted March 27, 2018 Share Posted March 27, 2018 I was actually worried that Spiritual Reprieve would no longer heal the caster at all. Luckily it at least heals the caster for the base amount, despite not mentioning self in the description. Which is more confusing?And yeah, ways a merged soulbeast can heal allies: Water Spirit, Nature Spirit, Healing Spring, Spiritual Reprieve, Regen (healing spring, traited warhorn, traited spirit), traited Bear Stance effect? Given the spec and the skills it has at its disposal, the +25% healing shouldn't have a restriction.The pet is being supportive/ supporting the ranger. Why shouldn't the ranger benefit? You are making other sacrifices to take a supportive pet; should it not be useful to you as well? Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted March 27, 2018 Share Posted March 27, 2018 I'm angry over this change.Why was core and soulbeast nerfed more than druid? Mind boggling. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted March 27, 2018 Share Posted March 27, 2018 It should affect everyone Sbeast included. Thia change actually made my fernhound less useful and basically bad for build diversity. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted March 27, 2018 Share Posted March 27, 2018 They did this change to the archetype and still didn't bother giving us a Support Moa (preferably the White Moa because what in the blazes is it doing as a Deadly pet). :expressionless: Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 27, 2018 Author Share Posted March 27, 2018 Ya i guess just voice your discontent here and hopefully they listen. Take brown bear for example. It's a crap pet. But it's soulbeast skills are good. However they have a long cooldown, so there is literally no point in going into merge with that pet unless the cooldowns are up now that the 25% healing is gone. Before you could dip in to use ur heal skill, boost ur prot heal or regular regen, etc. Now that whole level of play is gone and it makes the supportive pets as a whole much less desirable. Link to comment Share on other sites More sharing options...
Dragonzhunter.8506 Posted March 27, 2018 Share Posted March 27, 2018 @Chrury.4627 said:I was actually worried that Spiritual Reprieve would no longer heal the caster at all. Luckily it at least heals the caster for the base amount, despite not mentioning self in the description. Which is more confusing?And yeah, ways a merged soulbeast can heal allies: Water Spirit, Nature Spirit, Healing Spring, Spiritual Reprieve, Regen (healing spring, traited warhorn, traited spirit), traited Bear Stance effect? Given the spec and the skills it has at its disposal, the +25% healing shouldn't have a restriction.The pet is being supportive/ supporting the ranger. Why shouldn't the ranger benefit? You are making other sacrifices to take a supportive pet; should it not be useful to you as well?Are you sure that Soulbeast don't benefit from those 25%? Did you test before and did you test now? Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 27, 2018 Author Share Posted March 27, 2018 @Dragonzhunter.8506 said:@Chrury.4627 said:I was actually worried that Spiritual Reprieve would no longer heal the caster at all. Luckily it at least heals the caster for the base amount, despite not mentioning self in the description. Which is more confusing?And yeah, ways a merged soulbeast can heal allies: Water Spirit, Nature Spirit, Healing Spring, Spiritual Reprieve, Regen (healing spring, traited warhorn, traited spirit), traited Bear Stance effect? Given the spec and the skills it has at its disposal, the +25% healing shouldn't have a restriction.The pet is being supportive/ supporting the ranger. Why shouldn't the ranger benefit? You are making other sacrifices to take a supportive pet; should it not be useful to you as well?Are you sure that Soulbeast don't benefit from those 25%? Did you test before and did you test now? Yep Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 27, 2018 Author Share Posted March 27, 2018 It's also in the patch notes Link to comment Share on other sites More sharing options...
Kilrik.6320 Posted March 27, 2018 Share Posted March 27, 2018 Why is it called a bug fix when they literally changed the description and the effect of the archetype rather than just calling it what it is, "reduced all healing of merged supportive pet healing for the ranger by 25 percent." Link to comment Share on other sites More sharing options...
Dragonzhunter.8506 Posted March 27, 2018 Share Posted March 27, 2018 @Zuko.7132 said:It's also in the patch notesI know it is in patch notes, but I didn't check before if in Soulbeast with Supportive pet, I got more healing from my Troll Unguent than without a Supportive pet. I didn't tested. That's why I'm asking if someone tested and if was a real 25% healing increase or less ... like happened with Sic'Em! who gives you only 25% more damage instead of 40% like skill said. Maybe the Supportive bonus was only for allies and not for our self ... Once again, just asking if someone did the proper test. Link to comment Share on other sites More sharing options...
Kilrik.6320 Posted March 27, 2018 Share Posted March 27, 2018 I tested it. We don't get any additional healing, so just the extra vitality for us. Link to comment Share on other sites More sharing options...
Chrury.4627 Posted March 28, 2018 Share Posted March 28, 2018 @Dragonzhunter.8506 said:@"Chrury.4627" said:I was actually worried that Spiritual Reprieve would no longer heal the caster at all. Luckily it at least heals the caster for the base amount, despite not mentioning self in the description. Which is more confusing?And yeah, ways a merged soulbeast can heal allies: Water Spirit, Nature Spirit, Healing Spring, Spiritual Reprieve, Regen (healing spring, traited warhorn, traited spirit), traited Bear Stance effect? Given the spec and the skills it has at its disposal, the +25% healing shouldn't have a restriction.The pet is being supportive/ supporting the ranger. Why shouldn't the ranger benefit? You are making other sacrifices to take a supportive pet; should it not be useful to you as well?Are you sure that Soulbeast don't benefit from those 25%? Did you test before and did you test now? I use/used Fern Hound on my fractals soulbeast. As recent as Sunday, I could hit Spiritual Reprieve (with traited Invigorating Bond ) and heal for 8-9k. I lose at least 1.5k healing from that on myself after the change (tested). Link to comment Share on other sites More sharing options...
Dragonzhunter.8506 Posted March 28, 2018 Share Posted March 28, 2018 @"Chrury.4627" said:I use/used Fern Hound on my fractals soulbeast. As recent as Sunday, I could hit Spiritual Reprieve (with traited Invigorating Bond ) and heal for 8-9k. I lose at least 1.5k healing from that on myself after the change (tested).Thank you! Link to comment Share on other sites More sharing options...
ProtoMarcus.7649 Posted March 28, 2018 Share Posted March 28, 2018 Yeah Soulbeast mode is mainly supposed to benefit The Player - the supportive bonuses should apply to the player aswell so in the case of the Supportive Bonuses, Player + Allies.Otherwise we lose 1 of the 2 stat bonuses from merging with the pet, so we're not getting all benefits of merging... Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 28, 2018 Author Share Posted March 28, 2018 @ProtoMarcus.7649 said:Yeah Soulbeast mode is mainly supposed to benefit The Player - the supportive bonuses should apply to the player aswell so in the case of the Supportive Bonuses, Player + Allies.Otherwise we lose 1 of the 2 stat bonuses from merging with the pet, so we're not getting all benefits of merging... Ya in all solo situations it becomes completely useless. And even in a group situation if we were maxed out for healing it would still be crap cause soulbeast doesn't have access to a lot of group heals and adding enough to take what meager advantage of the buff we can would make your build useless. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted March 28, 2018 Share Posted March 28, 2018 This makes me really sad. Makes Invigorating Bond less appealing too, which in my opinion was already a pretty underperforming trait. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 28, 2018 Author Share Posted March 28, 2018 @"Pterikdactyl.7630" said:This makes me really sad. Makes Invigorating Bond less appealing too, which in my opinion was already a pretty underperforming trait.Ya it was just a terrible unwarranted change imo. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted March 28, 2018 Share Posted March 28, 2018 @Wondrouswall.7169 said:They did this change to the archetype and still didn't bother giving us a Support Moa (preferably the White Moa because what in the blazes is it doing as a Deadly pet). :expressionless: Put stout on the white one and supportive on the blue one.Although they should revert the change. It gave fantastic synergy with rugged growth and predators cunning and even natural healing. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 28, 2018 Author Share Posted March 28, 2018 @InsaneQR.7412 said:@Wondrouswall.7169 said:They did this change to the archetype and still didn't bother giving us a Support Moa (preferably the White Moa because what in the blazes is it doing as a Deadly pet). :expressionless: Put stout on the white one and supportive on the blue one.Although they should revert the change. It gave fantastic synergy with rugged growth and predators cunning and even natural healing.Ya I loved all the stuff you could do with it. Now it's just trash. Link to comment Share on other sites More sharing options...
Ghos.1326 Posted March 28, 2018 Share Posted March 28, 2018 @"shadowpass.4236" said:I'm angry over this change.Why was core and soulbeast nerfed more than druid? Mind boggling.it's because Soulbeast, in my opinion, is supposed to be more of an offensive kind of spec, where druid is more supportive/defensive. I could be wrong though, hence why I added "in my opinion". Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 28, 2018 Author Share Posted March 28, 2018 @Ghos.1326 said:@"shadowpass.4236" said:I'm angry over this change.Why was core and soulbeast nerfed more than druid? Mind boggling.it's because Soulbeast, in my opinion, is supposed to be more of an offensive kind of spec, where druid is more supportive/defensive. I could be wrong though, hence why I added "in my opinion".Soulbeast is all about self buffs. This took away one of our self buffs. Link to comment Share on other sites More sharing options...
Shadowcat.2680 Posted March 28, 2018 Share Posted March 28, 2018 What's odd to me about this change is that pretty much every skill in the game which benefits allies will also apply that effect to the caster as the caster is considered to be an ally. Why the buff for merging with a supportive pet should be different, I don't know.I tested out Troll Unguent in WvW last night. Prior to this patch, each tick of the heal when merged with Jacaranda would be around 1330, giving a 10.6k heal overall. The heal's ticks now, after this patch, are the exact 1060 the tooltip states when merged with a supportive pet.It's also odd that the patch notes are calling this change a bug fix, implying that the 25% heal increase was never meant to apply to the caster but to their allies instead. If that's the case, if the buff's previous behavior was indeed a bug, then the bugged supportive buff makes far more sense for soulbeast than their fixed version. I'd rather have the 25% heal increase for the soulbeast and give allies only the base healing from Spiritual Reprieve since the previous version of the buff could apply to everything a soulbeast might do for self-sustain: their heal skill, Spiritual Reprieve, Rugged Growth, Jacaranda's beastmode Photosynthesize, etc. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted March 28, 2018 Author Share Posted March 28, 2018 @Shadowcat.2680 said:What's odd to me about this change is that pretty much every skill in the game which benefits allies will also apply that effect to the caster as the caster is considered to be an ally. Why the buff for merging with a supportive pet should be different, I don't know.I tested out Troll Unguent in WvW last night. Prior to this patch, each tick of the heal when merged with Jacaranda would be around 1330, giving a 10.6k heal overall. The heal's ticks now, after this patch, are the exact 1060 the tooltip states when merged with a supportive pet.It's also odd that the patch notes are calling this change a bug fix, implying that the 25% heal increase was never meant to apply to the caster but to their allies instead. If that's the case, if the buff's previous behavior was indeed a bug, then the bugged supportive buff makes far more sense for soulbeast than their fixed version. I'd rather have the 25% heal increase for the soulbeast and give allies only the base healing from Spiritual Reprieve since the previous version of the buff could apply to everything a soulbeast might do for self-sustain: their heal skill, Spiritual Reprieve, Rugged Growth, Jacaranda's beastmode Photosynthesize, etc.Ya i agree. I would happily give up the affecting allies to get it back for soulbeast. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted March 28, 2018 Share Posted March 28, 2018 We have druid as support and soulbeast for bruising, so give us back the self sustain. The "fix" makes no sense. Link to comment Share on other sites More sharing options...
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